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Found 3 results

  1. I know that some of the features of this game are meant to foster teamwork with other players, however they are very restrictive and at least to me unreasonable. Not being able to tame more than one animal seems unrealistic and counter productive unless the point is to force some of us to create new caricatures to tame the other animals and "encourage them" to spend even more money on a supposedly free to play game... A player should be able to at least be able to tame 2 animals to pull a wagon. That should not be an unreasonable request.. We will see.....
  2. Domestication has always been around in real life, a step from mere taming where an animal is actually loyal and more than just a step away from going to kill you. In the case of dogs and cats, it's what defines and shaped our histories together, so it'd make sense to include some form of that in Wurm. It'd be nice to have a trait for animals if you're a certain level in husbandry that you can domesticate them, particularly through breeding submissive and docile animals together. Maybe creating normal cats instead of wildcats and... dogs. Yeah, I'm still thinking of what a step up from our normal Wurmian dog would be. Just a thought. Not really anything game changing, and to keep it from being too abusive, you can make it so that only certain animals are able to be domesticated.
  3. For our cared for wild animals, can we have an item they can wear on face. Big red bow or a big spiked collar, so that people stop freaking out and trying to attack tame bears for example?