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Found 27 results

  1. Looking to buy some champ dogs to replace the ones that passed away... Pm me on forums or in game as Sugarfoxx w/ price and what you have. greatly appreciated woof woof, looking forward to buying a doggo... or 5
  2. Sorry but i made a new account on epic and this skillgain isnt even a fraction of what it was, how is this balanced for pvp? its either buy an account or spend a couple months grinding body control, im not saying revert it so you can shoot the same thing over and over just make the skillgain equivalent so grinding from 1-90 archery doesnt give like 2 body control as apposed to the old 20
  3. Want to sell Rare Strange Bone 25s Open to negotiation.
  4. Want to sell Large Crates: Stock: 50 Place: Exodus 16s Black Pearl Price: 10c each (9c if you will buy all) I can deliver Write on forum or Pm to Arthpl / Arthenpl.
  5. Hey i have Mortar for sell: Price: 2,25s for 1k (you can offer me another price) Stock: 2k Place: Exodus Black pearl 16S Deliver i can deliver to Exodus, Celebration, Deliverence, Independence. If you want deliver to Xanadu ask me for this. Name: arthPL [sOLD]
  6. I have 200 Support beam for sell on Xanadu Price: 4c for one // 8s for all Deliver: free if near Place: Xanadu 23R PM me in game "Arthpl" [sOLD]
  7. Looking to buy :100 , 80ql+ hides or leather. wanting to pay : 2s i'm willing to buy more as well. I currently reside on deliverance at q,15 town name Black crown hills
  8. WTB woad on Release. PM here or respond here, same name in game.
  9. Hey Wurmers! Got a question about a secondary settlement we're about to put up. Basically what i want to do is have a deed that every villager in my current deed could enter this second settlement and pretty much have permissions to do everything around there (farm, craft, use boxes, beds, storage etc.), without them being actual members of the deed. What i think i need to do is: - Fully wall in the settlement with walls. - Make entrances with "gatehouses" (one tile buildings). Then i lock said gatehouses and give my villagers writ permission to enter the houses, so they can get inside the deed. - Put lots of stuff for visitors to be allowed on the deed permissions (aside from destroy houses, fences and plan building) Is there anything other special stuff involved in creating such a space? Any hidden permission setting that could potentially make the deed exploitable? Thanks, Kai
  10. Yeah, Want to sell referral (6s). I can pay CoD. PM me here or ingame on ( Haraldost ) The char with the ref. is ( Thompal ) Edit: Forgot to put the price in the post. *Facepalm*
  11. Hello forums, I'm looking to acquire a willow fishing pole of around 40 quality. but the kicker is it must have 90+ coc If you have this and are interested in selling me it post with a general price you are looking for. thank you and i look forward to doing business.
  12. Hello everyone! I have a big problem because my trading window isnt working it isnt appearing when clicking trade on somebody. ive checked the console already but theres nothing that looks like an error I really hope you can help me with that
  13. The ability to repair curbs from inside a mine by popping out and having the window open to repair and popping back in the mine to do the complete action. Really hinders raiding a place... As it makes it ridiculously hard to beat a pair of two defending a deed by one of them placing curbs and the other destroying walls we are putting up to prevent them mine hopping. Another silly mechanic, the ability to add just 1 brick to a wall to prevent the building from poofing. resulting in the inability to level dirt down to get into a deed. Needs changing. This is probably the biggest problem I have faced when it comes to raiding an enemy deed, all they do is wait for their walls to fall a bit then replace them quickly by starting a new one, which then disallows the writ from being popped and then we cannot level the dirt walls down to get into the deed. Also, one for in game bug reporting: The text box for submitting bugs needs to larger so I can fill it up with more descriptive info, which will help improve other wurmians experience in the future. I always find myself having to shorten posts to remove key info. Thanks Miniroll
  14. I want to buy unknown amount of dirt (Minimum 100) Preffered: -Delivered or trade close to Root Hill Docks -Seller in Deliverance I would like to pay in iron lumps. Thanks
  15. Hey Everyone, We here at Factional Fight are excited to present to you our new series entitled "How To Play Wurm Online". We explore the newbie experience and bring some very important tips and strategies on how to survive in the game Wurm Online. We will be releasing a new video two times a week so keep a look out. In today's episode, we explore the newbie experiences surrounding food and water. How can you keep yourselves sustained in the world of Wurm Online, find out here: Ep. 5 - Food - Oct 27, 2013 I will continue to update the list of past episodes. You can find them below: Ep. 4 - Guards! - Oct 22, 2013 Ep. 3 - Run - Oct 19, 2013 Ep. 2 - Healing - Oct 15, 2013 Ep. 1 - Stop Fighting Stuff - Oct 12, 2013
  16. Hey guys,first time posting here.I have been playing Wurm online on the morning and all of the sudden it crashed.It turned out the servers crashed or sth.After 7 hours,as i speak,when i try to connect to the server(Deli,it is online) it keeps me from playing,stuck at "Connecting to server...".I have tried rebooting,reinstalling and it doesnt work.Any advice on that?Thanks in advance
  17. You heard it guys, I will be trying to find a way from Celebration back to Deliverance. I came over to live on Winterfell with Darkmalice/druidnature before my vacation I got back he was nowhere to be found so I left wurm kind of bummed out but I am back this deed does not have long left and I miss my original home the one I know. I will hopefully be checking my old spot to see if anyone is still there or if they have let my houses and all I gave them die off then restake my claim off deed. So once I find a way back to Deli I will personally visit everyone I have not seen in forever!
  18. Selling sleeping powder for 2.5s release server If interested please contact me in game my user name is luciam
  19. Hello, I'am looking to buy a Settlement Form. Details LOCATION : Deliverance TIMES AVALIABLE : Weekdays 4:30PM - 11:30PM (GMT + 10:00 hours) Weekends 10:00AM - 11:59PM (GMT + 10:00 hours) DELIVERY : I can come and pick it up or you can come to me what ever works best. PAYMENT : 9 Silver for 1 Settlement Form CONTACT : If you are interested please send me a Personal Message here on the Forums Thank you CLOSED
  20. I am looking to buy a few/bundle of HOTS banners, will negotiate price on them and such. hoping to get them asap >
  21. WTS Referal, roughly between 5-7s please PM Tandemonium in game
  22. heres the log that saroman has asked for Time is Mon Apr 08 15:19:51 CAT 2013 Running client version 3.1.77-4761 [unstable] === System information === Executing from C:\Users\USERNAME\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Wurm Online\ Operating system: Windows 7 (arch: x86, version: 6.1) Java version: 1.7.0_15 (Oracle Corporation) <> Jvm version: 23.7-b01 (Oracle Corporation) [Java HotSpot Client VM] Available CPUs: 8 >>> Main thread exiting. Loading character TheFlash Loading config default Loading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Loading props file C:\Users\USERNAME\wurm\players\TheFlash\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Users\USERNAME\wurm\players\TheFlash\password.txt Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Loaded pack sound.jar (r1) Loaded pack pmk.jar (r1166) Loaded pack graphics.jar (r1198) Options up-to-date! Loading props file C:\Users\USERNAME\wurm\players\TheFlash\playerdata.txt Loading props file C:\Users\USERNAME\wurm\players\TheFlash\stats.txt Preparing to enable console logging. Now logging to C:\Users\USERNAME\wurm\console.TheFlash.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 2 censor_chat = true cloud_shadows = true collada_animations = 4 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 2 display_settings = false:false:0:1600:900:32:60:true:false enable_debugs = false enable_shift_drag = false enable_vsync = true engine_multithreaded = 0 event_log_rotation = 2 exec_source = 0 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 2 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 4 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = false log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 3 mega_texture_size = 4 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 2 other_log_rotation = 2 outline_picking = true pbuffer_enabled = false player_guest = false player_texture_size = 2 reflection_texture_size = 2 reflections = 4 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = true resident_models = false save_skills_on_quit = false screenshot_file_format = 1 season_override = 0 setting_timestamps = true settings_version = 3 shadow_level = 4 shift_drag_default = 10 showKChat = true silent_friends_update = false skillgain_minimum = 3 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 2 sound_al_gain = 15 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 10 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true stipple_enabled = true structure_render_distance = 4 submit_client_data = 1 terrain_bump = true terrain_res = 2 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 0 togglePushToTalk = true treelist_outline = true trees = 4 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 0 use_antialiasing = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true water_detail = 2 Setting up dotXSI Model Loader Setting up Collada Model Loader Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt Translating legacy key ENTER to RETURN Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Word filter loaded: 23 >>> Launch queue entry exiting. Using LWJGL display 1600:900:32:60 (true) Loaded material material.mesh.default Loaded material Launching dotXSI Model Loader threads Launching Collada Model Loader threads Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.14 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points Generating: 128 source channels. === OpenGL information === LWJGL version: 2.8.5 Adapter info: dfmirage (null) OpenGL vendor: NVIDIA Corporation OpenGL renderer: GeForce GT 330M/PCI/SSE2 OpenGL version: 3.3.0 OpenGL extensions: GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GLSL version: 3.30 NVIDIA via Cg compiler Server response: Internal error. Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 5 buttons. Startup Phase - Setting up.. Initializing font texture for SansSerif (11). Texture Size: 512 Initializing font texture for SansSerif (11, italic). Texture Size: 128 Loading window positions from C:\Users\USERNAME\wurm\players\TheFlash\windows_1600x900.txt Loading props file C:\Users\USERNAME\wurm\players\TheFlash\windows_1600x900.txt Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\TheFlash\logs\_Event.2013-04.txt Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\TheFlash\logs\Alliance.2013-04.txt Login successful Executing C:\Users\USERNAME\wurm\configs\default\autorun.txt Starting update of login splash image... Writing to C:\Users\USERNAME\wurm\players\TheFlash\logs\_Friends.2013-04.txt Writing to C:\Users\USERNAME\wurm\players\TheFlash\logs\CA_HELP.2013-04.txt Finished loading new login splash image! Writing to C:\Users\USERNAME\wurm\players\TheFlash\logs\Freedom.2013-04.txt Writing to C:\Users\USERNAME\wurm\players\TheFlash\logs\GL-Freedom.2013-04.txt Initializing font texture for Monospaced (11). Texture Size: 128 Writing to C:\Users\USERNAME\wurm\players\TheFlash\logs\ Writing to C:\Users\USERNAME\wurm\players\TheFlash\logs\
  23. Hey everyone! I played WURM Online a little while ago, but all of my friends have stopped playing it. I was wondering if anyone else wanted to play WURM with me? If you do, we'll be playing on Deliverance (don't think I needed to say that). I'm currently living on Nightmare Lake in the settlement of Mountain Utopia. If you would like to play, leave a comment, private message me, or contact me on Skype. Skype username: nerdyotter (make sure you make a description for yourself in your contact request.)
  24. good day to you all, I am fairly new to the forums but have been playing wurm for a few weeks on my MacBook, however, as of this morning whenever I attempt to launch the game via an desktop shortcut I receive this error: Application Error Unable to launch the application Name: Wurm Online Publisher: Code Club AB From: Launch File: <?xml version="1.0" encoding="utf-8"?> <jnlp spec="1.0" codebase="" href="wurmclient.jnlp"> <information> <title>Wurm Online</title> <vendor>Code Club AB</vendor> <homepage href="" /> <description>Wurm Online client</description> <icon href="wurm-icon-128-w.jpg" width="128" height="128" /> <icon href="wurm-icon-64-w.jpg" width="64" height="64" /> <icon href="wurm-icon-32-w.jpg" width="32" height="32" /> <icon href="wurm-icon-16-w.jpg" width="16" height="16" /> <icon kind="splash" href="splash.gif" /> <shortcut online="true"> <desktop /> <menu submenu="Wurm Online" /> </shortcut> </information> <!-- These are default values, but just to be clear --> <update check="timeout" policy="always" /> <security> <all-permissions /> </security> <resources> <!-- Java 1.5 is not supported starting from WurmClient 3.1 --> <j2se href="" version="1.6+" initial-heap-size="128M" max-heap-size="800M" /> <property name="sun.java2d.noddraw" value="true" /> <property name="org.lwjgl.input.Mouse.allowNegativeMouseCoords" value="true" /> <jar href="wurmclient.jar" main="true" /> <jar href="wurmres.jar" /> <jar href="libraries-stable-2011/colladabind.jar" version="1.0.0" /> <jar href="libraries-stable-2011/eigcc_java.jar" version="2.0.1" /> <jar href="libraries-stable-2011/irclib.jar" version="1.10" /> <jar href="libraries-stable-2011/jogg.jar" version="0.0.7" /> <jar href="libraries-stable-2011/jorbis.jar" version="0.0.15" /> <jar href="libraries-stable-2011/joXSI.jar" version="1.0.0" /> <jar href="libraries-stable-2011/jzipupdate.jar" version="0.9.1" /> <jar href="libraries-stable-2011/lwjgl.jar" version="2.8.5" /> <jar href="libraries-stable-2011/lwjgl_util.jar" version="2.8.5" /> <jar href="libraries-stable-2011/PNGDecoder.jar" version="0.0.1" /> <jar href="libraries-stable-2011/slick-util.jar" version="b208" /> <jar href="libraries-stable-2011/vecmath.jar" version="1.5.2" /> <jar href="libraries-stable-2011/jbullet.jar" version="1.0.0" /> </resources> <resources os="Win" arch="x86"><!-- Windows 32-bit java --> <nativelib href="libraries-stable-2011/lwjgl-natives-windows.jar" version="2.8.5"/> <nativelib href="libraries-stable-2011/eigcc_natives.jar" version="2.0.1"/> </resources> <resources os="Win" arch="amd64"><!-- Windows 64-bit java --> <nativelib href="libraries-stable-2011/lwjgl-natives-windows.jar" version="2.8.5"/> <nativelib href="libraries-stable-2011/eigcc_natives.jar" version="2.0.1"/> </resources> <resources os="Mac" arch="ppc"><!-- PowerPC Mac --> <nativelib href="libraries-stable-2011/lwjgl-natives-macosx.jar" version="2.8.5"/> </resources> <resources os="Mac" arch="i386"><!-- Intel Mac 32-bit java --> <nativelib href="libraries-stable-2011/lwjgl-natives-macosx.jar" version="2.8.5"/> </resources> <resources os="Mac" arch="x86_64"><!-- Intel Mac 64-bit java --> <nativelib href="libraries-stable-2011/lwjgl-natives-macosx.jar" version="2.8.5"/> </resources> <resources os="Linux" arch="i386"><!-- Linux 32-bit Sun java --> <nativelib href="libraries-stable-2011/lwjgl-natives-linux.jar" version="2.8.5"/> </resources> <resources os="Linux" arch="x86"><!-- UNKNOWN --> <nativelib href="libraries-stable-2011/lwjgl-natives-linux.jar" version="2.8.5"/> </resources> <resources os="Linux" arch="amd64"><!-- Linux 64-bit Sun java --> <nativelib href="libraries-stable-2011/lwjgl-natives-linux.jar" version="2.8.5"/> </resources> <resources os="Linux" arch="x86_64"><!-- UNKNOWN --> <nativelib href="libraries-stable-2011/lwjgl-natives-linux.jar" version="2.8.5"/> </resources> <resources os="SunOS" arch="sparc"><!-- UNKNOWN --> <nativelib href="libraries-stable-2011/lwjgl-natives-solaris.jar" version="2.8.5"/> </resources> <application-desc main-class="com.wurmonline.client.WurmLauncher"> <argument></argument> </application-desc> </jnlp> Exception: JNLPException[category: System Configuration : Exception: null : LaunchDesc: <jnlp spec=1.0" codebase="" href="http://www.wurmonlin...rmclient.jnlp"> <information> <title>Wurm Online</title> <vendor>Code Club AB</vendor> <homepage href=""/> <description>Wurm Online client</description> <icon href="http://www.wurmonlin...icon-128-w.jpg" height="128" width="128" kind="default"/> <icon href="http://www.wurmonlin...-icon-64-w.jpg" height="64" width="64" kind="default"/> <icon href="http://www.wurmonlin...-icon-32-w.jpg" height="32" width="32" kind="default"/> <icon href="http://www.wurmonlin...-icon-16-w.jpg" height="16" width="16" kind="default"/> <icon href="http://www.wurmonlin...ent/splash.gif" kind="splash"/> <shortcut online="true"> <desktop/> <menu submenu="Wurm Online"/> </shortcut> </information> <security> <all-permissions/> </security> <update check="timeout" policy="always"/> <resources> <java initial-heap-size="134217728" max-heap-size="838860800" href="" version="1.6+"/> <property name="sun.java2d.noddraw" value="true"/> <property name="org.lwjgl.input.Mouse.allowNegativeMouseCoords" value="true"/> <jar href="http://www.wurmonlin...wurmclient.jar" download="eager" main="true"/> <jar href="http://www.wurmonlin...nt/wurmres.jar" download="eager" main="false"/> <jar href="http://www.wurmonlin...olladabind.jar" version="1.0.0" download="eager" main="false"/> <jar href="http://www.wurmonlin...eigcc_java.jar" version="2.0.1" download="eager" main="false"/> <jar href="http://www.wurmonlin...011/irclib.jar" version="1.10" download="eager" main="false"/> <jar href="http://www.wurmonlin...-2011/jogg.jar" version="0.0.7" download="eager" main="false"/> <jar href="http://www.wurmonlin...011/jorbis.jar" version="0.0.15" download="eager" main="false"/> <jar href="http://www.wurmonlin...2011/joXSI.jar" version="1.0.0" download="eager" main="false"/> <jar href="http://www.wurmonlin...jzipupdate.jar" version="0.9.1" download="eager" main="false"/> <jar href="http://www.wurmonlin...2011/lwjgl.jar" version="2.8.5" download="eager" main="false"/> <jar href="http://www.wurmonlin...lwjgl_util.jar" version="2.8.5" download="eager" main="false"/> <jar href="http://www.wurmonlin...PNGDecoder.jar" version="0.0.1" download="eager" main="false"/> <jar href="http://www.wurmonlin...slick-util.jar" version="b208" download="eager" main="false"/> <jar href="http://www.wurmonlin...11/vecmath.jar" version="1.5.2" download="eager" main="false"/> <jar href="http://www.wurmonlin...11/jbullet.jar" version="1.0.0" download="eager" main="false"/> <nativelib href="http://www.wurmonlin...ves-macosx.jar" version="2.8.5" download="eager" main="false"/> </resources> <application-desc main-class="com.wurmonline.client.WurmLauncher"> <argument></argument> </application-desc> </jnlp> ] at com.sun.javaws.Launcher.prepareLaunchFile( at com.sun.javaws.Launcher.prepareAllResources( at com.sun.javaws.Launcher.prepareToLaunch( at com.sun.javaws.Launcher.prepareToLaunch( at com.sun.javaws.Launcher.launch( at com.sun.javaws.Main.launchApp( at com.sun.javaws.Main.continueInSecureThread( at com.sun.javaws.Main$ at As for solutions, I have tried type into terminal "javaws -viewer" but nothing happened what-so-ever and I have tried deleting and re-downloading the wurmclient.jnlp. Any help at all would be hugely appreciated and I thank in advance anyone who can help.