Posted July 29, 2014 Right now healing and other things are set to alliance. This is fine until you need to physically leave your alliance and join another to get healed while fighting a unique. It's even worse when you are a villager on a deed. You have to leave your village and alliance and join another village that is in an alliance doing the fight which leaves you homeless for 24 hours after the fight is over because of the cooldowns. PS: I am not asking for healthbars and buff/debuff icons and dots on a minimap here. This is simply asking to put group healing onto the team. 1 Share this post Link to post Share on other sites
Posted July 29, 2014 +1, team is pretty useless at the moment. Perhaps it should just become a pseudo alliance? Share this post Link to post Share on other sites
Posted July 30, 2014 Team works by allowing others on the team to pick up things team members drop. Basically a temporary addition to the friends list. So it does do more than just add a chat tab. That being said, I have no strong opinions either way on the healing. 1 Share this post Link to post Share on other sites
Posted July 30, 2014 Just put healing back to kingdom based instead of alliances 1 Share this post Link to post Share on other sites
Posted July 30, 2014 (edited) System double posted. Sorry. You can hide this. Nothing to see here. Edited July 30, 2014 by Audrel Share this post Link to post Share on other sites