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  1. Fixed. Was plugged into the wrong HDMI plug. Please close at ur leisure. So ya, I got a new computer. Loaded the correct Wurm on my computer. Moved all my player files to the players directory. But when I start Wurmonline from the 'choose client' icon, 'old UI', my client crashes instead of delivering me to Wurm. I am assuming this is a 'me' and 'new computer' problem, I hope not all of Wurm is down. Below is my crash log. Thanks your time, TeeeBOMB Unexpected crash while playing The error was: <null> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you. Contents of console.log: Preparing to enable console logging. Now logging to C:\Users\USERNAME\wurm\console.teeebomb.log Time is Tue Jan 12 21:28:35 CST 2021 Running client version 4.1.128 client build# ccc9b7de9be32a00b5178666e586c3b1780aacc0 client build time 2020-12-30 14:40 === System information === Executing from C:\Users\USERNAME\AppData\Local\Programs\Wurm Online\ Operating system: Windows 10 (arch: amd64, version: 10.0) Java version: 1.8.0_201 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 25.201-b09 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM] Available CPUs: 16 === Wurm options === animation_playback_self = 0 ao_level = 1 auto_mipmaps_enabled = 1 auto_run_source = 0 cavedetail = 2 censor_chat = true collada_animations = 3 colorItemsDamage = true color_black = 0.0,0.0,0.0,1.0 color_cyan = 0.0,1.0,1.0,1.0 color_enchant_desc = 0.5,0.5,1.0,1.0 color_enchant_name = 0.0,0.5,0.5,1.0 color_enchant_power = 0.0,1.0,1.0,1.0 color_error = 1.0,0.3,0.3,1.0 color_fuchsia = 1.0,0.0,1.0,1.0 color_green = 0.4,0.72,0.47,1.0 color_grey = 0.5,0.75,1.0,1.0 color_lime = 0.5,1.0,0.5,1.0 color_maroon = 0.5,0.0,0.0,1.0 color_navy_blue = 0.23,0.39,1.0,1.0 color_orange = 1.0,0.58,0.04,1.0 color_outline_ally = 0.5,1.0,0.5,1.0 color_outline_friend = 0.5,0.75,1.0,1.0 color_outline_hostile = 1.0,0.0,0.0,1.0 color_outline_neutral = 0.5,0.5,1.0,1.0 color_purple = 0.5,0.0,0.5,1.0 color_red = 1.0,0.0,0.0,1.0 color_royal_blue = 0.5,0.5,1.0,1.0 color_salve_acid = 1.0,1.0,0.0,1.0 color_salve_fire = 1.0,0.0,0.0,1.0 color_salve_frost = 0.0,0.0,1.0,1.0 color_silver = 0.75,0.75,0.75,1.0 color_system = 0.5,1.0,0.5,1.0 color_teal = 0.0,0.5,0.5,1.0 color_white = 1.0,1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0,1.0 compressed_textures = false compressed_textures_S3TC = true contribution_culling = 200 custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 2 disable_select_all_shortcut = false display_settings = false:true:0:1024:768:32:-1:false:true enable_contribution_culling = false enable_debugs = false enable_lod = true enable_seasonal_mappings = true enable_shift_drag = false enable_volumetric_fog = true enable_vsync = false event_log_rotation = 2 exec_source = 0 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true free_look_mode_disable_on_close_component = false free_look_mode_disable_on_combat = false free_look_mode_disable_on_open_component = false free_look_mode_sensitivity = 10 game_client_thread_priority = 2 glsl_debug_loading = false glsl_enabled = 2 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true head_bob = false hide_cursor_with_ui = false hide_inactive_friends = false hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false hide_onscreen_fail_messages = false hide_onscreen_hostile_messages = false hide_onscreen_info_messages = false hide_personal_goal = false high_res_binoculars = true hint_texture_scaling = 2 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 3 key_bindings_source = 0 keyboard_layout = 0 limit_dynamic_lights = true loadInventoryStartup = true local_list_in_event = false lod = 1 log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_dynamic_lights = 8 max_shader_lights = 8 max_texture_size = 2 mega_texture_size = 6 model_loader_thread_priority = 2 model_loading_threads = 3 mount_control_mode = 0 mount_rotation = false mouse_smoothing = 0.0 multicolor_usage = 1 multidraw_enabled = 1 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 1 normal_maps = true occlusion_queries_enabled = 2 offscreen_texture_size = 2 other_log_rotation = 2 outline_picking = true player_texture_size = 2 quick_keybinds = true reflection_texture_size = 2 reflections = 2 remember_password = true render_bloom = false render_distant_terrain = true render_fxaa = true render_sun_glare = false render_vignette = false renderer_type = 1 resident_models = false save_skills_on_quit = false screen_brightness = 0.0 screenshot_file_format = 1 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 12 shadow_level = 0 shadow_mapsize = 1 shift_drag_default = 10 showKChat = true show_body_in_inventory = false show_old_quickbar = false silent_friends_update = false skillgain_minimum = 2 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 1 sound_al_gain = 5 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 10 sound_music_level = 4 sound_play_PMAlert = false sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true structure_render_distance = 3 submit_client_data = 0 supersampling = 0 swap_mouse_buttons = false terrain_res = 2 test_attach_equipment = false test_mode = 0 thirdPerson = false tile_transitions = true tiledecorations = 2 togglePushToTalk = true treelist_outline = true trees = 3 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 4 use_antialiasing = 1 use_fast_clock_work_around = true use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_tree_models = true use_weather_particles = true vbo_enabled = 1 viewport_bob = true water_detail = 2 Setting up WurmModel Model Loader Executing C:\Users\USERNAME\wurm\configs\high\keybindings.txt Translating legacy key NUMPAD7 to KP_7 Translating legacy key NUMPAD9 to KP_9 Translating legacy key SUBTRACT to KP_SUBTRACT Translating legacy key ADD to KP_ADD Translating legacy key EQUALS to EQUAL Translating legacy key NUMPAD8 to KP_8 Translating legacy key NUMPAD5 to KP_5 Warning: Unrecognized action DEFAULT_ACTION Translating legacy key MULTIPLY to KP_MULTIPLY Translating legacy key NUMPAD1 to KP_1 Translating legacy key NUMPAD0 to KP_0 Translating legacy key NUMPAD3 to KP_3 Warning: Unrecognized action REPEAT_ACTION Translating legacy key NUMPAD2 to KP_2 Translating legacy key DECIMAL to KP_DECIMAL Translating legacy key DIVIDE to KP_DIVIDE Translating legacy key NUMPAD6 to KP_6 Translating legacy key NUMPAD4 to KP_4 Copied default file defaults/badwords.dat to C:\Users\USERNAME\wurm\configs\high\words.dat Word filter loaded: 23 Starting global frame job manager with 16 worker threads Starting global lazy job manager with 8 worker threads [LWJGL] GLFW_API_UNAVAILABLE error Description : WGL: The driver does not appear to support OpenGL Stacktrace : org.lwjgl.glfw.GLFW.nglfwCreateWindow(GLFW.java:1714) org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:1897) com.wurmonline.client.yuix3IabUz.FZOk5L6Gfy(SourceFile:122) com.wurmonline.client.WurmClientBase.run(SourceFile:1667) java.lang.Thread.run(Unknown Source) Execution aborted at connection 0, iteration 0 Run time 0s, local time Tue Jan 12 21:28:36 CST 2021 Destroying game window ====== CLIENT CRASH ====== Unexpected crash while playing java.lang.NullPointerException at org.lwjgl.system.Checks.check(Checks.java:100) at org.lwjgl.glfw.GLFW.glfwSetWindowPos(GLFW.java:2135) at com.wurmonline.client.yuix3IabUz.FZOk5L6Gfy(SourceFile:127) at com.wurmonline.client.WurmClientBase.run(SourceFile:1667) at java.lang.Thread.run(Unknown Source)
  2. Hi Everybody. Four years ago, I was real new, and was whining in chat about never seeing a Dragon. I said if I ever did see one (in PVE, of course - Kingdoms would make this complicated) I would tell everyone, and we would all just kill it. Oh, how people laughed at me. They told me of how greed makes people go sideways and if I made any announcement like that someone would come take it, and all the servers would be in an uproar trying to get there, and I had no idea what I was talking about, and what I suggested was laughable. Over the next four years, I came to understand that it isn't so simple. I learned that if you are going to do a public slaying, you gotta give people time to prepare. I learned those who host them are incredibly generous people who spend hours and hours setting these things up, and it is a Huge undertaking. But I never learned that people are greedy and awful. Wurm is full of really amazing people. We all come to the servers and help build an imaginary world together that is made of generosity, teamwork, really hard work, cooperation, laughter, adventures. People have spent years of long hours creating massive Impalongs that were endless days of joy, friendship, competition, and generosity. This last couple weeks, there was a beautiful Impalong that was so completely amazing, it felt like real life. Vooch and his staff were generous and kind to an extent that staggered and amazed me. And yesterday happened. Yesterday, I found a Dragon. First I contacted my alliance member and spewed a stream of all-caps uncontrolled excitement and explosions of glee that were mostly incoherent, but he dropped his anvil and came to help immediately. Then I phoned a friend in the alliance who dropped everything in real life to come help me. Then I contacted two other friends in the game who respectfully explained they were too busy. They kept quiet and didn't tell a soul. When it became apparent a couple hours into this that I was in over my head by a hundred feet or more, I pmmed Stanlee who sat in pm with me for hours helping with how-tos. He agreed to host the event, but we needed to pen it, and I found it in a friggin bowl of dirt on Inde, and after the 4th attempt to mine something suitable for a holding mine, we were 6 hours into the project with nothing but messes to show for it. We needed more workers. So I pmmed people I didn't know that well, but had interacted with enough to like them, and they dropped everything and headed over. Meanwhile, another friend had finally awakened in another time zone and she logged on and sailed over to help after reading my likely incoherent joy-bomb of a forum pm to her. These people put in anywhere from 4 to 12 hours of solid problem-solving and various levels of impressive skills. No one talked. No one tried to take the dragon or get greedy. We finally opened a mine and tried to get the thing into it in order to run a public event, but it wouldn't pull that far. When I say 'opened a mine', I mean we needed five tiles strongwalled, reinforcements, and dirt wagonneered to put all over for the surface. This was not a group of inexperienced players At All. This was in a huge area that appeared like it would be real easy to find a place to pen it, and after digging 200 slope down, still couldn't find rock, and when we did, it was reinforced, or snaking caverns. We went to pull it. We pulled for an hour. By this time, me and a few others had been awake 5 hours into the wee hours of the night past our bedtimes, and had been there for up to 10 hours. I said That's it. I'm doing it. I am going on Freedom Chat and telling everyone to come kill this little monster now. And they came. And when I told them to wait down by the water until everyone was there, they waited. And when I told them to put their tents down and wait by a guard tower and listen to my rules and my plan, they waited. And when we fought it for quite some time, because we were not a huge group, and it died, no one grabbed the corpse except the person I told to grab it. Nobody was greedy. I'm not naive. I know there are bad people out there in the world. But most people are good, and Wurm has a ton of really really good people. We all interact with each other in a little chat box in the bottom of our screens, and in that sacred space, friendships are forged, grand plans are hatched and carried out, ideas are debated, and generosity abounds. I really wish I could have given Independence a big public slaying with time to prepare and a beautiful Stanlee set-up with bells and whistles, or a wonderful Demonanightshade set-up likely with amazing lighting and decor, or that any of us last night could have done that with this dragon, but it wasn't to be. And when I just went on Freedom chat and babbled about a dragon in a sleep-deprived absolutely run-out-of-ideas stupor, y'all were there, and you were all wonderful. You make Wurm awesome, and I Do love everybody. Thank you all.
  3. Presently maker names seem to randomly get erased over time because - who knows why. Please fix this immediately. I love maker names. Please make maker names permanent. Also, some items do not have maker names. So please add maker names to those items. Thanks ? edit: To be clear. I'm not talking about how an item's maker name will change as the quality of the item changes. That game mechanic is ok (so far) in my book. As you increase or decrease an item's quality, different letters of the maker name appear or disappear. No, I am talking about when a very old item you have, maybe for years. It had a maker name you were very happy to see when you examined it. Say for instance: [09:40:46] You can barely make out the signature of its maker, 'Ascorb.c'. Then one day, maybe years later, you examine that item and you get this message: [13:26:27] Since its creator tag has faded, you decide to keep history alive by scratching your name on it. Afterwards you proudly read 'Teeebomb'. This is the game mechanic I would like fixed. I think the game would be better suited if each 'maker' name remained with an item forever. So if I am proud to have an item made by 'Ascorb.c', then I will not ever have to worry that that name will some day get 'faded' and replaced by whoever later examines it in their inventory. Thank you for your time ?
  4. My Dead Rat

    UPDATE: Found this same issue on another, very old , forum thread. Apparently this is already a known issue, even though I did not find it in the 'known issues' list. I'll check that list again, maybe need to feed the 'clean my glasses' hamster over here. So I have a rat. It died. So now I got the corpse of my old dead rat. It was branded to my deed (I am the Mayor '[19:04:44] It still shows a brand from village Cornersville.'). It is on my deed here at Cornersville. It is in a building I own 'Gamerdood's Shed Shack'. But, when I try to pick it up, I discover that I do not get the option to pick it up. I tried to relog for /lotime. This did not fix this problem. I submitted a ticket: Did not yet get a response on this. I think this is sort of important, I can not access the carcass of a branded animal that died and should get looked at soon so we can figure out the glitch and have a chance to get this fixed before some more important branded animal death causes more problems down the road. Is this a known issue? I'll review the 'known issues' after I post this. Thanks for your time, TeeeBOMB
  5. Forgive my flashy title to get people to read this post. But please enable some unique dialogue entries in our event tab, notifications that we are about to starve to death just before "Your hunger goes away as you fast." I have fasted so many darned times, its frustrating. Not sure if it would be worth the programming time to fix this, but for me, yes it would be a nice feature if my event tab would send a mild but detectable currant between my keyboard and the chair I'm sitting in. Maybe make the building lights flicker a bit? Or at least post, in my event tab "Your belly spasms and produces rude noises as you realize you are about to fast." Thanks for your time. Teeebomb
  6. Please add to mooring anchor page (https://www.wurmpedia.com/index.php/Mooring_anchor), a line item to make note that mooring anchors can not be stored in bsb's or crates. This was posted in Patch Notes 30/JAN/2020. Thanks.
  7. Barred walls are mentioned on wurmpedia, as not being solid for stairs/ramps. Apparently, a barred wall is not solid enough to make a ramp off of it. My friend tried to make a ramp from a barred wall down (from 2nd floor to ground floor), on her bridge making window, it had 'too weak', she could not plan the ramp. So she bashed the barred wall and replaced it with a normal wall, she was able to make her ramp down. So , suggest make entry on bridge making page (https://www.wurmpedia.com/index.php/Bridge) to indicate that barred walls can not be used as solid walls for bridge/ramp tops. Her barred wall was plain barred wall. Also, suggest change be added to 'barred wall' page (https://www.wurmpedia.com/index.php/Plain_stone_barred_wall) to indicate that a barred wall can not be used as a solid wall to make a ramp top from it. To assist players trying to put together buildings and ramps. Thanks for you time. Teeebomb
  8. When I'm on the new GUI, I can not see my entire settlement because I don't have a way to slide the map east west. There is a north south slide bar, as u can see here... But no way to slide the map east and west. Please fix this, or explain how to move the map east and west in there, thanks. On the old GUI, u can see the east west slide bar and it works just fine, here... TeeeBOMB
  9. Independence server appears to be down hard. Can not log onto Indy server. Can log on to Xanadu server. This sever status link shows ppl still on Indy, but they're not: This server status link borked: Please feed Indy hamsters, give them whatever they want. Thanks. TeeeBOMB
  10. Can not log onto Wum Online. Wurmlauncher looks like it wants to starts, then quits. So I saw some mystery message about JNLP Client. You guys moved it and so Wurm wont work. Needs to be uninstalled a certain way. Got it. So you say I need to run some command javaws -viewer. No notification where or how to run this command. So I try it from my command prompt. I get the following w/ an eye out for a list of options, one of which should be Wurm Online. So ya. I see no 'Wurm Online' option on any list here. Sorry guys, I'm too dumb to play wurm any more. Please add more words to tell me exactly the special new way you want me to uninstall Wurm Online or just fix Wurm. Thanks. TeeeBOMB
  11. Sindusk has tested and verified his data updates to Wurmpedia. Can close this thread. I have noticed that Wurmpedia page for 'fuel' (https://www.wurmpedia.com/index.php/Fuel) has been updated by an account named Sindusk on 3 Aug 2020 (thanks CA help remind me of Wurmpedia page update area). The values/amounts of fuel has been changed quite a bit. Sindusk did not provide any references for the changes. I suggest you guys would change it back the way it was, until some sort of verification for Sindusk's new information has been hammered out. Personally, Sindusk's version looks better, but still. Having random unsubstantiated changes to Wurmpedia should be limited, I think. Thanks for your time, TeeeBOMB
  12. Just in case someone did not say yet, Independence server has crashed. Please fix soon/quick, thanks. TeeeBOMB (was just on the way to the mailbox w/ a pile of freshly made pizzas … for the love of gods.. don't let them decay)
  13. Mail broke

    Tried to send item/pizza from me to a friend on the same server (Indy). Got this message and the item did not send... [17:30:54] That island is not available currently. Please try again later. [17:31:56] That island is not available currently. Please try again later. I tried to send this twice. Thanks fix this soon. TeeeBOMB
  14. A glitch w/ the new UI. The chat tabs line up across the top of the chat window. As I PM chat w/ more friends, they get added to the end of the line across the top there, no problem... Until, once the top line gets filled, instead of making a new line of chat tab tops across the top...the last single person I chatted, that person's chat tab replaces the entire top, and all the other chat tabs become invisible: The work around, is I can hit the tab key and cycle between all the open chats, even the invisible ones. Just posting here to document an issue that really messes up my chat window since I can not see a lit up chat tab (if it is one of the invisible ones), like if someone chats at me. Thanks your time, TeeeBOMB
  15. Indy just crashed. looks like 0/0 online there now. I can not log in. Looks like this one may be Ping's fault. Thanks your time.
  16. Indy is lagged out for me. My pings to google work fine. But pings to wurmonline are not making it, get lots of losses. Please fix this. Thanks Teeebomb
  17. The main front door of a building (Teeebomb's Tall House) on my deed (Cornersville on Independence) is borked. Appears stuck half open to my client. My alt's client shows the door closed. But in both cases, the door does not open/close and does not provide any cool door opening/closing sounds. This door is borked. The alleged door is highlighted in this screenshot. Other doors on this building work nicely. Others do have door opening/closing sounds and animations. Just this one door... Borked. TeeeBOMB Thanks for your time
  18. Ya. Independence server appears to have crashed the correct way. Please fix. Thanks TeeeBOMB
  19. Maybe Independence server crashed? Me and my alt both crashed off wurm on Indy server. This server status link will not connect... http://wurmonline.com/status-new/widget.php This server status link shoes 63/800 ppl still on Indy... http://wurmonline.com/status/ TeeeBOMB Indy Server back up a few minutes later...
  20. Just noticed today, as I was giving my trusty old low QL anchor to a newbie boat owner, who did not have an anchor, that anchor had 13+ damage on it. Never saw any anchor take damage before. I mean I got them in use, under the boat or in my inventory normally, so no damage. But today this one had damage. So I checked my other boats. Two of those boat anchors have damage, one does not. Need to collect more data. I mean the metal of the anchor, if I ever had it unmoored, on deed off deed, such as this. The one I got on deed here, that I have not used since the boat update, has no damage on it yet. So maybe *shrugs* if u moor ur boat w/ the anchor in ur inventory, it takes no 'in use' damage like b4? Needs more testing. Thanks your time. I'll update this any new info I discover on this unpleasant discovery.
  21. Just had my only single large planter glitch at me. I planted it and farmed it over some days. Missed a day (had some RL interference), came back today (16 Jan, just past mushroom day 6 I guess) and BAM,... ...it is displayed as "green" mushroom weeds. When I harvested that 'green' mushroom, the words in my event tab actually had it right said: [17:37:28] You start to harvest the black mushrooms. [17:37:31] You managed to get a yield of 1 black mushrooms. Ok. So the large planter is on my deed (Cornersville on Independence) located on the 2nd floor of an underground building. There was a server reset during the time between my last 'tending' action (black mushroom 4) and this screenshot: I'm sorry, it only belatedly occurred to me, to have an alt account come look see if it was a client error or a server error. I had already harvested it before the 2nd account idea occurred to me. Thanks your time, TeeeBOMB
  22. Independence server is down. Please fix Thanks, TeeeBOMB
  23. Hey, can we get Wurmpedia page for long spear (https://www.wurmpedia.com/index.php/Long_spear) updated at the bottom right portion, where it says 'Skill and Improvement' updated? It presently says 'Uses weapons smithing skill'. Please add to that portion of that web page 'Improved using carpentry tools and materials'. Thanks, TeeeBOMB
  24. Well, I got my measuring jug in my inventory. Every time I go to change its volume, I get the message in my event tab "[07:49:31] You can only change volume when the measuring jug is in your inventory." And it's volume does not change. This has been going on for days. I think I first noticed this just after the last update. Happens on my deed (Cornersville) on Independence server. Different measuring jugs same issue. Broked. The work around, is to move the measuring jug out of a sub group. Then it works as advertised. I'd like this fixed. It's annoying. I put all my cooking tools in an inventory sub group, then get to work. Unless my measuring jug won't work. Borked. Thanks TeeeBOMB
  25. Ok, Indy server, maybe? Just went down. About 18:40 EST on 24 Oct 2019. Both my main and my alt got kicked from Indy server. Apparently many others on Indy got kicked. It later let me and my alt log back on. So was a temp lag/boot. When I logged back on, I was still riding my horse. TeeeBOMB