Search the Community

Showing results for tags 'water too deep'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official Buildings
    • GM Hall
    • City Hall
    • Game News
    • Public Test Board
  • Back Streets
    • Town Square
    • Community Assistance
    • Village Recruitment Center
    • Suggestions & Ideas
    • The Creative Commons
    • Wood Scraps
  • Northern Freedom Isles
    • Harmony
    • Melody
    • Cadence
    • Northern Freedom Isles Market
  • Southern Freedom Isles
    • Celebration
    • Deliverance
    • Exodus
    • Independence
    • Pristine
    • Release
    • Xanadu
    • Southern Freedom Isles Market
  • Maintenance Buildings
    • Technical Issues
    • Server Bugs
    • Client Bugs
    • Model and Sound Bugs
    • Other Bugs and Issues
    • Wurmpedia / Wiki Maintenance
  • Wurm Unlimited
    • Unlimited Discussion
    • Unlimited Modding
    • Server Listings & Advertisement
    • Technical Issues

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Chaos


Independence


Deliverance


Exodus


Celebration


Xanadu


Release


Pristine


Epic


Cadence


Defiance


Harmony


Melody


Acc1


Acc2


Acc3

Found 2 results

  1. Hello! There is a small canal by my deed that is the only access to the ocean. It's been there many years. It's dark, and travelers would benefit from some light. So I placed some lamps on the reinforced tiles in the canal. The lamps had been in a lit forge for hours, so when I dropped them, they were already lit. It looks a lot better! But I can't plant the lamps, because I get an error that says the water is too deep to plant here. And once they go out, they can't be re-lit if they're not planted. How do I work around this? The one solution I can think of is just mean: temp deed it, rip up a hundred reinforced tiles, use thousands of concrete to fill the canal in, plant the lights, re-dig out the whole thing, then reinforce the whole thing. Help welcome Thanks! Finndar
  2. I made a water tunnel entrance by tunneling in . Mined several other tiles in the water. Cave floors in the water are all flat except for the entrance tile. Had priest collapse the entrance, Tried mined the entrance tile wall from inside the mine and I get the error that the water is too deep. Was hoping to achieve a level floor on the entrance. Luckily this was just a test and not a real canal entrance.