Posted February 13, 2015 (edited) I am suggesting that when you place the valentine pottery into a bedside table that it will change the graphics to show it on the top of the table like a bsb would changes graphics when full. Edit: I guess this could extend to other furnishings too ofc but the bedside table to me seemed to be the most versatile. Edited February 13, 2015 by Kegan 3 Share this post Link to post Share on other sites
Posted February 13, 2015 awesome idea, but pretty short notice for this year to make the change. Share this post Link to post Share on other sites
Posted February 13, 2015 From what I understand (and someone correct me if I am wrong), the devs have been working on an engine rewrite/upgrade which, apparently will allow them to do all sorts of things. One of the things I heard was that they wanted the possibility of placing items on walls and tables. It would be awesome if this ever happened. 2 Share this post Link to post Share on other sites
Posted February 13, 2015 I agree with Wurmhole, but if they made the change for everything -- say...Activate item you wish to place on tableRight click on tableSelect "Place on table" -or- right click on item you want on table while standing on table tiledrop - drop on tableBoth would probably not be too hard to code, since wurm is coded as a height map, just raise the item height render when the player chooses to place on table. Standards could be made for the height of all tables so that it would only be coded once, and all tables would therefore work when the option is chosen. ¯\_(ツ)_/¯ Just a thought d: Share this post Link to post Share on other sites
Posted February 14, 2015 (edited) Nice, that's super crafty. B U M P Edited February 14, 2015 by Tipper Share this post Link to post Share on other sites