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Nephilim

House planning system

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ok im a try to be polite about this "messed" up system.


 


finished a large house and was working on the second floor.


a person helping removed a tile from plan and now it seems there are 5 tiles missing from the bottom floor and beyond anyones skill to FIX this issue that was done in 2 seconds since no check to REMOVE a tile yet one for putting it back? and im hearing that it wont even decay either. this is stupid/silly, what ever word  u want to use but its messed up. make it so it can be repaired if someone goes full retard on u or make it so it decays or something. i dont want to rebuild a floor/house with 500ish bricks and mortar for a stupid mistake such as this.


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Let me get this straight.. he was removing ONE floor by accident and it poofed every floor underneath that too?  If so yeah that's silly.


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Removing a tile from the house checks that there are no walls on that tile (on any level) but I'm not sure about floors / roofs.


 


Once I'm back in town in a couple of days, I'll try this on test, and see if it does remove completed floors / roofs without warning.


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The issue is that it doesn't check skill level either. SO you remove 1 tile inside, turning the house into a doughnut house, and skill requirement jumps up by 3. Which means if you were close to your skill limit - you can't re-add that tile back without blowing up all the house and rebuilding it.


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