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Found 2 results

  1. As many already know, facing direction is not synced in third person while on a cart, horse wagon or the like. This is not merely a cosmetic issue as it breaks combat in particular using shields in third person, forcing us to use first person for fighting with a shield. This would be a huge QoL if we could get it fixed. This can be easily tested by facing one direction on a horse in first person, go into third person, face 180 degrees in the other direction and fight a monster, you will not block. It also makes players in third person look silly looking in random directions while riding around. Which can be tested with two characters and going in/out of third person and then turning around.
  2. Feel free to discuss. To make myself and the question a bit more clear. This suggestion is for a third person view "option" not to replace first person but to make it a setting or completely integrated within the game