Posted November 8, 2014 Teambuilding events... If 2 or more player have the same title active eg "Carpenter", and are within 4 tiles of each other, then they link skillgains.So the skills you gain also go to your friends too, and theirs come to you (not shared gains, but multiplied) This would create a great sense of community, and rewards people helping each other.Obviously this only works for players of the same kingdom. Needing the title to activate the teambuilding would ensure that no alt spamming would occur as titles start at level 50, so needs premium. if people want to spam premium alts, then Rolf wins! Share this post Link to post Share on other sites
Posted November 8, 2014 how would that work with diferent skill levels? if someone with 99 skill gets the same gains someone with 51 gets,everybody will have 100 in all skills in no time. Share this post Link to post Share on other sites
Posted November 8, 2014 so tldr: be forced to multiclient 2 chars for max skillgain. no thanks. byebye. 2 Share this post Link to post Share on other sites
Posted November 8, 2014 -1 for skillgain. Would be better if it give faster timers and success chances. 3 Share this post Link to post Share on other sites
Posted November 8, 2014 (edited) -1 Sounds like a way for the multibox players to prosper and even though it is against the rules people still do it. Edited November 8, 2014 by Kegan 1 Share this post Link to post Share on other sites
Posted November 8, 2014 (edited) -1 Sounds like a way for the multibox players to prosper and even though it is against the rules people still do it. Multiboxing isnt. (this means having more than one client running at the same time for those who dont know... it can even be diffrent computers.) Macroing/scripting/botting to do things on multiple accounts simultaneously is. Edited November 8, 2014 by Zekezor Share this post Link to post Share on other sites
Posted November 8, 2014 (edited) Well the rules read as this..C/ Multiboxing is the use of software or hardware that sends actions to more than one game client on one or more computers, while you are allowed to play multiple avatars at the same time where spy protection allows, multiboxing is a game unbalancing activity and as such is not permitted.http://forum.wurmonline.com/index.php?/topic/7-game-rules/ Edit: But either way multiboxing definition aside this is a bad idea anyway..imo Edited November 8, 2014 by Kegan Share this post Link to post Share on other sites
Posted November 8, 2014 Years ago it was suggested that perhaps it could work like linking priests, with the subordinates connecting to the master. Subordinates get a small increase to skill gains and everybody gets a small decrease to action timers. Something on par with an extra 10-20 CoC + WoA effect. Share this post Link to post Share on other sites
Posted November 8, 2014 Well the rules read as this.. http://forum.wurmonline.com/index.php?/topic/7-game-rules/ Edit: But either way multiboxing definition aside this is a bad idea anyway..imo Yea thats not actually what multiboxing means. But hey, even gm's are human. Share this post Link to post Share on other sites
Posted November 8, 2014 -1 No need for faster skill gain. Share this post Link to post Share on other sites
Posted November 8, 2014 -1, anyone who's done any team work at all knows more people, more problems. Share this post Link to post Share on other sites