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Found 5 results

  1. Situation: Riding an aged bull (no visible traits at 36 Animal Husbandry) while carrying 263.116kg total weight, mostly dirt. Expected behavior: Bull moves slowly due to weight, or possibly not at all. Actual behavior: Sometimes bull doesn't move at all, but sometimes he seems to move with negative velocity. For example, pressing 'w' (move forward) causes it to walk backward at 0.71 km/h, and pressing 's' (move backward) causes it to move forward at 0.17 km/h. Steps to reproduce: Carry a lot of weight and ride an aged bull. Not sure what weight ranges exactly cause this, or which animals it may apply to.
  2. Permission systems are hard to understand (having a couple of layered rules) and all the checks are done in the background, intransparently. When you drive a wagon or take something from a container, where you realistically need to use a key the game just does the check in the background. The player gets no feedback whether a lock & key were involved. Instead, a player has the memorize whether they already locked, unlocked and relocked (for temporary access), checked the boat after a server crossing, etc. So unless you repeatedly double-check using examine and cross-indexing your friend list and manage list, it's really just guesswork if your stuff is secured or not. Since we are as players responsible for keeping tight security in a cooperative environment, please give us the tools for identifying security problems easily and efficiently! Some suggestions to help with making the current lock and access status more transparent: 1. Event log notification of key usage: add some text like "<XYZ> uses the key for the <item>'s lock." to any interaction messages, like taking or dropping stuff. 2. Icons for container inventory and vehicle management (somewhere at the top): a ) Lock icon that displays whether the vehicle or container is locked or unlocked b ) Pickup icon that shows current rights of access to inventory: - green: access only granted to owner and specific users (vehicle management) or villager roles - yellow: access granted to owner and people who sit on the friend list or alliance (or any new group in the new permissions system) - red: access granted to anybody Of course the pickup icon would change status when a vehicle is moved off-deed for instance or when it's locked/unlocked. On deed an unlocked vehicle may show the green pickup icon when inside a building and the yellow icon when moved outside, and the red pickup icon when off-deed. On being locked there the pickup icon changes to green again. I wonder whether the pickup icon idea is really feasible, or whether vehicles need a driving rights icon instead or in addition to ensure indication of security status?
  3. I've suggested this before but once again find myself paring down my friends list for the sake of vehicle security. I would like to give some members of our alliance, but not all, and some members of my friends list, but not all, permission to use my large carts and boats. Right now it's all or nothing for village and friends which forces me to reduce my friends list to only those I want to use my vehicles. Some people you may run into seem like decent folk on the outset, but if we friend each other to keep in touch and converse at a later date that should not automatically give them the right to access my boats, wagons or carts. This should be reserved for people that have proven their intent and trustworthiness, not any random player that throws you a friend request. I suggest changing the vehicle management and permissions to be similar to those of a building writ or mine door.
  4. Skara Brae Shipyard, top quality workmanship at rock bottom prices! See what our customers have to say about us:- Horatio Nelson - HMS Victory :- I visited Skara Brae, but I saw no ships! Captain Pugwash - The Black Pig :- ARRRR, Thanks to Crazy Eddy for the best ship ever! ARRRR Queen Elizabeth - The Queen Elizabeth II :- My husband and I bought our little boat from Skara Brae Shipyard, we've had it for centuries and it only has the odd one or two teensy holes! Miner Willy - The Minoc Mincer :- With the help of Crazy Eddy's superb Knarr, I now bring home double, treble and even quadruple amounts of valorite from my mining trips! Edward John Smith Captain of the Titanic :- 'I bought my ship from Craz... (Eddy:- hush, you fool!) BEST PRICES EVER! Sailboat 1.5 silver Corbita 5 silver Knarr 16 silver Cog 8 silver All our ships are 50 QL and come with FREE lock and anchor! Available to sail immediately, Knarrs, cogs (apple and cherry) Sailboats, Caravel, Corbita More soon, will keep updates Sailboats and Knarrs choose any wood type All wood types available. Rafts always available. Special orders guaranteed within 1 week. Please send tells in game to Sunjia, Lolabelle, Windee or Ladybird for fast response
  5. Skara Brae Shipyard, top quality workmanship at rock bottom prices! See what our customers have to say about us:- Horatio Nelson - HMS Victory :- I visited Skara Brae, but I saw no ships! Captain Pugwash - The Black Pig :- ARRRR, Thanks to Crazy Eddy for the best ship ever! ARRRR Queen Elizabeth - The Queen Elizabeth II :- My husband and I bought our little boat from Skara Brae Shipyard, we've had it for centuries and it only has the odd one or two teensy holes! Miner Willy - The Minoc Mincer :- With the help of Crazy Eddy's superb Knarr, I now bring home double, treble and even quadruple amounts of valorite from my mining trips! Edward John Smith Captain of the Titanic :- 'I bought my ship from Craz... (Eddy:- hush, you fool!) BEST PRICES EVER! Sailboat 1.5 silver Corbita 5 silver Knarr 16 silver Cog 8 silver All our ships are 50 QL and come with FREE lock and anchor! Available to sail immediately, Knarrs, cogs (apple and cherry) Sailboats, Caravel, Corbita More soon, will keep updates Sailboats and Knarrs ready...choose any wood type All wood types available. Rafts available with order. Special orders guaranteed within 1 week. Please send tells in game to Sunjia, Lolabelle or Windee for fast response