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Showing results for tags 'view'.
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So I've run into a bit of an annoying bug that forces me to look right any time I try to change the direction the camera is facing with anything besides the arrow keys. If I try to left click with the mouse and move the camera that way, the camera rapidly spins to the right until I stop moving the mouse, almost as if the camera is always receiving a "look right" order in addition to whatever else the mouse is telling it to do. It also does this when I lock the camera to the crosshairs by pressing spacebar. I will mention that I recently upgraded my computer, so I've installed, and have started using, the 64bit version of java (was using the 32bit before the bug) and I've also installed the 64bit version of Windows 10 home. The bug started as soon as I installed and started Wurm on the new system, so I'd assume it would have something to do with that, but I've no clue what. I've already tried changing java version to the 32bit and back, with no change. I would assume that windows wouldn't cause issues since java should run largely independent of the OS I would think. I've lowered all the settings I raised as well, to see if they would help, to no avail. So I'm at a loss as to what to try next. Edit: DxDiag dump in spoiler
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hello again we just open new view point for public on sand cliff check it out its awesome.
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- glasshollow
- market
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Hello Wurmians, With the following I inform you that we recently activated the mobile frontend of Wurmpedia, that means you'll have a user-friendly view of the Wurmpedia page when you access it from your mobile device. It was tried with an Android device with default browser and with a Chrome browser. I ask you to test it and report here possible issues. How to test it? http://wurmpedia.com from your mobile device or use the QR Code Note: In some devices it seems that you need to actually press the "Go" button in the search bar for it to work.
- 7 replies
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- wurmpedia
- smartphone
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I'm out sailing the corbita and there's something that frustrate me. Wurm is a very beautiful game, sometimes I just want to admire the view, but I cant because when I turn around theres a low texture wall an inch from my face. It makes me feel disoriented and I cant see. I get a headache just looking at this picture. Its even worse when its moving. I'm sure it has been brought up before, but please do something about it.
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Trees should block a player's view when waving their mouse through them. This would add a dimension of realism to the game. In PvP, a player can not hide in a forest, simply because the other players can wave their mouse cursor around to see where in the forest the hunted player is. In PvE this would add realism and could help a shy player evade someone chasing/following/harassing them. This effectively gives us x-ray vision. We can't play hide and seek. No playing cat and mouse.
- 24 replies
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- trees
- should block
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