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Showing results for tags 'walk'.
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Several others have experienced this bug too, though I don't see a forum post about it. I thought this issue was fixed, though I've noticed first hand that it isn't. So I want to report that when walking over a low hedge, you will be teleported back like when walking into a structure that you are not allowed to enter. This gives problems when riding a horse or cart or when leading animals. You will disembark and the animals might get stuck or you will be unable to get to them afterwards.
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- 1
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- hedges
- disallowed
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Mobs can run right through trees when chasing us. This can be a big problem for a weak fs player when they get face a forest of olive trees and being chased by spiders, bears, or trolls. The player has to figure out how to get through the trees, but the mob takes a direct B-line straight to the player who probably has gotten stuck on yet another olive tree, and sometimes cornered in this way. Then the player takes a hit, becomes 'hurt', and can no longer walk fast to get away from the mob. We have to obey the code that we can not walk through trees, but mobs chasing us do not have that problem.