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Gaustyrr

Setting Custom Resolution > 640x480

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When I try setting a custom screen resolution for anything below 640x480 the setting doesn't stick and defaults to 640x480.


I am wanting to set the game resolution to 200x200 and lock int he window positions and sizes.


I can do it for 667x699 (which is half screen for dual clients) and all the settings are saved and loaded on start up just as expected.


 


thanks


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I've not done full research on it but i'm pretty sure the lowest you can do in windows is 640x480, thats why the game can't be set lower i guess.


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It's probably a lower limit set in the Java config for the client.


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there have to be some minimum specs, to support the different graphics windows.  I bet the craft window is close to 640x480 on it's own.


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My player folder is full of different screen sizes well below 640x480 and they all have winfdow size and position data.

For instance my windows_173x191.txt file

 

#Wurm Online window positions
#Tue Feb 10 16:05:04 EST 2015
notification=580 105 -1 -1 2
compass=45 52 -1 -1 0
quickbar=310 280 -1 -1 2
trade=80 60 480 360 0
Character=79 3 326 475 0
healthbar=0 0 -1 -1 0
missions=51 120 436 240 0
inventory=263 120 290 240 0
statusEffect=535 5 -1 -1 5
support=283 1 326 475 0
personalGoalsWindow=320 55 284 371 0
timers=441 43 -1 -1 1
missionprogress=16 60 -1 -1 8
selected=0 54 -1 -1 2
friend=283 1 326 475 0
spelleffects=123 120 290 240 0
achievementWindow=69 120 363 240 0
event=0 77 173 114 0
toolbelt=0 0 -1 -1 9
wikisearch=207 215 227 50 0
chat=0 155 173 160 1
skills=88 120 290 240 0
helpbutton=50 200 -1 -1 0
menuwindow=0 0 -1 -1 1
stats=140 48 290 240 0
skillTracker=474 200 -1 -1 2
fightwindow=16 162 -1 -1 8
target=204 32 -1 -1 0
equipment=263 120 290 240 0

 

As you can see, the settings for a window that size is saved but not used unless the custom screen size starts the window at that size.

I have 40 or 50 windows_*x*.txt files all below 640x480.

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