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I try my best to avoid the test server when possible, but there have been times where I just had to make sure that I understood how new things were going to affect this game I enjoy playing (e.g. bridges, cooking, and catseyes). Why I avoid the test server would have to be it's own topic, so it's best to stay on the topic at hand. Tree collision is annoying, unnecessary, unwanted, and loathsome. Just some of the adjectives that popped into my head first that can be used here without censorship. On this latest adventure to the test server I literally ran into something I have not missed in Wurm. Tree collision. Why would you want to bring this back? It makes hunting and exploring a pain. Especially with some of the tree models that we have in this game like olive, walnut. and chestnut. Oak would be a problem, but it has a natural mechanism that prevents groves of them from becoming impassable barriers. That being said, if tree collision is coming back, whether we like it or not, can you at least make it so that tree models whose trunks fill most of the tile cannot grow side by side, like Oak trees. For anyone that knows me in-game, when tree collision was removed i was finally able to put down the hatchet and enjoy wurmlife. It now sounds like I really should be sharpening it again. The eradication saga is...