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Wolf_Knight

Which Weapon to Use?

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I have recently started to play the game wurm again and one again became conflicted on which weapon to use for fighting. After digging around on the forums I found this thread:
http://forum.wurmonline.com/index.php?/topic/100653-updated-practice-doll-weapon-damage/

According to this thread and assuming their tests were correct I began testing which weapon would be most efficient for fighting. I was also told that two handers were the way to go if I staying for the long haul this time so I only focused on them and some one handers. Unfortunately, I was unable to find any information on Polearm parry rate nor sickle nor scythe so I excluded that, but it is a huge factor I must consider.

Weapon / Telurui's Practice Doll Dmg / Atk Spd (Normal Stance) / DPS / Parry Rate

Huge Axe | 0.60 | 5 | 0.12 | Low
Large Maul | 0.55 | 6 | 0.0916 | Medium
Halberd | 0.45 | 5 | 0.09 | it can parry, rate unknown
Scythe | 0.45 | 5 | 0.09 | it can parry, rate unknown
Spear | 0.45 | 5 | 0.09 | it can parry, rate unknown
Two-H Sword | 0.45 | 5 | 0.09 | High
Steel Staff | 0.40 | 4 | 0.1 | it can parry, rate unknown

Maul | 0.400 | 5 | 0.08 | Medium
Axe | 0.325 | 4 | 0.08125 | Low
Sickle | 0.300 | 3 | 0.1 | it can parry, rate unknown
Long Sword | 0.275 | 4 | 0.06875 | High
Smll Axe | 0.250 | 3 | 0.083 | Low
Smll Maul | 0.225 | 3 | 0.075 | Medium
Shrt Sword | 0.200 | 3 | 0.067 | High

 

Notes:

*These stats were gathered through testing on a under lvl 20 fighting character so with higher skill in fighting and respective weapon you shall attack faster and parry more.

*Also, don't forget Wurm is based on a 0-100 damage wound system to calculate actual damage done to a creature. Therefore, actual dps will always be random in the end of the day.

 

According to information from http://www.wurmpedia.com/index.php/Complete_Guide_to_PvE and testing I did with polearms to get their atk speed that means that the Staff, Large Maul, and Huge Axe deal the most damage. However, I have no clue on their parry rates which do change the course of battle.

I am still unsure which weapons to use in the long haul so I would like to hear people's opinions as well. Either it be two handers or a single hander and shield.

Edit: Added short sword, maul and axe and parry rates of main stream weapons was added.

Edit: Fortunately, scythes and sickles can parry, but no clue how to gauge the rate.

Edited by Wolf_Knight
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easy to start with 2 handed sword as you get the most hits in at low skill aswell as nice BC gains, then axe then maul, and medium maul on the side cause it rocks :P


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For PVE? Anything works. Literally. Some weapons might kill the critters a bit faster than others, but really, go with whatever you think looks coolest/weighs least/whatever other criteria is important to you. I use 2h sword, others use huge axe, other use large maul, others use spear. All of them can work on dragons(except spears, oddly), and kill anything else perfectly well. 


 


1h weapon + shield seems to be very common in PVP, with either longsword or medium maul seeming to be the preference there, though I have heard small mauls are good too. That's a bit more specialised, and due to PVP being PVP there might not be that much info shared about it. Archery appears to be extremely common/useful for PVPing too.


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Now with uniques respawning, if you intend to participate on regular hunts stick to aggressive mode H. Axe or L. Maul or 2h Sword.


 


As alternative if you think you intend to become a unique´s tank, train defensive, maul + shield.


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For PVE I would suggest that you use either a 2 handed Large Maul or a 2 handed Huge Axe. I would say that the 2 handed sword is *ok* but for the attack damage vs parry rate compared to the latter two, you would be better off with a 1 handed weapon and shield instead of a 2 handed sword


 


Whatever you decided to use, stick with the same weapon till you have at least 50 skill in that weapon category


 


Edit: also, Large Maul can be sent through the mail system (easy to buy a good one with enchants) and can be used to Bash--but its heavy at 5.0kgs


Edited by Atlas

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Personally I think if you are (a) a froob or (B) lazy then use huge axe and just go crazy.  


 


If you are both premium AND prepared to grind AND playing the long game then start with LS+shield (large or medium as you wish) and grind the crap out of shield skill before you start hunting.  Unless you are heavily twinked you will benefit a lot from having trained your shield skill to at least 25-30 before getting into tough fights and keep training it when you have time to 50 at least.  At low skill shields are useless - at high skill, very valuable.


 


Either way, get 20 weapon skill on trees first - which is why I never suggest mauls as a 'first' weapon.  You can branch out into every other weapon/combo once you have a solid base set up.  My personal fav combo is dual short swords, but I have a peculiar 'build' maybe.


 


One last thing: if you have LT then don't use 2hd.


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Down for preference really - horses and LT made fighting in the game easy mode so no need to concern yourself with a shield in PvE.

I started off with longsword (back when you could dual weild longswords effectively, then Longsword and large shield, I tested medium maul/shield which rocked so swapped to that - now I'm testing large axe and shield because it's pretty beast too.

Last I checked weapon skills don't do a massive deal other than affect your parry rate. You hit % chance is calculated by your CR and afaik weapon skill doesn't give any CR bonuses (could be wrong never confirmed). There are very minor speed increases with higher skill

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One last thing: if you have LT then don't use 2hd.

What is the reason for not using 2 handed weapons with LT?

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For PVE? Anything works. Literally. Some weapons might kill the critters a bit faster than others, but really, go with whatever you think looks coolest/weighs least/whatever other criteria is important to you. I use 2h sword, others use huge axe, other use large maul, others use spear. All of them can work on dragons(except spears, oddly), and kill anything else perfectly well. 

 

1h weapon + shield seems to be very common in PVP, with either longsword or medium maul seeming to be the preference there, though I have heard small mauls are good too. That's a bit more specialised, and due to PVP being PVP there might not be that much info shared about it. Archery appears to be extremely common/useful for PVPing too.

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With enough body strength 1 handed weapons will work on uniques but I don't think anyone had managed to damage them with 1 handed yet- you just glance too much. I believe pole arms are the same

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With enough body strength 1 handed weapons will work on uniques but I don't think anyone had managed to damage them with 1 handed yet- you just glance too much. I believe pole arms are the same

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Why don't spears work as a means to fight uniques? And will other polearms be bad vs uniques? I had thought any two hander had the potential to hurt them. How about the misc. weapons?

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There's a chap on Release who has 90+ FS and uses a longspear, and he has reported that it just can't get through the armour on the red dragon. I don't recall offhand if it worked on the other dragons. I don't know of anyone who has high skill in other polearms, so I can't comment on that. 

 

For dragons, people mostly use huge axe/large maul/2h sword. I don't know if halberd works, I don't know about the steel spear. The other stuff might be a waste of time to get skill in, just to find that you cannot hurt the uniques with it, so best to go with a mainstream weapon if you do want to be useful on unique fights. For general PVE though, anything works, but if in the long run, you want to kill uniques, then pick wisely.

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scythe is mostly a tool not a weapon, even if it improves like a weapon


 


http://www.wurmpedia.com/index.php/Scythe


 


unless you are looking to roleplay then by all means go for it. but youll be


making your fighting mobs life a lot harder in wurm.


 


and a sickle is for picking sprouts.


Edited by Griffith
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scythe is mostly a tool not a weapon [...] youll be

making your fighting mobs life a lot harder in wurm.

 

and a sickle is for picking sprouts.

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Use any medium sized weapon with a shield of your chois, makes you PVP and PVE ready.


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Down for preference really - horses and LT made fighting in the game easy mode so no need to concern yourself with a shield in PvE.

I started off with longsword (back when you could dual weild longswords effectively, then Longsword and large shield, I tested medium maul/shield which rocked so swapped to that - now I'm testing large axe and shield because it's pretty beast too.

Last I checked weapon skills don't do a massive deal other than affect your parry rate. You hit % chance is calculated by your CR and afaik weapon skill doesn't give any CR bonuses (could be wrong never confirmed). There are very minor speed increases with higher skill

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Sorry for the double post, but:
 

How much body strength would you say is needed for you not to glace?

Edited by As_I_Decay

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Added small and short weapons to the data chart. I did this mostly due to the fact that the sickle is a 3 second attacker and nothing else was. Now you can compare how strong sickle is to other fast attackers. If I did want to rp I would go hammer and sickle! For the motherland.

Also, added was the parry rates of known weapons and of those that have been seen to parry As I said earlier unless your in aggressive then parry will determine if you survive. Since I haven't been able to play wurm in a while, I will try to get the scythe results by tomorrow.

What I am intrested in is what stats do misc tools give you as opposed to if you were leveling axes, swords, or mauls? No body control, or more body strength, etc

Sorry for the double post, but:

 

At just shy of 65 body str, I might hit a unique 2 times in 5 or so minutes with a 1 handed (that I have very good skill in)... if i'm lucky. Glance city.

In the same token, I probably get off 15 hits in 5 minutes with a 2 handed (that I have mediocre skill in).

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Yeah. When dealing with unique creatures specifically, one handed weapons are a waste of time.


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Also, added was the parry rates of known weapons and of those that have been seen to parry As I said earlier unless your in aggressive then parry will determine if you survive.

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How did you arrive at those rates?

I use large axes and shield, and the axe parries almost as much as the shield, that's why I'm asking if this is up-to-date info / tests or just taken from another source.

Edited by Wolf_Knight

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