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Found 19 results

  1. Leathercity - a new village located at J8, Xanadu. Leathercity is located between mountains and offers a very nice natural scenery. Even though it is a bit secluded, a highway connects it to starter town Linton and many other deeds in alliance. The village itself is new, but the mayor, Tinaskat has been playing for many years. She can offer help with many skills that she has, and knowledge to get new players on their feet. Leathercity will accept both new and established players. Only requirement is that you are friendly Here is a glimpse at our little haven And some more nice pics: If you would like to join us; PM Tinaskat or Soprano ingame / send me a PM on forum
  2. If you are looking to get your farming, animal husbandry and maybe also cooking or related skills up quick, this may be a dream come true for you! http://imgur.com/a/3sAkM I am looking to preferably rent out this excellent huge farm in the middle of Independence, right in the Grand Steppe. What it has to offer: - Deed fully fenced in by tall walls and hedges around the tall walls - safety through deed guard - 41x41 tiles mostly flat farm land (about 90% flat and farm) - bsbs and fsbs scattered all over the farm for congenient farming - sandstone and iron mine - buildings with beds, forges, ovens, and some tools - trees on the property, mostly oaks - several fenced in fields so you could easily breed animals - several enchanted grass tiles - absolutely awesome hunting territory all around the deed - trader access if you want - several sorts of seeds available to start your farm - and of course you can keep and even sell your crops and whatever you produce here! What do I expect from you? - Basically just that you diligently pay the monthly upkeep each month in advance so that it never falls below 28 days ! Currently it is 4 silver 47 copper per month. - no terraforming please! It should all stay nice and flat. Additional fencing allowed though if you want. Partial rental is possible too. Arrangement can be made for several months up to a year. I am currently stuck in an important RL project and can not spend time on this deed. Try to bribe me to sell it though, I might just sell it to you. Looking forward to your PM here on the forum :-)
  3. In Game Census

    I would like an ingame census. Make it possible that all village population counts are recorded and when you're hovering over a known town on the in game map itll say something like Active Villagers (within 30 days) Inactive Villagers (Past 30 days since last log on) Doesn't need to show players names, just counts. I can see this not being good on PvP but for pve it makes sense.
  4. Hello there all newbies and returning vets! If you are in the market looking for a new home or a place to be a part of, willing to work hard and fill orders and make your own pocket heavier! Due to my expanding business Wacky Woody's Workshop is backed up on orders that I'm sorry to say i just cannot fill all by myself anymore and wait periods have started occurring! PM me for information and fill out your application now! Looking for trustworthy reliable players who also have a life outside of this and responsibilities as well, but willing to do their part thank you for your time only currently looking for 1 or 2 people currently! So hurry!
  5. Willowhill Manor

    Willowhill Manor is recruiting villagers There's no logo, but there's an annoying colorful message that the screenshots are in a spoiler below. The long version: The easy to read version: Screenshot gallery: For more information or if you want to join PM Kushier or SooSzi in-game. You can also leave a post below or speak up in freedom chat on Xanadu, saying you're looking for Willowhill Manor.
  6. Willowhill Manor is recruiting villagers There's no logo, but there's an annoying colorful message that the screenshots are in a spoiler below. The long version: The easy to read version: Screenshot gallery: For more information or if you want to join PM Kushier or SooSzi in-game. You can also leave a post below or speak up in freedom chat on Xanadu, saying you're looking for Willowhill Manor.
  7. HI I am looking for villagers to join my deed if your interested please message me and let me know. We have 12 very active players that are already on my deed.
  8. close, disbanded village

    Brotherhood of Steel (yes a fallout reference) is looking for players, someone who knows the game but still runs in fear from a spider or troll. the deed has many open lots and still under construction on the whole south side. there is 4 iron veins, 2 lead veins on deed, copper in the distance. come by D15 and check it out or message me on forums for more info. i also do not ask for coin, feal free to make a profit while here. if a business partner u seek then i am here. i currently have a low vyn priest, 1 vyn battery follower, 2 nahjo followers , and a main atm. yes they are all new characters but i have played before. i will be training/grinding steel products. usually online anywhere between noon-midnight EST if interested pm me here or in-game. I never had villagers in past but i know its better in numbers. well at-least now i do. i also just made a mountain top event center. the view is OMG and thought it would be perfect. i have yet to break ground there and still planning it out. if anyone is interested in joining please contact me anyway possible. still under construction, hard to see behind the trees up top but many lots available (currently 40x60)
  9. Asgard Is Now Recruiting First and foremost we are drama free. If we find that people aren't a good match we try resolution first, if one can't be made then we find other housing solutions for the person causing the problem. We all pay way too much money for this game to not enjoy it. -------------------------------------------------------------------------------- Communication You must be able to speak English well enough to understand Wurm Rules and Guidelines when explained to you. The people of Asgard, and the alliance members are all fun-loving people who love to work together as a team and help out new players. Sadly, when you can't understand the language it makes it very hard to communicate. English is a must. -------------------------------------------------------------------------------- Location We are conveniently (or not so conveniently) located in the far south west near Newspring. On the in game map we are at 11Q. -------------------------------------------------------------------------------- About Us Asgard is still undergoing construction. If you want digging or mining skills to work up you strength and mind logic then we currently have both. Asgard is a great place for you to come, skill, and help out with community projects. You must be able to tolerate lots of joking and horsing around in Alliance chat. Some adult content is used. You can build your own house and prepare your plot the way you like. If you don't log in at least once a week you will have your privileges limited and if you are gone for a month (without prior notification) then you will be removed as a villager. We want active players. -------------------------------------------------------------------------------- What Asgard has to offer: § Our help with tools and weapons (to the best of our abilities). § Plot for you to design how you want. § Horses and Cattle (to borrow until you acquire your own). § Carts for you to borrow (until you make your own). § Mines off deed of varying types and qualities. § Wells on site. § Altars for all three Gods. § Coastal property. § 10 Guards to offer you maximum protection. ​§ Rowboats for your travel needs. § Meals are provided if you like. -------------------------------------------------------------------------------- What Asgard will off in the Future: § Market at Alliance docks to sell your merchandise. -------------------------------------------------------------------------------- What we have to offer: § To be part of a community. § Friendship and Trust (open community). § Semi-relaxed environment. -------------------------------------------------------------------------------- What we expect from you: § Manners and respect. § Someone who gives as much as they take. § Willingness to learn. § Desire to help out and work as a team. § Ability to follow directions and listen to Asgard leaders. § Honesty (thievery will get you booted). § The ability to be on often. Arrangements can be made in advance for longer absences if you make arrangements with Asgard Elders. § Willingness to help out other villagers. § Villagers must be premium. § Must speak English. § Willingness to take part in community projects. -------------------------------------------------------------------------------- Asgard Rules § You are allowed to work on Asgard projects; if you can't then Asgard isn't for you. § You will not grief other players. § You will NOT steal, cheat or anything else that will cause harm to Asgard, its villagers or alliance members. § You will follow the guidance of the Mayor and Asgard leaders. § You will not mix low quality items with the high quality ones in the bulk storage containers. § Respect other members and be polite. Grievances will be held in pm’s, not Freedom chats. § You will not kill penned animals unless given specific permission. § If you want to practice your mining skills and you are low level you will mine in an off deed mine. § Trees must be replanted after cut. If you are interested in joining our village please contact myself, Harvest (by sending a message here) or send Lucard a p.m. in game. Please don't post here as I don't get notified and forget to check. Thank you.
  10. Rockaway Village - P14

    I am looking for 2-3 honest, hard-working people. I have a 45 by 42 deed. I have a mine, corral, warehouse/workshop/Inn, a marketplace and my house. There is still lots of room for development. I live in the Pacific standard time of the USA. Bryanr/Btrod
  11. I am looking for villagers who want to level up their skills by grinding, but you don't have to grind if you don't want to. There is a position for everyone, it's a new village and it has all the possible natural resources within reasonable distance. It is a coastal village, at L26 Xanadu.
  12. Hello foilks, i'm Selvagem! I just started a deed at Xanadu and i would like some good fellas to live in it. It's very fresh, so you will be able to see it's transformation over time and also be part of that, http://forum.wurmonline.com/index.php?/topic/108588-job-offer-looking-for-diggersterraformer-xanadu/ Server: Xanadu Taking non-prems?: Yes Taking newbies: Yes Location: R19 PM me if interested and we can talk, i'm interested in good and decent folks to play with.
  13. Village permissions

    I had started this a while ago, power surge killed my post, so no i'm taking up the ddos time to make this again. I guess we can agree that many of the village settings and such are kinda broken, or simply dumb (sorry but its true). The idea behind this thread is to make a comprehensive suggestion about changes to the overall village permissions and roles so we can have a bit better control on what happens inside our deeds. I'd like you guys to help out and don't just post -1, if you disagree with a point or all the points, do explain why (and "i want to grief people" isn't a good point). When you post try to be clear, like discuss stuff addressing each point, and separate suggestions and additions to counter arguments for changes already added. Read other people's posts please, i'll try to add suggestions (and if a mod chips in would be great) as soon as at least 3-5 other users agree to them (users with less than 50 posts will be excluded, i mean alt posts aren't welcome). Some of these also come from other player's suggestions, i'll post a link if i can find them: Taming and picking items Problem: So this is probably the dumbest thing someone ever thought up in wurm. I'm sorry devs, but there's really no way to put it. Why in god's green earth would you associate allowing people to tame a animal within our deed with picking stuff from the ground? And why did it have to be made a GLOBAL setting. To allow a ally to tame you have to allow EVERYONE to tame, and at the same time allow EVERYONE to pickup stuff from the ground on your deed. Suggestion: Separate those two settings for starters, then add them as a role permission, instead of a global thing. This will address several problems at once. First you'll fix the nonsense that is that setting. Second you'll allow people to give tame and pickup permissions either globally (by ticking non-citizens), locally or even select which level of citizenship (if they have many) is allowed to do so. Third you add the choice for people to disallow allies to pickup stuff on their deeds. Not the first time i've seen someone complain, or KOS a ally because a new player "stole" stuff from a allied deed. Set Roles by player name Problem: Sometimes you want a guy to do something in your deed (be it hired help, or whatever), but he already has a village. So what can you do? You either allow everyone in that village to do that task, or allow everyone to do that ask. Both potentially allowing people you don't know, or don't want, to do stuff on your deed. Suggestion: Keep the system as is, but change the village field to village or player (if there's a problem with unique entries, maybe add a toggle button between player and village). The pretty much the same, if the game encounters the name, it creates the role for that specific person. Filter Village Roles Problem: When you add a village to your deed's permissions as a role. You essentially add EVERYONE in that village to do those settings. But sometimes villages have new players on probation that they don't know yet which have reduced permissions, and yet those players will have all those permissions in your deed even if they can't do them on theirs. Its complicated, so here's an example: Player1 of DeedA is longtime friends with Player2 and Player3 of DeedB, so he has open permissions for them to cut wood, farm, dig and mine on his deed, because he knows them, and that they respect his things. Now Player2 wants to do a big terraform project, so he recruits Noob1 to his deed so he can help out with that. But since he doesn't know Noob1 and doesn't want Noob1 to ruin his oak grove, or any of the other stuff he only gives Noob1 permission to Dig in his deed, and nothing else. Noob 1 frustrated he can't get wood from DeedB keeps trying till he gets to DeedA, and basically is able to clearcut the place "cause he wantes some skillz". Not a pretty scenario, right? Suggestion: Do a check on player's permissions on their deeds before allowing on other deeds. If DeedA allows DeedB to cut trees, ok, but if Noob1 can't cut trees on DeedB, then he can't cut trees on DeedA either. Gate Management Problem: Since trolls and such were allowed to enter locked gates, the way gate management works has been left kind of obsolete. The way it apparently worked was if you "opened" them 24h on gate permissions, even if you had them locked they would count as unlocked for all intents and purposes. Which sucks. In my case i had a portion of my deed enclosed in tall stone, with gates open 24h so that players passing by would have a safe place to rest. Also, my mailbox, and water source are within those walls. Since the change happened i had to remove the 24 open thing so that i wouldn't get unwanted trolls bashing my priests while he was near the altar. And i'm sure i'm not the only one that changed this. Also there's the overall issue of how gates work. The gate management page basically either opens it for everyone or not, and the pass fences setting that either allows people to pass all your locked gates or not. We should be allowed to have more control over those things without having to resort to roundabout measures like building gatehouses. Solution: Well i can think of a few: - Remove the gate permission page from the writ and have each gate manageable individually (more or less like mine doors) when on deed. But instead of adding names you could have a check box like the house guest list that would show all roles on the deed so you could check which have access. This would be ideal IMO. - Keep the gate permission page, but modify it so that you can have more control. Add a new role option for "access selected gates" and then on the gates management page add a "select gate" check box. -Keep the gate permissions exactly as it is, but if it has a lock, then aggressive creatures will treat it as locked. Less desirable IMO. Add Lock Permission Got this idea from http://forum.wurmonline.com/index.php?/topic/91622-locking-items-restricted-to-writ-guest-only/ Problem: At the moment anyone that can walk into your deed can lock stuff that belongs to you. And on freedom you can't pick them. Solution: Either disallow it entirely on deed, add a role option on deed to allow locking of containers, or only disallow it inside houses, but allow it for guests. Wild Growth Problem: Having a Fo priest that doesn't belong to your deed cast Wild Growth on trees or Hedges within your deed keeps giving a error message, and apparently failing (although i read someone saying it would work after several attempts). Solution: Allow Wild growth in general, or link wild growth to forestry permissions on deed. So if you give permissions to do forestry to someone they can also cast wild growth. Expanded Branding: I've had these ideas throughout a few threads about several distinct issues, but i'll cover them here. So branding was a awesome addition to village settings, but imo it can be taken further on, here's some suggestions: Naming animals: Either add a equipable item (nametag or something) that when reamed and equiped on an animal (head or torso) will add a title to that animal. Title should be visible when examining offspring for breeding purposes (knowing who are the parents of a certain calf for example so you don't cross breed). Or add a option to name un-named animals (not horses) when branding. Pop up window with input box saying "You have branded venerable fat cow to your deed, do you wish to name it?". The name would be added as a title-like thing (So in this case Venerable fat cow [bessie]) and would show on examine of their offspring. Simmilar Suggestion Here. Allow villagers of the brand-deed to equip and unequip animals without having to tame and re-tame. Brand is already a testament of ownership. And taming is possible for non-deed members. Disallow non-brand deeds to equip and unequip animals (or maybe add a role option). Make branded agressive animals neutral to deed owners and allies (in and out of their village), as well as guards (unless at war or kos, or maybe a added checkbox on deed settings for guards not to attack branded animals). This would make templars more useful for breeders (although probably branded offspring would need to be auto-branded) of agressive animals as well as allow better use of hellhorses on PvP (including for hots). That's about it as far as i can remember, please comment and leave more suggestions.
  14. We're recruiting! Check this thread for details and questions http://forum.wurmonline.com/index.php?/topic/93626-gurrington-looking-for-experienced-players/
  15. Zortains Bay Is Looking for members, Please PM me online @ Zortanis or Email me @ emilk143@hotmail.com My Village is pretty new but has lot's of room for growth, Current projects are mining a tunnel to Shrewberry village and a road as well, We are in Alliance with them and Booty Bay. If interested please contact me online or via E-mail, Serious Players Only And Premium Preferred Mayor Zortanis Of Zortanis Bay
  16. Howdy, my name is Randell im looking for people interested in joining my village - it's a nice spot on the deliverance, at 36x 41y - you can find it on the map by looking for new port side im just infront. The deed size is 51 x 21 so it's a nice space it does have lots of iron for smithing and plenty of room for animals and farming. It's right next to the water so it's a great place for the aspiring boat builder. you dont need to be a advanced player to be a villager though having skill and some knowledge is helpful . i just ask that you plan on playing the game for awhile and log on every few days at least to do a few things around the village and up your skills. The village is still quite uncompleted meaning there is a lot for you todo and you can also get a lot of skill ups from helping around the place with things like building buildings , making storage containers - farming, cutting down trees, and pretty much anything and everything. Here are some screen shots of the village There is a lot more to the village than these pics stuff like the mine and another few farming fields and the forest's on either side of the deed. Village of Hope is a really safe place for the new player we dont see much bad mobs around due to have a guard tower up the top and a guard tower down the bottom plus a templar running around as well so if you want a fight you just have to take a short walk to the massive steeps just behind the deed where you can fight a number of low and higher lvl creatures. Come check it out if you want to help shape a village in it's early stages yet dont want to take on the responsibility of running your own deed then the village of hope is for you. P.s i dont get on the forum often but im in game on deliverance server almost everyday so just do a /tell Randell or /tell Aussie and i'll be glade to have a chat. EDIT........ I closed this deed and moved right around the corner from Green Dog if your interested in the new deed and joining my new village just message me...
  17. If you are interested in joining and help building a Village, this is for you. I've started a new 25x25 Village called Town of Tales, and are located where it says "Little Raven Estate" Y43 X11 on the MAP 4-5 people would be a nice little society. Bare in mind I am Craaazy and talk alot. *lol* . The ideal villager would be somone who fell in love with the game within a day even though he/she had died a few times (I managed to die 4 times myself within 4 hours so... BUt I looove iiit! Premium is not required, just that you want to play no matter the 20 skillcap limit. There are plenty of work to be done. As it is newly formed. As a kid(total noob, still are a noob but an experienced one *lol*) I grew up in Kings Gate Y29X16 on the MAP I share an alliance with Iron Hill and Kings Gate' so there is always someone to give help and advice. Hmm.. what else to tell? Well .. I play ALOT. That means even though I live in Denmark I am online for a while with the Australians ( I sleep around 4-6 hours ). Dont worry I do my chores IRL too ^^ I am 36 yrs old, 17 in my mind or so.. I make bad jokes and got 10 thumbs when I write on the keyboard, the text from above to here I had to correct alot of mistypings in.. hehe. I am a male both in game and IRL not that it matters. If you are interested, send me a message in pm or ingame, got questions ask here in this thread so others might benefit from it. I now have a small sail boat so if you need a pickup, go to Kings Gate. Hope this is useful! Best of luck. The crazy TailosDenmark edited due to faulty maplink
  18. Lille, a village on the Deliverance server is looking for new members! We're a small community with a little settlement, but we're planning to expand quite a lot. If you're interested and you need a settlement to join with mature, nice people, leave a message at my email; muffinhead112@hotmail.com, or PM me in game; Dranay. See you soon!