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Showing results for tags 'skeleton desert'.
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Two weeks ago a group of players turned the northern 2/3 of Skeleton Desert into Steppe. They had various reasons to do so, one of them being that from that moment on the right type of animal would spawn (bisons, hell horses), more suitable for starting hunters and also more profitable (hides). For those players on Exodus who dont know where Skeleton Desert is: r16 on the ingame map. It was the second largest desert on Exodus and veteran hunters from all over Exodus used to come there to hunt Scorpions and crocodiles (mainly) and bears, wolves, trolls occasionally. As it is now: I checked the new steppe daily for over 2 weeks and untill today I found just 3 bisons in or near it, and some bears, deers, wolves. It looks totally deserted. I did notice some weird spawnings (or better say concentrations) of bisons, deer, bulls, cows on 2 locations elsewhere on the server: just north of boppington (moving apparently from the west slopes of mount Exolus - o14/n14) and the north part of Port in the Storm (e12) (no clue where those come from). What I mean to say is: spawnings on Exodus do not work as expected. So I want to propose to the people that see Exodus as their home server how they think about resanding Skeleton Desert so it will be restored to its Old Glory and the spawning of stronger animals like scorpions and crocodiles is restored as well. And if you feel positive about this, are you willing to help reverting steppe back into sand. Over 20.000 tiles need to be changed back. Please respond to this. .