Posted October 8, 2014 Clay can't be sold at token, then when u dig clay and it is too low QL u leave them. I think could be better: If clay is dropped on a clay tile offer the possibility of drop in a pile or on ground... and if the last is chosen make clay dissapear. Less lag I supose. Share this post Link to post Share on other sites
Posted October 8, 2014 Clay decays very fast off deed doesn't it? Share this post Link to post Share on other sites
Posted October 8, 2014 Or perhaps a discard option, like with rock shards? Share this post Link to post Share on other sites
Posted October 8, 2014 Clay decays very fast off deed doesn't it? Share this post Link to post Share on other sites
Posted October 8, 2014 Sort by ql, hold shift down, click "best" one you're discarding, click the first of the q1's, combine, magic Share this post Link to post Share on other sites
Posted October 8, 2014 (edited) Quality impacts everything in this game. Clay ql in particular is primarily felt in masonry and pottery. EDIT: Also aye the decay rate is pretty insane. It was a particular annoyance before bins. Edited October 8, 2014 by Klaa Share this post Link to post Share on other sites
Posted October 8, 2014 Yea clay already decays really fast. Share this post Link to post Share on other sites
Posted October 8, 2014 Same for Tar please. I often find myself chucking the lower than 70ql tar back on the ground Share this post Link to post Share on other sites