Posted October 30, 2014 New Mag spell of high difficulty. Improve shards and lumps. More QL increase for higher power casts. Chance to shatter, the higher QL the item is, the less effect a successful cast has, much like improving a crafted item. For the record, I have crappy SD and channel on all my Mag priests, but on Freedom, it would give Mags more reason to skill up. Thought of this when someone mentioned how hard it is to Imp Serryl, due to lack of higher QL lumps. Share this post Link to post Share on other sites
Posted October 30, 2014 Sounds cool! Would give my mag a reason to grind channelling, as right now... +1 Share this post Link to post Share on other sites
Posted October 30, 2014 I kinda like this. Endgame for Mag priests is currently selling strongwalls - this would help a bit. Also, chance/power depends on lump type - iron being easy serryl being near on impossible. 1 Share this post Link to post Share on other sites
Posted October 30, 2014 I kinda like this. Endgame for Mag priests is currently selling strongwalls - this would help a bit. Also, chance/power depends on lump type - iron being easy serryl being near on impossible. Even better! But yes, the most basic Mag can do the strongwalls and my 3 Mags do those all day long. Constantly thinking of creative ways to leverage strongwall, but a bit bored of being a 1 trick pony. Fo: heals, genesys, courier, LT.. Vyn: Mend, WoA, CoC, Nim, MS.. So many great spells for the others. Share this post Link to post Share on other sites
Posted October 30, 2014 -1, Mag priests can mine so they'd have an endless amount of lumps to work with so there would be no real punishment for shattering and no real effort needed in gathering new ones. Share this post Link to post Share on other sites
Posted October 31, 2014 -1. Learn how to use a Smelting Pot instead. Share this post Link to post Share on other sites
Posted October 31, 2014 Why mine at all?Next we'll have Fo Imp a dirt? Or Vynora Imp a log? Damn, lets replace all gathering skills with spells...Then since we're at it why not a Imp-all spell, which replaces normal item imping with spells. Share this post Link to post Share on other sites
Posted October 31, 2014 Isn´t enough with priest ruining the market for every tool maker out there? Now you want to ruin miners too... Share this post Link to post Share on other sites
Posted October 31, 2014 (edited) -1, unless this replaces Mag's ability to mine. Then maybe. Edited October 31, 2014 by Ecrir Share this post Link to post Share on other sites
Posted November 1, 2014 -1, sorry. there are high Ql ressources that can be mined by skilled miners already. But I'm all for giving Mag priests some more purpose Share this post Link to post Share on other sites
Posted November 1, 2014 spells really should never replace skills 1 Share this post Link to post Share on other sites
Posted November 2, 2014 Why not instead of this add a chance that When Ritual of the sun is cast there's a meteor shower on that server that spawns Moon metal nodes (only Seryl on freedom).Or just create a 130 favor spell that turns a rock tile into a random vein with only 50 actions. Magranon doesn't have any link spells except for their Ritual, why not add this one? Does tie with its mythos. Share this post Link to post Share on other sites