Posted June 15, 2014 (edited) I've not seen this before but since moving to Xanadu I have had numerous periods where I very suddenly and without explanation (that I'm aware of) where religious dominion over an area suddenly vanishes completely (not pushed aside by a stronger influence) and then returns 5 - 30 minutes later for another hour or two before repeating. [11:18:21] Fo has had to lose his hold over this area![11:18:57] You no longer feel the presence of Fo.[11:30:31] You feel the presence of Fo. While handy for creating different religion altars on site while the former religion suddenly takes a tea break it will no doubt become disruptive during long casting sessions when every bit of faith bonus is crucial so I'm wondering if this is a genuine bug, a feature I'm not aware of (I've run 6 priests for nearly 3 years and never seen it before) or there's something entirely more sinister at play. For the sake of clarity I'm using stone altars and not Silver/Gold ones. Edited June 15, 2014 by Busted 3 Share this post Link to post Share on other sites
Posted June 15, 2014 We got the same issue with our Vynora altar. Share this post Link to post Share on other sites
Posted June 15, 2014 While handy for creating different religion altars on site while the former religion suddenly takes a tea break Share this post Link to post Share on other sites
Posted June 15, 2014 I saw the same thing, looks like all the new people put a strain on the power and we had a small god power outage. =) 1 Share this post Link to post Share on other sites
Posted June 15, 2014 Yup, my vyns have been flip flops for days. Share this post Link to post Share on other sites
Posted June 15, 2014 Fo is angered by the rampant deforestation! Share this post Link to post Share on other sites
Posted June 15, 2014 Fo is angered by the rampant deforestation! Nobody weeps for the Olive trees. Nobody. 10 Share this post Link to post Share on other sites
Posted June 15, 2014 Strongest alter wins, the highest ql. my guess is another stronger altar near. Share this post Link to post Share on other sites
Posted June 15, 2014 Strongest alter wins, the highest ql. my guess is another stronger altar near. Nope, not that. Influence vanishes completely, not replaced by a stronger one. It just .. switches off .. then on again a few minutes later. Share this post Link to post Share on other sites
Posted June 16, 2014 is this all servers or just xanadu? Share this post Link to post Share on other sites
Posted June 16, 2014 the only place Ive seen it is Xanadu - just randomly loses influence then starts up again some time later. Share this post Link to post Share on other sites
Posted June 16, 2014 I can confirm this also happens to me on Xanadu,50ql stone altar of Vynora smack bang in the middle of my deed (its about 40x40 the deed), no other altars remotely nearby (there's another vyn altar down at the coast but that's not even in local range, and they reported to have the same problem).And sometimes Vynora just takes a hike only to come back after x amount of time. It smells like a bug, I've never seen this happen before in any place I lived on other servers where there were other people with other altars nearby. If however not a bug, clarification as to why this happens and how to prevent it is much appreciated. Share this post Link to post Share on other sites
Posted June 19, 2014 (edited) Happened to me too, but where I am there is no altar (Xanadu) Edited June 19, 2014 by GiuseppeP Share this post Link to post Share on other sites
Posted June 19, 2014 Also have this problem on Xanadu.Pushing the alter to a different tile does not change the situation. Share this post Link to post Share on other sites
Posted June 19, 2014 The gods have forsworn never to aid Xanaduians. And have made a blood pact to send meteors down from the heavens, tremors throughout the lands, and mountains shall rise from the earth, spewing great fire over the lands...You have been warned! Share this post Link to post Share on other sites
Posted June 20, 2014 Still no word one why this is happening? It's getting to be damn annoying. Share this post Link to post Share on other sites
Posted June 21, 2014 My altar covers my deed but I am reluctant to imp it as high as I can because I have a Mag neighbor (semi neighbor). If he turns around, he leaves local. I don't know how far out a 75QL altar would reach so I don't want to test QL on this in case I cover his domain with mine. Share this post Link to post Share on other sites
Posted June 22, 2014 Seems like its still not fixed yet.. Hopefully it'll be looked at. Share this post Link to post Share on other sites
Posted June 26, 2014 People in Kchat were mentioning how a full restart was going to fix the problem. As far as I know this has already happened and the problem still persists.Could we at least get some formal acknowledgement so that we know that it has been brought to attention? Or at least any kind of information? Share this post Link to post Share on other sites
Posted June 26, 2014 Yup, still a problem. Seemed to take longer to drop than is usual but it's still gone down n up. Woe is me. I'm also pretty sure we're not getting the same actual faith bonuses (despite what is reported) as you'd expect as my cast power seems to be down a lot on average. Of course, that could just be bad luck but something smells fishy .. Share this post Link to post Share on other sites
Posted June 26, 2014 (edited) My altar covers my deed but I am reluctant to imp it as high as I can because I have a Mag neighbor (semi neighbor). If he turns around, he leaves local. I don't know how far out a 75QL altar would reach so I don't want to test QL on this in case I cover his domain with mine. A 50 ish ql altar I had (I think it was a point or 2 above 50) went out a tad bit more than 60 tiles. That was a long time ago on Indy. Who knows what changes have been made to the code since then. I think someone around here did a study on ranges, a search might turn something up. Your best bet is to imp, note ql, and then count tiles, and extrapolate from there. Edited June 26, 2014 by conmcb25 Share this post Link to post Share on other sites
Posted July 2, 2014 Reported in the bug forums and added to the bug database. http://forum.wurmonline.com/index.php?/topic/104792-xanadu-alter-influance/ Share this post Link to post Share on other sites
Posted July 3, 2014 It's all a bit mangled tbh. I'm not even sure the faith bonus is working when influence is present. Share this post Link to post Share on other sites
Posted July 3, 2014 This is just more of the same frustrating tricks that Rolf loves to pull on his player-base. He injects features (some would call bugs) into the codebase and refuses to document them, leaving poor Wurmians playing the guessing game for months or years. Personally, this is #1 complaint I have with this game I love. Rolf should provide players with proper release notes and have his staff update the wiki with accurate information. Forget the discovery aspect - it only makes some have greater advantage than others, and believe me, many that do eventually discover some new mechanic will milk it to their advantage. Share this post Link to post Share on other sites