Posted June 16, 2014 can they mybe make water wave's in sea and rivers Share this post Link to post Share on other sites
Posted June 16, 2014 dont think water knows where land is, so it will be odd to see waves going away from shore.+1 some day when water isnt a flat pancake anymore Share this post Link to post Share on other sites
Posted June 16, 2014 (edited) dont think water knows where land is Haha that just sounds funny I'd guess it would be easy enough to implement. Just find out where land and water intersect. (Where the land dips below water) Of course, you'd have to have some way of knowing how large the area of water is, so as to not have waves in underground mines and in puddles Edited June 16, 2014 by Ayria Share this post Link to post Share on other sites
Posted June 16, 2014 +1 , it could be some ambiguous wavy texture when there is shallow water at X depth, I mean, as a possible way to bypass the issue Silakka noticed. Incoherent things would happen either way, like single water tiles in mainland, with waves. Share this post Link to post Share on other sites
Posted June 16, 2014 (edited) +1. Fix the walking-splashing sound when the land is just above the sea level, while you're at it Edited June 16, 2014 by Hula_Girl Share this post Link to post Share on other sites
Posted June 16, 2014 with wurms already strange fps loss every shallow water tile having a new animation makes me cringe since I live in a land of water +1 if they fix fps loss -1 if they don't Share this post Link to post Share on other sites