Search the Community

Showing results for tags 'unlocking skills'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official Buildings
    • GM Hall
    • City Hall
    • Game News
    • Public Test Board
  • Back Streets
    • Town Square
    • Community Assistance
    • Village Recruitment Center
    • Suggestions & Ideas
    • The Creative Commons
    • Wood Scraps
  • Northern Freedom Isles
    • Harmony
    • Melody
    • Cadence
    • Northern Freedom Isles Market
  • Southern Freedom Isles
    • Celebration
    • Deliverance
    • Exodus
    • Independence
    • Pristine
    • Release
    • Xanadu
    • Southern Freedom Isles Market
  • Maintenance Buildings
    • Technical Issues
    • Server Bugs
    • Client Bugs
    • Model and Sound Bugs
    • Other Bugs and Issues
    • Wurmpedia / Wiki Maintenance
  • Wurm Unlimited
    • Unlimited Discussion
    • Unlimited Modding
    • Server Listings & Advertisement
    • Technical Issues

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Chaos


Independence


Deliverance


Exodus


Celebration


Xanadu


Release


Pristine


Epic


Cadence


Defiance


Harmony


Melody


Acc1


Acc2


Acc3

Found 1 result

  1. Catapult displays it is fired, when priest is too weak to fire catapult, nothing happens -but priest still loses -0.1 faith. I had my main character load and winch the catapult, then had my weak priest premium alt fire the catapult. The weak alt can fire it many times, but the ammo is never used, and no skills are gained nor unlocked. I was trying to unlock the warmachine and catapult skills, as a last chance to find the alt's affinity. I would think that since the priest gains no skill, and the catapult is actually not fired, that the priest would not lose faith. So... there are several bugs: 1. Priest loses faith when they don't actually preform the action. They gain no skill either. 2. The animated action sounds and looks as if the catapult is firing, does not launch the ammo, and this msg is displayed: "[11:19:34] You are too weak to handle the heavy small catapult." And the catapult is still ready to fire. Steps to reproduce: 1. Use main char to load and winch catapult. 2. Use priest of 31 faith to fire. Be sure to go "unfaithful". 3. Note that no skills are gained, but faith is lost.