Search the Community

Showing results for tags 'teleporting'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official Buildings
    • GM Hall
    • City Hall
    • Website News
    • Public Test Board
  • Back Streets
    • Town Square
    • Community Assistance
    • Village Recruitment Center
    • Suggestions & Ideas
    • The Creative Commons
    • Wood Scraps
  • Wurm Unlimited
    • Unlimited Discussion
    • Server Listings & Advertisement
    • Unlimited Modding
    • Technical Issues
  • Freedom Isles
    • Celebration
    • Deliverance
    • Exodus
    • Independence
    • Pristine
    • Release
    • Xanadu
    • Freedom Isles Market
  • Maintenance Buildings
    • Technical Issues
    • Server Bugs
    • Client Bugs
    • Model and Sound Bugs
    • Other Bugs and Issues
    • Wurmpedia / Wiki Maintenance

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gmail


Facebook


Twitter


Discord


Skype


Instagram


Snapchat


LinkedIn


Reddit


YouTube


Yahoo


MSN


Website URL


Location


Interests


Chaos


Independence


Deliverance


Exodus


Celebration


Xanadu


Release


Pristine


Epic


Acc1


Acc2


Acc3

Found 4 results

  1. While storing some items in a un-finished cave/mine http://prntscr.com/dqbgl3 Some of the items appear outside the cave http://prntscr.com/dqbgsu Further info: - Some of the items were un-loaded from transported knarr. - The items were un-loaded onto a limited number of tiles - Previously in the same cave, different location had 4 hell horses hitched to a wagon, one of the hell horses appeared above ground. This was resolved by moving the wagon This effect could be caused by the game mechanic: that is when too many items placed on one tile, excess items are moved. Normally moves to an ajoining tile but in this case the item is moved above ground.
  2. I use embark as passenger and moor all the time a and have found the knarr teleports 2-3 tile forward now when I embark as passenger it also teleports back once I reembark as captain. I havent tried mooring it as a passenger yet as each time it teleported on me I ended up with it beached and didnt want to get it stuck
  3. Prenote: This is for epic only, just like epic has its "no midcombat corpselooting code". Well my suggestion is pretty simple. When a deed alarm is triggered and on lockdown, then teleports (karma and meditation) is blocked to that deed. This prevents people teleporting in with supplies and raidforce-sized groups across the map to wardeeds/remote gatehops that are at extreme distances from their actual kingdom.
  4. I cannot fight from a cart. Even if I am inside the mob, it's too far away. If I get off the cart, however, I am teleporting and cannot perform any actions. I just stand there getting the tar beaten out of me and can do nothing back. I manage to get back onto the cart and can no longer attack. Also, I can kill a swarm of crocs (when I am not teleporting) back to back to back and get scratches. A bear comes along and I'm being owned. Killed a troll without being so much as shaken but a spider put me in a hurt locker. Something is seriously broken.