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Found 2 results

  1. Is it possible to mod additional key bindings (to use with console command "bind 1 <keybind>") to Wurm Unlimited? There are several missing keybinds from the base game, like Taunt, Archery Shoots, Riding a horse (there is EMBARK_COMMANDER but only works with carts and ships). Also keybinds for special moves don't work properly, DESTROY_FENCE doesn't work, etc. It would be awesome if those can be modded in without waiting for Devs to do it, if they do it. Moved from Unlimited Questions and Confusions
  2. After 8 months of absence from Wurm, I finally came back. Read up on the "2015 review of Wurm updates" that spells got their own keybindings. Well I'm huge on archery in Wurm. Like, that's my thing. From the beginning. And it still apparently doesn't have keybindings. "Shoot" is thankfully a button in the Select box when you target a mob, but every other shot isn't, like the wonderfully convenient Shoot Quickly. Or something you use in PvP, "Aim at Head". I can't see any reason, if spells are considered something to be cast easily, why archery wouldn't be. I also realized when I tamed a horse and forgot to "untame" it, of course it got attacked. After many times of taunting I checked, no keybind for taunt. edit: I realized that even Bash (Destroy) doesn't have a keybind. edit2: There actually is DESTROY_FENCE and DESTROY_WALL that register as a keybind, but at least the DESTROY_FENCE doesn't work properly. edit3: Haven't found a keybind for Riding a horse either, so adding that to the list TL;DR Please add these keybindings to the game, there is no reason not to: "SHOOT", "SHOOT_QUICKLY", "SHOOT_AT_TORSO", "SHOOT_AT_LEFT_ARM", "SHOOT_AT_RIGHT_ARM", "SHOOT_AT_HEAD", "TAUNT", "RIDE"