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Showing results for tags 'underdog retention'.
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With MR getting steamrolled on Chaos right now, I can't help but remember the many kingdoms that have quit the server. Usually it ends with a marathon siege of deed disassembly and repeat kills of defenders until defenders have no gear to fight with, or no desire to lose anymore. I think it is unlikely new players can defend their deeds against this zerg play style that characterizes well staffed, experienced kingdoms. What if defenders, while on deed only, received a CR bonus for every pvp death in the previous 24hrs? I don't fight in my good gear, but when my deed is under "final siege" I'm more likely to fight in my good gear with a defenders bonus ondeed. This might help with player retention too, at least for basic survival. You could swap this stacking bonus out with any other stacking bonus for repeatedly killed defenders ondeed. This is just the 2nd thing that came to my mind. You could further limit the bonus by making only ondeed deaths count toward it. Also, I wanted to suggest a 72hr bonus, since the hardcore raids I'm talking about are usually multiday efforts, and the average defender might only have 2 gear sets on hand for herself. DA