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Found 38 results

  1. WTS Rares and some other stuff

    Clearing out some inventory, Post offer if I accept I will cod. Also got 41 sleep powders @1s each Selling VD Wagons, flags, banners and military tents (Pickup on south coast Release)
  2. Hello everyone! We have some Wurm University PMK items for sell. Prices: Wagons - 10s each. Free delivery to Exodus/Deli/Pristine/Release/Cele and coastal Xanadu and Indy. Tents - 5s each Tall banners 1.75s+small delivery fee (no fee when delivered with a wagon) Small banners and flags - 1s The money from the sale will go towards improving our kingdom, it is not for personal gain.
  3. The Crusaders Merchant

    How to buy these items: Contacting one of people listed at the bottom of this post, or visiting the Crusaders Merchant located on Blackstone deed on release. Payment Methods: Silver, Euros or bulk materials in trade. Bulk material list includes Bricks , Mortar, Support beams and Dirt. Ratio for bulk materials will be discussed on contact regarding a purchase. Pickup only! Deed Location: C18 | X33 Y5 (Community Map) Celebration Wagons - 10s per Military tent - 6s per Tall Banner - 2s per Banner - 1s per Flag - 1s HOTA Statue's : Man vs Snake (Red) - 30s per Dragon (Red) - 30s per Lady of the Lake (Red) - 20s per Stag (Red) - 10s per Nogump (Red) - 5s per Sol Demon (Red) - 5s per Dogs vs Boar (Red) - 5s per Man vs Bear (Red) - 5s per Bull vs Bear (Red) - 5s per Scorpion (Red) - 5s per Stock: Contact : Egard(forums) Phynx(ingame) | Mclavin (forums) Bloodmaster(ingame) | Rudie(forums) Glasse(ingame)
  4. Close please

    Can be closed, thanks!
  5. Hello. It often happens to give permissions to other players to rack, ships, wagons, carts, bsb; permissions to be passenger, to hold and so on. It is possible to deny the permissions, but the name remains in the list anyway, so slowly the list become longer and longer. I would like to see, next to "deny permissions", the option "remove player from the list", In this way it would be easier to menage our properties.
  6. I like that bison have a speed bonus for wagons. It makes the game more interesting if there are different optimal mounts for different things. Unfortunately, the speed bonus isn't enough to make bison on wagons faster than well equipped horses and hell horses, which makes the wagon speed bonus a bit pointless. I suggest we either allow bison to be equipped with horse shoes and saddles, or increase their wagon speed bonus so that they're better on wagons than equipped horses and hell horses. If none of this is going to be done, the speed bonus may as well be removed, as it's a little pointless otherwise.
  7. -=!Dreadnaught Dynasty!=- !We Fight! New Stock! NEW Prices!! Available For Purchase: 2x Remaining - DD PMK Bundles 50QL (Cedar) = 18s Each 2x Remaining DD Single Wagons 50QL (Cedar) = 10s Each 3x - DD Tents ~40QL = 4s Each DD PMK Bundles consist of: 2x Kingdom Flags 2x Tall Kingdom Banners 2x Kingdom banners 1x Wagon 1x Tent Note: All purchases include Free Delivery to any Freedom Coast Note: Our PMK items will be sold only in small batches every few months! Wagon Tent Flag Banner Tall Banner
  8. Created a wagon in my inventory in a house on deed and ofcourse upon creating the unfinished wagon it drops to the ground. I was not allowed to continue building the wagon that I had just made, but once I took the unfinished wagon outside the house I could, so it was the house permissions stopping me because I wasn't allowed to modify the building, even though I was actually trying to continue an unfinished wagon I had just created and not do anything to the house structure at all.
  9. Hi, I have recently founded a PMK on an offline Wurm U server. I have been able to add custom Banners, Tall Banners, Flags and Tabards (for those interested was very helpful). I am assuming that there should be a file for wagons in the pmk.jar that hasn't yet been added to the game files, however I just wanted to know if anyone had found a way around this and has found a way to add in custom wagon textures. I have found the .dds (image) files in the "graphics.jar/transports" and am unsure if the "Wagon_main.wom" file is what needs to be changed. Also how do you edit a .wom file? Any help would be greatly appreciated, Thanks in advance
  10. As the title states, wts Black Legion goodies: Black Legion Wagon- 6s (Free Delivery, all usually Cedarwood above 50ql) Black Legion Tall Kingdom Banner- 1.5s Black Legion Kingdom Banner- 50c Black Legion Kingdom Flag- 50c Currently I only deliver on Xanadu, Release or Pristine. For delivery in other servers please check http://forum.wurmonline.com/index.php?/topic/125639-black-legion-guard-towers-banners-and-wagons/ Post on the thread or pm me to Tuga in forum or game for more info. Thanks PS All items available in bulk
  11. Bug: While on the second story of a multistory building, one can embark as the commander of a large wagon with hitched animals and suddenly find both wagon and animals on the second floor of the building. Observation 1: When embarked as the driver of a large wagon while animals are hitched, attempting to 'Climb up' a ladder will fail, perhaps implying that having animals hitched will prevent the cart from changing floors. Observation 2: When on the second floor and looking down at a wagon and team through a wood floor opening, one can successfully 'Embark - Commander' and suddenly find oneself on the second floor of the structure as driver of the wagon - wagon, animals, and all. Observation 3: While on the second floor driving a wagon with hitched animals, one cannot 'Climb down' as the driver - nor can one drive the cart off an open edge of the floor. Workaround: unhitch the animals, 'Haul down' the cart, re-capture the animals (hopefully before they've managed to make a run for it), and re-hitch them to the cart. It seems that the better solution is to not allow someone to 'Embark - Commander' from the second floor if a team is hitched to the wagon. Or perhaps: to teleport the driver to the wagon on the lower floor.
  12. I use alot of trucking keys and locks, I have over 500 active keys almost 6th satchel is full or my keys. WELL... I did Noticed after update I am no longer able to Lock and Unlock stuff while on my Wagon, or commanding I know have to be on solid ground ?!?!? This was not an issue before permissions. Could you please make it where we can put locks on items while commanding vehicles aging. Its a pain to dismount everyy single time I want to lock something. And I have to lock a ton of stuff with permission With the new permissions requiring locks to manage the permissions I have over 300 bsbs unlocked chests abd food bens etc... spread out all over tge place that still needed locks. I own over 1,000 lockable items mostly locked but I need to replace my locks soon on everything since Mirrormatch might of copied my keys from his last theft. Please fix this. Not sure if this was intended or not. I wear plate and always carry my tools, weapons on me I never walk faster tyan 2.00 km/h I enioy my mounts and Carts etc.. Fix the locks please. (Everything is acticing like a door now) instead of lock it reads attach lock. Which im not sure if it requires solid ground or not but anyways. Also an idea I wouls like to see added to permissions. I already share my merchants but I have to do everything myself. Also could we manage Merchants on permissions? And on the history can you add who bought what items? And what sold? I find myself guessing what sold 100% or the time because I forget due to the many items I put inside etc. I would like to share my merchants with my alts, friends and alliance etc... qity out adding items myself etc. Somw check boxes that could be managed in permissions. Add items Change prices Remove items Remove silver And finally an issue Also I have keys still to wagons I have collected from old alliances members, I am the maker but not the owner they quit the game. So I had wagona recovered I made them. 1) They are locked I do have the keys 2) I was able to command, load, unload and use normally 3) new permssions system A) I can Open remove item and add items I can not unload C) I can not command, thus No loading stuff D) I can not do permissions not the owner (understandable) E) I can not remove the Locks (wtf I got the key) F) I can not Drag,Push,Hitch,Etc... I can still use them as storage containers I guess wince I can open whilw holding the keys, but cant do anything big with then. I have 1 inside my boat loaded. I can unload it so now I got a rare cart inaide my knarr wasting space. Lol Could we fix it where if one holds the key abd the owners doesnt not play the game or exists anymore ( a delete option ) Or Claim command... I already own 8 of my own wagons but 5 additional ones were left behibx. I use them or I did not they are parked in horrible places for storage. I guess I could leave them abd just add items and remove items when needed. Please lets hear some good input on this post.
  13. You too can own one of these beautiful Empire of Mol-Rehan wagons on the Freedom cluster now!!! Price: 5 Silver They can be picked up on Deliverance at Zanarkand (N19) .(You will need to bring your own horses if traveling by land or either a knarr, corbita or caravel if traveling by sea. Also, wagon delivery charges are PER wagon since onlt one wagon fits in a ship) If you need delivery, we can handle that for you at these prices:(Delivery is to knarr or corbita accessible areas only, you will have to bring your own horses to pick them up if traveling inland) Deliverance or Exodus: 1 Silver Celebration or Independence : 1.5 Silver West Xandu: 1 Silver East Xandu: 2 Silver Release: 2.5 Silver Pristine: 3 Silver **note: If you would like to choose the type of wood used, please place order thru forum pm with wood type desired, and allow approx. 1 day for delivery. PM Nsu in game or on the forums to place your order today!!!! Also selling these beautiful Empire of Mol-Rehan Banners 50 copper each and Flags only 40 copper each!**note** These can not be mailed. How about a beautiful new towering MR Tall Banner or two? Only 1 silver each (due to amount of materials used)(These can not be mailed) Want to have a towering MR silo style tower on your deed? We'll start one for you for only 50c (as of 8/29 these can no longer be mailed). That's one of these nice towers for only a few copper and then the effort to finish it on your deed!!!**note** Unfinished towers can no longer be mailed Merchant with towers located at Zanarkand (Deliverance N19) All prices are for in-game user to user trades only, purchases from my merchant at Zanarkand on Deli are a few coppers more to cover taxes charged by the game.
  14. Items Forsale

    I have some things I need to get rid of I have a full 9 Piece set of studded leather all 50 ql Full set of bronze chain all 30ql Full set of iron chain 20-30 ql 1800 dirt 2000 sand Saddles and cowboy hats all 20 ql Wagons and furniture all made to order yer choice in wood Small braziers marble brazier pillers Strange devices All items are At S-11 deli Pickup or cod only I do NOT deliver All prices are obo. Leave me a message or contact me in game ty
  15. Please PM Hashirama and Hashirama only if you need any of the wagons. I am really busy with real life so I wont be able to respond for any further wagon sales. For the First time in the Game on Freedom cluster. MR wagons. Currently no one on Freedom owns this car. Get one for yourself today. Pickup from Deliverance West Coast. 15 silver for the last wagon I have available. List of Players who Own these Cars Hashirama Kegan -> NikiLezerGinodealAlyeska/XalloBeezieDestroyerdFairyshineKeyosGoraghMetrix Also now we got HOTS wagons on Freedom Price : 8 silver each Get one today Mighty Horde wagon owner's (sold by me) HuntgremGinodealWoadMakarusDestroyerdSmellyfeetKeyosSubie/TheshawvAndrasteMetrix All raise your hands for JK wagons. Jk wagon Price : 5 silver each Jenn Kellon Wagon owner list (sold by me) BoristheanimalValoMachairaDestroyerdMetrix BL wagons on the way BL wagon Price: 7 silver each BL wagon owner list (sold by me) VelvetsunMetrixWynry HOTS guard tower! pickup at G 8 deliverance in game map, 1 silver for each tower, come get yours today! Unfinished towers in stock: 1 What does a HOTS guard tower look like?
  16. Template JK Wagons

    Completing the last part of the puzzle. Finally all wagons are available on PVE, People said it was impossible but hey here is the proof. Selling Jenn Kellon Wagons Owner of the latest and most fancy cars. Niki Destroyerd Metrix Yossarian Price : 15 12 Silver only Open to trades Also selling JK kingdom banners: 2s each. Pickup from Konoha G-8 Deliverance ingame map.
  17. It is well known that we have a positioning bug in this game of two tiles back and one to the right. It is evident when people cannot hit the mobs from the back of your cart, get stuck in buildings, fall through walls and so forth. It is incredibly annoying and has been reported time and again. I believe it seeped into game around wagons came and were two tiles wide and then were changed back to being one tile wide to allow for travel though gates and in between walled one tile wide roads. Now this bug is probably causing heaps of other problems too. My wagon horses must also be experiencing the exact same bug. How do I know? They stand inside a doughnut house on all enchanted grass inside my deed and they pack tiles inside my actual house (where I have just normal grass) two tiles behind and one tile to the right of the horses. Last week, two of my horses - cared for btw - got diseases while on the enchanted grass. One died. They were never off the enchanted grass, they were always on it yet got skinny and diseased. This is while being cared for and on enchanted grass their whole lives. The positioning bug most probably caused them to eat grass, which then wasnt there as they were looking for it two tiles behind and one tile to the right of where they were standing. I have heard others tell stories of how horses pack tiles in adjacent locked camps through walls. This needs to be addressed urgently. Note that you also cannot examine hitched animals in wagons, even though it looks like you are standing right inside of them, you get error message "you are too far to do this". More proof that wagon horses are not in the server where the client shows them to be. This bug also causes the same issue with our bugged bridges, as the client thinks you are on the bridge (and shows it on your screen) yet the server knows you are not and most probably floating in mid air next to the actual bridge, two tiles behind and one tile to the right of where the client shows you: You cannot lead horses on a bridge, you lose them and cannot relead them. You are not on the same bridge as them yet you are... You cannot drop stuff and pick it back up from a bridge, you are not on the same bridge as dropped item, yet you are.... You cannot dismount and remount on a bridge, you are not on the same bridge as your cart or horse, yet you are.... PLEASE FIX THE ANNOYING POSITIONING BUG URGENTLY ON BOTH PLAYERS AND ANIMALS (I think horses/bison in wagons are affected here).
  18. I seem to remember coding being added which would resolve the issue of becoming diseased when riding a cart and/or wagon. (When wagons were implemented) After spending roughly 30 minutes on my cart with two hitched horses I am getting "You scratch yourself. What did you catch now?" This wasn't an issue again until recently. As such, I thought I better check my four hitched bison on my wagon, and they are also diseased. (Front passenger and rear driver side bisons are diseased if it helps) I also had 8 fresh five speed horses die on enchanted grass while hitched by two's to carts. The carts were parked three tiles away facing a building, which left one additional tile in between the horses and the building. When the horses died (they were mature by the way), their corpses appeared in the building, 3 tiles ahead from where they were hitched. This leads me to believe there is a positional issue and they starved to death. I've also had hell horses disappearing and/or dying when hitched to a wagon parked on enchanted grass. All within the last month. I thought I better mention it, so someone could look into it. Feel free to contact me and I would be happy to show you the area which I am describing. P.S. I'm not looking for any compensation. Just letting you know what I have experienced.
  19. Ok, So it has always been a problem to unload ships. Considering this, I think it would be a good idea that the distance from the ship was lengthened so that it was easier to load and unload a ship. Also to make the cart or items visible from a longer distance while on your boat. Not too crazy long but enough that you don't have to park your cart in the water and your boat on the dock. Also make it so you can access your ship hold from anywhere near your ship, not just one or 2 spots. If you are close enough to get an examine menu then you should be close enough to access it.
  20. Grandma Ulvi?! Ulviirala entered through the portal to Wurm on day of the Ant, week 4 of the starfall of Dancers, 990. [18:51:24] It is 14:51:23 on day of Sleep in week 3 of the starfall of Diamonds in the year of 1049. She's a dancing 59 year old Wurmian, shakin' it, and carrying felled trees on her shoulder with lots of body strength! This is my first try at patching together a merchant ad and trying to come up with fair general prices. Let's see how I do! Ulviirala does live in Ussta Delmah on the Flamgra'in island in the far northeast of Independence. That is C24 on the in-game Map and 59x 4y community map. My timezone is CET/CEST (shiny link!), that's AEST-9, GMT+1, EST+5, PST+8, to list just a few. Due to DST in summer between the ends of March and October, that's AEST-8, GMT+2, EST+6, and PST+9. My in-game hours vary, but you can mostly expect european daytime hours, I do also like the Oxford comma. All items usually come at a little bit higher QL than advertised, sorry about that :/ All items that cannot be mailed via COD can be picked up either at Ussta Delmah (refer to the maps/links above), or if you're on foot, horse, cart, or wagon, I will meet you at the main land near Flamgra'in free of charge (green delivery zone). I can do deliveries, but for the amount of time that sometimes is required, I do charge a delivery fee. If you feel like it's going to cost too much, you will need to look for a merchant closer to you, I'm afraid. They're hiding everywhere though! My charges are as follows, please look at my delivery zones map for reference! And I do hope the numeration helps with colour blindness No delivery to Chaos because I'm a wuss Can be picked up at Ussta Delmah (C24) or Targoviste (E24) (northeast corner)Only coastal deliveries on other servers than IndependenceLand inwards delivery on Independence possible by agreementOrders worth 9s or more - Free delivery#0, Green zone - Free delivery#1, Yellow zone - 20c#2, Orange zone - 40c#3, Red zone - 70c#4, Purple zone - 1s#5, Blue zone - 1.5sTo finish everything up and imp it, the earliest to begin deliver is probably the next day after getting everything up to quality! It's very rare that I have everything and everychar ready to leave on a moment's notice. But if I do, I would. I will dedicate all my attention to your order as soon as it is placed, but it will likely need time to get everything ready. I'd also like to take the liberty to wait for favourable winds/weather, time's better spent productively instead of sailing at less than 2km/h for 12 hours. Please do understand the dilemma of sailing! For every ship* (Corbita and bigger) you buy, you can opt-in for any or all of the following extra items (please state clearly which ones you want, or "all of them", don' t be shy! I want you to have them, but also not shower you in crap you don't feel you need!):One fine fishing rod QL90* with a random circle of cunning enchant20x replacement fishing linesOne small barrel QL70, fitting wood type, because you can barrely reach the ocean ground for drinkingOne small chest QL70, fitting wood type, for all your miscellaneous stuffOne small crate QL70, fitting wood type, contains 50 potatos and kindlingOne iron frying pan QL70, for all your nutrition needs, combine fish with potato5x large crates QL70, fitting wood type, Note: To move them around, you need 23+ body strength to use Load Cargo! Otherwise, just leave them in!* Rowboats and sail boats can come with 80QL fine fishing rods, they cannot fit crates or rafts. Quality levels are mostly for longevity. Imp to at least QL72 - 20c (green delivery zone and pick-up only)Rowboat - 1s*Sailboat - 1.5s*Corbita - 6sCog - 9sKnarr - 14sCaravel - 19sLarge crate or raft - 7.5cSmall crate - 5cParts (unfinished ships, ropes, sails, rigs e.g. by agreement)Free repair and re-imp** of all ships bearing my maker's mark.* Rowboat and sailboat deliveries only to green or yellow zones, or pick-up at Ussta Delmah or soon near FM/Freedom Docks, unless the total order is around 5s or more. ** Whenever I travel and I am in your area, you can get a free repair and re-imp to at least QL72. Or you can visit me at Ussta Delmah on Independence (C24) when I'm home. To see where I am, look at my forum profile feed. I'll try to keep it up to date! If your ship turns rare, congratulations! If your ship turns supreme, I will be slightly jealous of you. If your ship turns fantastic, I will murder you and get stinking rich I will be very happy for you! No, really... I will ask for nothing Since I've been made aware more than once, that the prices I ask for my ships seem to be way too high, I thought I might include some thoughts about my pricing. I know that you often see offers on the forums for much less, Corbitas for 3.5s, Cogs for 4s, Knarrs for 9s, Caravels for 10s. But often, those offers stem from wanting to get rid of something useless, and a lot of the time, delivery is not even an option. You can pick up a ship with anchor, lock, sometimes not even key, at any QL, and that's it. I do not want to be the cheapest dealer around, I do not want to sell as many ships as possible, I don't want to sell them as fast as possible. There's a whole lot more effort going into building a ship than is immediately obvious. If you want to supply yourself you need a farm to begin with. A farm requires a relatively flat piece of land of ample size, depending on your farming skill, to get a reasonable harvest of wemp and cotton. Cotton needs to be spun into string, string needs to be woven into cloth, and then tailored into sails - requiring a decent amount of Cloth Tailoring skill. Wemp needs to be spun into ropes - requiring a decent amount of Ropemaking skill. Although the prices are reasonable enough to buy these resources from a local farmer instead. You will need a couple times more wemp than cotton though. Most importantly, and often underestimated, you will need to maintain a healthy stand of trees. Depending on what ships, and how many ships you want to build, and how often, perhaps even a decently sized forest. Requiring you to pick sprouts regularly and always replant as you cut down and chop up. Having low skill on Forestry and Gardening, does not help your cause here. Once you hit 30 forestry, your hunt for sprouts is becoming heaps easier because of mouse-over information. If you want to train your Woodcutting skill, you will want to only cut down overaged trees! With a CoC enchanted QL1.00 hatchet, you'll do 7 damage per action (sometimes 8 if it's in full repair), enabling you to chop 13-14 times before switching to your high QL hatchet. The latter massively raises your chance of getting a tree QL equal to your woodcutting skill, while the former gets you the most skill points out of it. A very old tree takes 10-11 damage per action, meaning only 4 chops before switching. Besides attaching the parts in excess of thousands for a caravel, you will also need to craft them first, sometimes in multiple steps (tree -> log -> shaft -> peg e.g.). You will also want to spend two or so hours to improve single parts like masts, large and small tackles, or keel sections to 50+. It gives good skillgain and doesn't make you try 500 times trying to attach them later. You will need to find a lead ore vein, mine at least 20 pieces of it, to make an anchor. Ideally, at least I feel like it, you will want to mine more lead to improve the anchor to a decent quality. And cover any losses for failing to create it with low blacksmithing skill. You will also want to have trained some locksmithing, to be able to craft boat locks on large anvils, improving the large anvil further improves your chance at creating. Wurm is not fun creating items at 6% chance! And as the one but the last step, improve the boat. Finally, load everything that comes with it, and go deliver it. Sail hours on end to wherever your customer is, who may be without any boat or ability to pick it up themselves. And don't forget to transfer ownership in the vehicle management settings So, like with most other things, there's initial effort you have to go through. When self-supplying, you need a whole lot of skills, which makes the initial effort sheer gigantic. But building ships requires you to also make a fair amount of continuous effort. Woah! That was a load to chew! Only a few reasons I quickly managed to fathom into words, there's the whole sentimental part as well, but let's not build the wall of text any higher! I'm not yet overly confident to guarantee enchantment strengths, but I think I will be able to cast 70-ish strength spells on items. Seldom 80, but I did have the one and the other 90 lucky cast. Circle of cunning - Increases skill gained on tools and water (Tailoring or Pottery e.g., doesn't work for Blacksmithing) or resources (log, lump, clay e.g.)Wind of ages - Shorter action timers, alike circle of cunningFrostbrand - Weapon enchant, causes additional frost wounds when hittingAura of shared pain - Armour enchant, reflects some of the damage you takeDemise spells - QL70+ weapon enchant, increased hit chance against certain types of creatures. Does not shatter items, (I can't make QL70 weapons yet)Lurker in the deep - Pendulum enchant, enables the pendulum to find special fishing spots Although I'm aiming to be a Mighty Fine Carpenter, I am not one yet.Imping to Quality Levels mentioned below, 10% off the price, as creating items is the smallest portion - imping really takes the majority of time spent on items!If you need imping on stationary items, I'd charge the delivery fee (see above). Alternatively you can Load Cargo what you have, and drop by.Carpentry items QL95 - 2sCarpentry items QL90 - 1sCarpentry items QL80 - 50cCarpentry items QL70 - 30cWoodcutting QL80+ - 1s/100Fine Carpentry items QL80 - 1s (rope tools, looms, spinning wheels, wagons, furniture e.g.)Fine Carpentry items QL70 - 40cMasonry items QL70 - 40cBuilding a guard tower QL70 - 2.5s (one guard per 10QL, but 5 guards max)Leatherworking items QL70 - 30c Exception saddles: 70c Complete set of leather or studded: 1sChain Armour Set QL70 - 1sFarming - QL75+, 80c/kPlate Armour Set ... soonâ„¢Cloth Tailoring ... soonâ„¢Bowyery/Fletching ... soonâ„¢There might be other things I can do for you, for a fair compensation, but do note that I'd prefer to provide finished products rather than churning out raw bulk materials. For example, I can help you create or change digging steep slopes of around 240. Stabbing a band of monsters to death that are bullying you because you can't handle them yet. Odd things. If any questions remain open, feel free to ask them here so everyone can see the answer, via forum PM, or ingame /t Ulviirala at your convenience. Cheers, ~Ulvi
  21. Ocean Refuge Sales

    we are located on Release (c-18) we sell .. wagons 1s each..unless in bulk (finished or unfinished) Knarrs 10s each (finished or unfinished) we can leave one item off so you can be creator veggies 70c-1s per k depending on how many you buy delivery is available (depending on your location )
  22. wts

    wts wagons 1 silver each veggies 1 silver per 1k
  23. This Is Annoying As Balls. Disembarking a wagon on a tile border with a door/gate on it... doesn't let you re-embark, you have to unhitch horses > push/pull wagon > Re-hitch horses... Just make it so that it doesn't let you disembark somewhere you can reembark...
  24. Few suggestions

    I've been playing for a month and so far I'd like to suggests : 1. Oven and Furnace should make ashes . Its not logic that they dont . 2. Horses should be able to drag cart small or large and wagon more faster. Its not logic that you struggle as you get attacked on cart or wagon. I mean 4 horses dragging a wagon should be fast.. horses are strong. 3. Tool rack , because its a pain to put tools in chest 4. More animals like llama or goats , so we could have goat milk and make clothing from llama. 5. Body control is so hard to get at 21 .. maybe you could make it more easy
  25. I've suggested this before but once again find myself paring down my friends list for the sake of vehicle security. I would like to give some members of our alliance, but not all, and some members of my friends list, but not all, permission to use my large carts and boats. Right now it's all or nothing for village and friends which forces me to reduce my friends list to only those I want to use my vehicles. Some people you may run into seem like decent folk on the outset, but if we friend each other to keep in touch and converse at a later date that should not automatically give them the right to access my boats, wagons or carts. This should be reserved for people that have proven their intent and trustworthiness, not any random player that throws you a friend request. I suggest changing the vehicle management and permissions to be similar to those of a building writ or mine door.