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Found 2 results

  1. WTS Black tomb of magic, Has 1 charge remaining, open to offers in pm. https://www.wurmpedia.com/index.php/Black_Tome
  2. Recently got the chance to try out Firewall and despite the name it isn't very wallish nor does the fire do much to stop you passing at all. So when you place a Firewall, the two tiles on the border it is casted will cause you to take fire damage. 1-3 dmg but slowly over time aslong as you're on the effected tile. Passing through the firewall will speed this up a little but you don't get slowed/stopped or feel forced to not pass through and can easily run through with little stopping power. It does however block melee combat if somebody crosses and blocks arrows from being fired over. We did notice however that this damage will be a bit faster over time if you stand on the tile for a long period [3-4 minutes] But nobody would be stupid enough for that effect to build up [i hope] I suggest that the wall should either stop you passing or there should be an increase of damage as you pass, enough to slow you down/make passing not a walk in the park. [4-8 damage whilst on the tile and passing through the 2 tiles and the wall itself gives 10-15 damage from start to end. Because right now go ahead if you know somebody with Firewall, you can run through easily with nothing stopping you for such a small amount of damage, so small that the trade off for the debuff/karma casted compared to the other spell stone wall is kinda lame.