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DevBlog

R2325

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——2014-12-09——-


  • Selectbar gui graphics
  • Preparations for challenge server
  • Changed portcullis sound so it can be used with the “door sound” option in sound settings
  • Reattached bottom polygons on bsb
  • Updated combat sounds
  • Converted some more models to collada
  • New fireball effect
  • Better control over origin of ammo for siege engines
  • Spellcasting animation for female chars
  • More LOD

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OMG THIS IMPROVED SELECTION WINDOW! BEST UPDATE SINCE CRAFTING WINDOW! <3


 


This will help me sooo much!


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  • Changed portcullis sound so it can be used with the “door sound†option in sound settings

 

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Is there a way to use the old Select bar? I've got most of the commands already bound, so I don't really see the need for it personally.


 


I used to like tucking it underneath the Target window, but now it's too large. :(


Edited by Xallo
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Is there a way to use the old Select bar? I've got most of the commands already bound, so I don't really see the need for it personally.

 

cant bind archery man. best thing ever.

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cant bind archery man. best thing ever.

 

Doube-click. And can't use a target anymore, so that's fine. :P

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how do i change the door noise ? i see no option. help!


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how do i change the door noise ? i see no option. help!

You cant change it as in make it a different sound. All this did was lump the portcullis sound  in with the other door sounds. So your option is door sound off or on.

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The select bar is a nice addition but why is there no attack button when targeting mobs?


 


Also, would it be possible to have the number keys act as keyboard shortcuts for actions, like alt-1, alt-2 or something, if there are some combinations available still.


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The select bar is a nice addition but why is there no attack button when targeting mobs?

There is an attack button.

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