Posted November 22, 2014 (edited) Closed. Sorry, I tried. Edited January 23, 2016 by NESGamepro 12 Share this post Link to post Share on other sites
Posted November 22, 2014 nice to hear you have gotten together and remade a market again. Good luck with it and may it fourish Share this post Link to post Share on other sites
Posted November 23, 2014 (edited) Very awesome NE(w)S i wish you all the best with your project, hopefully you will add your market at the "Exodus Market Places Overview" too for the wurmians I will ask a FM/BM for deleting chulis old entry. Have a nice dayEject Edited November 23, 2014 by Eject Share this post Link to post Share on other sites
Posted November 25, 2014 Excellent work on rebuilding, nice to see buildings there again. 2 Share this post Link to post Share on other sites
Posted December 1, 2014 I am more than happy to see the market set up there again and will be placing my horses for sale there soon currently specializing in[04:18:07] It will fight fiercely. It has fleeter movement than normal. It is a tough bugger. It has a strong body. It has lightning movement. It can carry more than average. It has very strong leg muscles. if it's not at market /tell me about current stock Share this post Link to post Share on other sites
Posted December 24, 2014 (edited) I have bought there before and was happy with the selections. I'll stop by to do some Christmas shopping. EDIT: I purchased 4 items from the market. All looks good so thank you to all the traders. One item I did not find was Shields. Would have liked to see a selection of Tortoise and Medium Shields. Edited December 27, 2014 by Snowmantis Share this post Link to post Share on other sites
Posted September 3, 2015 ahh My old market....... It was the first to ever offer personalized selling stalls, and to this day the idea is being utilized, serve that canal well! Share this post Link to post Share on other sites
Posted September 4, 2015 The other day found a bsb planted by rolandt in the area, now that explains it. The canal needs more bridges and dredging of the land bridges. Share this post Link to post Share on other sites
Posted September 4, 2015 Unfortunately that's as deep as it can be until we have a way to surface mine rock deeper underwater. I didn't know you owned it at one time Rolandt, I thought Chu was the original owner. Share this post Link to post Share on other sites
Posted September 4, 2015 you can do 24 dirt surface mining in the water, so you can easily replace those shallow crossings you have with bridges so the big boats can sail through, it is a nice short cut, if you don't think you can surface mine to that depth, check out my boat mine over at old contemptibles, can sail the cog into that mine no problem Share this post Link to post Share on other sites
Posted September 4, 2015 The slopes are 20 to 30 in the canal, there is a layer of dirt/sand in there because I don't like the bare rock look, so at the very deepest it could 23 be where there was rock. I tried surface mining lower, it wouldn't let me. Share this post Link to post Share on other sites
Posted September 4, 2015 ahh My old market....... It was the first to ever offer personalized selling stalls, and to this day the idea is being utilized, serve that canal well! 2 Share this post Link to post Share on other sites
Posted September 4, 2015 Also meant to say, good news on picking up the market area after me Nes, glad someone in the alliance picked it up. Good luck in the venture Share this post Link to post Share on other sites
Posted October 17, 2015 A new merchant was recently added with some 90+ shields of all kinds. Check out the armor building and while you're here plant your merchant. We could use some weapon smiths in the area. I also made some changes to the horse area as new permissions make it impossible for me to offer anyone else to sell on-deed (non-citizens can no longer attach locks). There is some perimeter space though if you want to set up shop here. PM me, I can help. Share this post Link to post Share on other sites
Posted October 17, 2015 A new merchant was recently added with some 90+ shields of all kinds. Check out the armor building and while you're here plant your merchant. We could use some weapon smiths in the area.I also made some changes to the horse area as new permissions make it impossible for me to offer anyone else to sell on-deed (non-citizens can no longer attach locks). There is some perimeter space though if you want to set up shop here. PM me, I can help. Not sure how much or if this will help. Permissions system allows you to have a role based on a particular username so for instance you could create a role that would only apply to my character of Nappy. This might greatly reduce the problem if it works for you. I think something else changed related to horses too making it easier to sell them. Would have to do some research on that though. Share this post Link to post Share on other sites
Posted October 17, 2015 The problem is we have to sell keys to sell horses on merchant, when sold the lock needs to be changed. New permissions only allow citizens to attach locks. The only things that will fix the problem are allowing any role to attach locks or ownership papers and the complete removal of keys from the game. Share this post Link to post Share on other sites