Search the Community

Showing results for tags 'summerholt market'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official Buildings
    • GM Hall
    • City Hall
    • Website News
    • Public Test Board
  • Back Streets
    • Town Square
    • Community Assistance
    • Village Recruitment Center
    • Suggestions & Ideas
    • The Creative Commons
    • Wood Scraps
  • Jackal
    • Jackal Discussions
    • Jackal Market
  • Freedom Isles
    • Celebration
    • Deliverance
    • Exodus
    • Independence
    • Pristine
    • Release
    • Xanadu
    • Freedom Isles Market
  • Wurm Unlimited
    • Unlimited Discussion
    • Server Listings & Advertisement
    • Unlimited Modding
    • Technical Issues
  • Maintenance Buildings
    • Technical Issues
    • Server Bugs
    • Client Bugs
    • Model and Sound Bugs
    • Other Bugs and Issues
    • Wurmpedia / Wiki Maintenance

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gmail


Facebook


Twitter


Discord


Skype


Instagram


Snapchat


LinkedIn


Reddit


YouTube


Yahoo


MSN


Website URL


Location


Interests


Chaos


Independence


Deliverance


Exodus


Celebration


Xanadu


Release


Pristine


Epic


Acc1


Acc2


Acc3

Found 2 results

  1. Summerholt Market located directly beside Summerholt starter town to the west. If you currently have a merchant outside the Summerholt starter town gates on the east side please consider moving him to the market area a few tiles away, this way we can get rid of the stalls and complete the overall area renovation. Prime locations in the market area still available! Current merchants are 37 plus two animal merchants (5 sp horses and 5sp bisons) Market currently consists of its new church Fo, Vyn, Mag and Nahjo altars are in and ready for sermons.. Bulk sales area to sell your bricks, mortar, dirt etc are now available. Now connected by a canal underneath giving access to the North Ocean of Xanadu and the South Ocean of Xanadu, that can prove helpful on a bad windy day... Thanks to our fantastic alliance members and continued support on progressing this project! New Pictures coming soon!
  2. We are proud to announce the beginning of an organized sermon group located just east of Summerholt at the Summerholt Market. The market is accessible via land or sea and has a chapel toward the water side where we will hold our sermons. The Summerholt Sermon Sessions begin Thursday, May 3rd, at 1930 (7:30pm) Eastern Time in the ole US of A. (GMT -4). Feel free to gather ahead of time and start when 7 or more participants are ready. We are hoping to cater to a world-wide audience so that once us Yanks go to bed, the Aussie, Asian, Russian (Spasibo!), and eventually the European players can continue the awesomeness. Let's get into rhythm! Sermon Rules: All Participants: There are limits to what you can do while waiting your turn. (i.e. You can't perform actions that cause alignment changes.) Be prepared to wait long hours for your turn. Preachers: Priests of any religion are able to hold a sermon. (Sorry, no followers can preach.) Once you give a sermon, you must wait at least 3 hours to sermon again. Listeners: Within the group, you will spend most of your time as a listener. A minimum of 6 listeners for a sermon are required for the best faith gains and for the prayer/faith per day reset mechanism. Valid listeners are: Priests or followers of any religion with premium accounts Priests or followers that have NOT had an alignment change in the 30 minutes from the last sermon Stand within 4 tiles of the preacher. Not aboard a cart or wagon. The List: A list will be maintained at all times to determine the order of the priests giving the next sermon. Once you have given your sermon, you will be placed at the end of the list. As a preacher, you must wait at least 3 hours to sermon again. The person controlling the list must be present and not AFK to help manage the sermons. You must pass the list when you are logging out or AFK for more than 30 minutes. The Countdown: Once a sermon is completed, the next valid sermon can be done in 30 minutes. The person managing the list will also need to keep track of the timing for the next sermon. As preachers, it's up to you to track that you haven't given a sermon in the last 3 hours. Notes on Alignment: Sermons will cause both the preacher and listener's alignment to go up. If it doesn't go up, the listener does not count as a valid listener. It is then very important not to do anything while standing around waiting the might cause an alignment change. Valid Tasks for Waiting: Emotes, Talking, Channeling?, Other things that more seasoned preachers will post below.