Posted August 7, 2014 The current menu status is becoming more and more bothersome, granted the intent is understandable. However, it makes some activities even more of a pain in the wrist... literally. One click-crazy, menu-hopping activity in particular is loading, winching, and firing catapults. Some sort of keybinds would be awesome: Load, Winch, Winch#, and Fire. Current max range of a catapult is fifty tiles, and the minimum number of winches before firing is ten. Adding keybinds shouldn't have a large impact on pvp, since the dmg and accuracy is fairly skill reliant anyways. Not to mention the action timers that already exist. Keybinds will just save some wrists and the tedious-ness. Share this post Link to post Share on other sites
Posted August 7, 2014 Catapults should not become automatic machine guns. Share this post Link to post Share on other sites
Posted August 7, 2014 The action timers already slow down fast menu clickers. Same limit on keybinds. Share this post Link to post Share on other sites
Posted August 7, 2014 -1 i think it should take time as gives the defenders more time to try and repair, and slows down the assault a tiny bit. Share this post Link to post Share on other sites
Posted August 7, 2014 I do fine without it. Even if I do end up with RSIs from it xDBut putting binds on it wouldnt make it faster, it would just save the pain on sub menus and having to find the catapult everytime Share this post Link to post Share on other sites
Posted August 7, 2014 +1 yes it can take the same amount of time without all of the clicking and right clicking andall the clunckyness. Share this post Link to post Share on other sites