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Found 54 results

  1. Wyvern Mods

    Wyvern Mods Download (Google Drive) Wyvern Mods is the source code for basically all of the modifications that currently run on Wyvern Reborn. I've tried to make a full extensive list of what it encompasses in the first post of the server thread, but it doesn't really cover all of it. This is not a single mod by itself. This is source code for a gigantic collection of mods. Some highlights: Titan System - Raid bosses that use special AoE abilities and summon minions. Supply Depots - A depot appears in a random location with a beam of red light marking it's location for all players to see, and can award custom loot to players if they manage to successfully capture it. Chaos & Enchanters Crystals - Custom items that can either greatly enhance or absolutely devastate an item they're used on. Meant as "late-game gambling" for those who don't want to settle for anything less than perfect. Custom Bounty - Bounty that rewards based on a creature strength algorithm instead of a flat amount per creature. Beyond that, you can award players based on damage dealt, participation, or simply edit what drops on the corpse of any given creature. Custom armour & weapons - Knuckles, Warhammers, and Clubs are new weapons. Spectral armour and glimmerscale for an "upgraded" version of drake and scale to make players even more powerful if they're willing to invest in it. Treasure Boxes - A custom item which rewards random treasures. Simple by design, but ultra effective in practice. Great for rewards after unique slayings and other events. So much more... The goal of posting this My goal with releasing this source code is to give a "foundation" of sorts for other modders, allowing them to learn from what I've created so far, as it's pretty easy to see the cause -> effect in the modifications here. Beyond that, I'm hoping some of it is found useful by other server owners in creating their own custom content. You can piggyback your own ideas onto the systems I've created, making your own raid bosses with the Titan system and your own randomly placed "treasure hunting" events with the Supply Depots (perhaps even a public version of rifts!). Make your own custom creatures using mine as a template. Create your own items with fun interactions with my Chaos Crystals and Enchanters Crystals as a starting point. I think with a little bit of tweaking, other modders and server owners should be able to create some extremely interesting new content with what's provided here. The final reason I'm putting this to the public is because I feel as though I don't need to "keep" my content to myself in order to maintain a playerbase. I don't see servers as a competition of who can get the most players. Once people begin playing on a server, they are most likely going to stay there for as long as it has a playerbase. I don't feel it necessary to "entice" players to come to Wyvern Reborn because it has unique custom content. I think the server stability, community, and server setup (2k PvE map and 1k Arena) are more important than that - and those are the factors that will keep people playing. My hope is that other modders and server owners will feel similar, and share some of the content they've created as well. AntiCheat and Miscellaneous Changes If you download the archive, you'll see that AntiCheat is part of WyvernMods. It has two components: Hiding hidden ores from LiveMap and XRay, and countering the advantage of ESP by hiding players, mounts, and lead creatures from local if they do not have vision of them (this component can cause sever lagg on larger servers and is currently a "beta" form of mod). The way this AntiCheat is handled is not counterable by client-side modding. The server culls information before the client receives it, meaning there's no way to adjust your client to counteract the change. I'd like to request anyone who is up for the challenge to split this out of WyvernMods and make a public anti-cheat available. I've been planning to do it myself, but the issues with the ESP counter have prevented me from going forward with it, since it could potentially destabilize a server that isn't aware of how it might affect them. I'm hoping someone can iterate on what I've done and create something truly remarkable that all servers can use to enhance the experience a bit further. Finally, there is a gigantic class called MiscChanges in WyvernMods. This is a collection of basically a year of QoL tweaks. I was planning to merge this into ServerTweaks to make it more enticing, but again, haven't had the time to do so. If anyone would like to split some of MiscChanges into a configurable mod for other server owners, it would probably go much appreciated. Usage on other servers So by now, if you're a server owner, you're probably asking yourself "can I use this on my server, and if so, how much?" - If you're asking about consent from me, I give it fully. You're welcome to use absolutely anything provided here on your server and modify it in whatever way you like. Unconditionally. I don't need to be credited for anything or have any other conditions for use. Just take whatever looks interesting and go crazy. I'm curious to see what you can do with it.
  2. Make offers Payment via PayPal please I also have; - over 5k source salt, - 47k dirt, - 10k stone bricks, - 2 x sol demon hota statues (red)
  3. Ok, want to sell stuff: Green Drake Set 80s without cap, Rare Longsword 92 Nimble, 96 Life Tranfser, 97 Circle of Cunning, 88 Mind Stealer - 10 Silver Sold Source liquid/crystals 1s/kg (Pending sale for last 15.25kg of it) Rare Carving Knife 91.54ql 90Botd 5.5s And a Rare Large Cart Dyed Orange 9.5s Various imbue pots 80c each fletching, leatherworking, weapon smith, stonecutting, tailoring (lw, sc, tailoring sold) 1.4s each for the woodcutting ones. Reply or Pm
  4. Had a horrible hunting incident and need to retrieve my corpse. need to buy 3 K in karma..
  5. =Enchanted= 71QL leather knife,iron 93botd- 2,5 silver 89QL ropetool, oak 86 botd-1,6silver 86QL ropetool oak 80woa 85coc-1,6s 18QL ropetool oak 88coc-1,8s 80QLpickaxe,iron 85botd-1,5silver 74QL pickaxe 86woa 79coc-1,5s 77QL pickaxe 83botd-1,3s 83QL hatchet 86botd-1,6s 83QL hatchet 84botd-1,4s 84QL hatchet 90botd-2s 76QL hatchet 92botd-2,2s 82QL hatchet 85botd-1,5s 72QL hatchet 82woa 72coc-1,5s 44QL large maul 73aosp 84coc 67N-2,6s 51QL huge axe 79MS 87coc 74LT 87N-5s 44QL bridle 83botd-1,3s 46QL bridle 84botd-1,4s 39QL saddle 88botd-1,8s 78QL chisel 74woa-60c 22QL grooming brush oak 73coc-60c 39QL carving knife 80woa-1s 83QL scissors 71botd-80c 90QL clayshaper,oak 90botd-2,5silver 82QL spatula,oak 84botd-2silver 83Ql mallet,oak 86 botd- 1,7silver 81QL mallet,oak 81botd-1,5silver =Pelts= 85QL large rat pelt 96botd-2,5 silver 85QL large rat pelt 92botd-2 silver 91QL large rat pelt 82botd-1s =Meditation rugs= 61QL meditation rug 87coc-1,5s 59QL meditation rug 85coc-1,3s 8QL beautiful meditation rug 86coc-1,5s 11QL fine meditation rug 83coc-1,5s 13QL fine meditation rug 83coc-1,5s =Rares= 5QL rare clay shaper, cedarwood- 4s 84QL rare horsheshoe-4s 95QL fantastic tin knapsack-10s =Food= 98QL rice,10k-1s per k 98QL wemp 8k-1s per k =Bulks= Bricks 3k-2s per k Mortar 1k-2,5s 36QL hide 2,8k-2,5s 60QL hide 1,4k- 1,5s 83QL hide 400-1s per 100 15QL wool 1,6k- 3,5s 1k cotton 75QL-1s Animal bits all potencies and QL's alltogether 12,3k-1,5silver per k PM Raldon or Zoranah ingame for info! Pickup Deli H8-Sunburst
  6. So I like to mine and just got back into Wurm agian a week ago. Over the last day, I've mined out 100 tiles of rock and a copper vein. My results: 2 rare rocks 3 emeralds 1 ruby 4 regular salt NO Source crystals. I've talked to some others in Alliance and after searching logs, they show no source from mining over the last few months. Back when I mined out the Darq Passage canal on Xanadu, I was reliably getting one every 10 tiles of rock. Pulled 2-3 full satchels of crystals from the canal and it was roughly 2000 tiles of rock and maybe 10 veins I removed. That was back about 18 months ago. Am I just having really bad luck?
  7. I have 10kg of Source Liquid for sale at 10s, happy to deliver.
  8. We had some updates in rapid succesion to replace the benefits of fountain-pans/backpacks (now called Source Rifts), but some compensations are still lacking, just wanted to give this topic a bump again, because Source Rifts are moving ever closer to their "death". The idea was to introduce other items in Wurm or tweak current items in Wurm to replace what the source rift was used for. To this current date we got replacements for the following: Painting large objects: we got small and large amphoras as a compensation, also the ability to pickup large barrels. Storing highql materials: we no longer have a 5% decay tick every month when our deed has enough upkeep, so we can now store those precious 99ql lumps in bulkbins without fear of loosing a bucnh each decay-tick Melting lots of ore: This got compensated by smelters that got added to the game What we are lacking so far: An increase of volume to the large magical chest space: This was mentioned as an update coming (but for the love of Magranon, I cant seem to find it in the topics that discussed soruce rifts). So that our large magical chests can go beyond the 100 loose-item limit or even store bigger items (skulls from slain uniques, some ship parts, large rare building materials/raw materials). Storing liquids without decay: Still as of today, my source rifts hold allot of small barrels filled with maple sap/syrup, milk, highql oil, apple/cherry/lemon/grape/... juice. Would be nice if this function was replaced by something ingame, Maybe add liquids to the "no-decay-rule-on-high-upkeep-deeds". I know you can fill a flask with the liquid and drop it back in the container to reset the decay-tick, but when you have a large amount of liquids stored then it gets a bit troublesome, also remembering to do it every now and then tends to slip out of ones mind when you have lots of wurm-projects going at once :p. ? This is not a suggestion, but just a reminder and a poke to get some news on the development side of these promised compensations. Also a small question to all of the source-rift-owners: Did I miss any "compensation" that we are still lacking ingame for when the source-rifts go *poof* in 200+days?
  9. Hi - These are the remaining items for sale : Also have 15kg source liquid for sale at 15s - pm me to arrange. First come, first served. PM me with your best offer on Rares and potions: Best offer in 48 hours wins. However: rare shovel = minimum 10s rare butchering knife = minimum 6s rare studded leather glove = 1.5s Compass prices are as follows: the ql / 2 + woa cast, so for example: the 59.75ql compass with 63 woa, price is 59.75 / 2 = 29.87 + 63 = 92.87 or 93 copper rounded up Please post your compass requirement here, so others can see what has already been sold. Postage of 1c per item is for buyer's account. Thank you and happy buying Baloo
  10. Hi, I was collecting source for a very long time now and after a while i collected this amazing amount I would like to trade it for a drake hide set or sell it all for 90s so i can buy one :). Delivery will be done by me ofc. If i don't find buyer for the whole amount after some time i will start selling smaller chunks at 1s per 1k rate or trade them for: gems sleep powders rares hota statues favour in codrages seryl lumps So feel free to message me with offers either via pm here or ingame(same name) Cheers!
  11. Previous Page Next Page Can be pick up at x29 y35 on Exodus or COD. PRICES Previous Page Next Page
  12. Good day all my fellow Wurmians. I have over 50kg of source liquid I am selling for 1s/kg. I would expect travel to be covered if you wish to have me bring it to you, or you may arrange to pick it up in Xan at n22. I can sell smaller lots and I may have more than 56kg now, I have not checked the amount lately In game name is Ohgie on Xan. I don't get to play anywhere near as much as I used to, but I still stop in every couple days. Best to pm here to start up discussion on sales.
  13. USE THE SOURCE LUKE!! 43KG of source 40S pick up location is negotiable, i am willing to travel a bit, but not to far contact phelaen or elroth in game
  14. WTS liquid source. Price is 1s per 1kg and is not negotiable no matter the amount. Also willing to trade for gems at 2c/1c per ql rate, or would consider trading for rares. So message me here with the amount you need and what you got and i'll answer you to work onthe details
  15. will deliver to any coastal area on deli or xanadu minimum of 5 KG per sale 5kg is 5S all of it is 15S Contact Phelaen or Elroth in game
  16. Rares! 1#Rare Pointing sign - 2s ​2#Rare forge - 5s only (pick up) ​3#Rare longsword 77ql 79N 84coc - 8s 4# Rare ropetool 83woa 77coc - 8s 5# 10x rare cordage ropes (cod or pick up) Gifts! 6# Fireworks 239ql (3x) - 1s 7#Spyglass - 3s (only pick up) 8#Spyglass - 3s only pick up) 9#Garden Gnome - 4s 10#Yule Goat - 2s 11# Snow Lantern -1s 12# Snow Lantern -1s 13#Valentines - 1s 14#Valentines - 1s 15#Valentines - 1s 16# Soft Cap - 1s 17# Source 5.57 (5570 Karma) - 5s Gems 18#Star Diamond - 1.5s 19#Gems 494ql - 3s only pick up) Weapons: 20#Small axe 61 nimb - 20c 21#Small Maul 94RT 18N 55C - 2s 22#Large Axe 80nimb 70FB - 1s 23#Longbow 90nimb - 2s only pick up) Tools: 24#rake 75coc -30c 25#Sickle 89coc - 2s 26#Carving knife botd81 -1s 27#Oakenwood ropetool 79woa 50coc - 80c 28#Butchering knife 81woa 82coc - 1.5s 29#Stone chisel 85coc - 1s 30# (45.00) WIne 76ql - 4s Only pick up 31# (31.38) Wine 76ql - 3s Only pick up
  17. 10kg source liquid, 10s. message epithet or madrox located on Xan
  18. I am looking to sell some source liquid as described in the title. I am in Xan but could travel if you don't mind a tip for delivery. Can respond here for best results in getting reply. I have found a buyer, please close this thread.
  19. As the title says I am selling 15kg of Source Liquid for 1s/kg.
  20. I am offering 30 source crystals. They can be crushed into source salt with a hammer or mallet. Each crystal provides 30 karma when eaten, so these are good for 900 karma! Price for the entire set: 2s. (Pickup in SE Deliverance or CoD.) --- SOLD ---