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Found 4 results

  1. Feast!!!

    First i just wanted to say that i am not sure if this idea was proposed earlier cuz i was too lazy to browse through 710 pages of this section. Any1 that played Haffen (Haven and Hearth) will get the general idea... for every1 else heres how it goes... I do realise that all the time we spend in Wurm we try to make this place bit more civilized so we started from little hut then moved to the stronghold... but 1 thing didnt changed... its the way we eat... We just grab w/e we gonna eat in our hand and shove it in our mouth... often in a hurry between one task and another... sometimes during work... just fast pause to "refill the tank"... I would like some changes here Feast Project require a tables to be changed into containers... (i do realised that ppl were proposing that there should be option to place items on the tables for the better look but if that didnt happend through all those years then my idea will sound even more distant). Swiching a table into container shouldnt be too complicated... and just to please a bit those who wanted some more eye candies in their house make different texture/mesh for empty table and filled/covered table. Now we have to make our Feasting more confortable... nothing will make it better than the comfy chair... So now we can sit by the table on our nice stylish chair... but we still missing something... Ofcourse we r not gonna eat with our hands... we could use a fork and knife... maybe spoon? Also a good idea would be to place our meal on a plate or a bowl maybe? Unless it is already in some kind of container (bowl of soup)...Luckly all those items r already in game... we just gotta take em to another level... And what is a good meal without a cup of good beverage? Place a cup "in" the table and fill it with your favorite wine... or cup of water will work too Ppl say that we eat with our eyes too soo lets make this table into ristorante looking one... some covering maybe some candelabre... Ok we r all set... Lets dig in! ...Hmm but Dining alone is boring... lets invite friends or fellow villagers to come over for a dinner and maybe even some of them can entertain us with their puppetering skills or play some instruments (if there were any). Ok so we just created our first Feast but whats the point of it other than social? Well how i see it to make ppl want to feast we have to give em a reason some bonuses... - Erm... Kruszyn? We already have food affinity... Sooo NERF it!!! And i mean neft it so hard to the point that only affinity u gonna get for fast eting will be stomachache affinity! The way i see it: Every of those points that i described during our feast creation will add some Affinity bonus i mean the main affinity will come from the food that we eat nothing changes here it will be much shorter after my suggested nerf even if food quality is high but it is just the basic food affinity... All the bonuses we r interested in comes from feasting... and the one we care about r Affinity Duration and Affinity Power. Affinity Duration i dont have to explain... Affinity Power... well who said that food affinity bonus have to be 10%...? Why not 11% or 15% or even 20% -Ok Kruszyn but why all that complications with forks knives and cups ...? Well where do you think that affinity bonuses will come from...? Yes, the feasting accessories. Placing all those items "in" the table will add extra bonuses to affinity duration and power... it will depand on those items quality (so lets say 1-9.99ql fork will give extra 10% to affinity duration... while 90-99.99ql will give extra 100%) a few percent here and few percent there and we have our selves 1-10h affinity with 10-20% bonus to our selected (depanding what meal we choose to eat) skill. Lets dont forget about the enterteinment factor of our feast... the more the merrier... so for each extra person by the table we get additional bonus and ofcourse there is also bonus for the Entertainer him self. (i was thinking about the bonus to the feast for every person in local but dunno if that stuff wouldnt be abused before rifts or uniques slaying... You decide... (feasting before/after sounds nice) I dont mention the other implementations for that idea... ppl can create Taverns! were folks will meet, Feast, sing and cheer! Sooo what do you think?
  2. Items on Tables

    Ok well just have another idea to share, wouldn't it be nice to open a table, put an item in and it appear sitting on the table?? I would love to dress up the tables by placing tools, flower pots or whatever on top. SuperFly
  3. Just a few ideas for more fun: - vases to put flowers in - bowls to put fruit in - small and larger tables to put things on, e.g. bowl or vase or lamp - lawn to take rose or other bush - trough for pig food / meals - and other animals eg grass/hay/oats for horses - saddle bags to put on horses to carry stuff like tools What is the point of having tables that cannot be used to put things on? or lawn that takes no flowering bushes?
  4. Villages

    We really need more to a village then just homes, warehouse, farms, pasture. How about making NPC bartender/barmaid like the one in blossom that players can buy just like merchants. Then we can sell meals and drinks to players. We could make taverns/bars if we had usable bar tables and chairs and stools. This would give Wurm a new avenue for income and players too. Newbies could buy food from villages. Food and drinks should not be able to decay when on the bartender/barmaid. Another village item would be a citizen board that lists their stats and maybe jobs available. Which could be placed in a village square or next to the village tavern. Thank you, Btrod - mayor of Bitburg - Pristine server