Posted September 28, 2014 I am not sure how it can be done without borders in a mine but you can see (flat). Though mines are not 3D, you have all the climb and fatigue limitation of the surface. Smoothing a slope is one corner at a time until you no longer slip backwards. Since you can only go down on a corner easily with up needing concrete, errors are more of a pain then anything else. You would almost have to have it display something like this in the middle... 020 20 0 I can see were this would be hard to code and also might be confusing to read, but without borders, it's the only way I can think of to indicate what each edge is. I dunno. Just a suggestion if it's even possible. 1 Share this post Link to post Share on other sites
Posted September 28, 2014 +1It could only show on examine, and say... It slopes up 4 to the North and 6 to the East. 1 Share this post Link to post Share on other sites
Posted September 29, 2014 +1I know how to do exactly 20 slope in mines now, but it is slow and painfull process Share this post Link to post Share on other sites
Posted September 29, 2014 I think I can stand on a 24 without sliding so all of mine inside the mine must be 24. I only dig down left then right until I don't slide any more. Share this post Link to post Share on other sites
Posted September 29, 2014 +1Sometimes its really hard to judge how to fix bad slopes, and even normal minning creates really grotesque slopes. Share this post Link to post Share on other sites