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Showing results for tags 'shelter'.
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Hi, I'm a returning player, looking for a friendly village to join. I was at pixie bay (disbanded) and died so lost everything. I don't need a house, just some shelter and protection while I get some tools. I'm on celebration, south west of tap dance, willing to make my way to any shore for boat pick-up if necessary. I'll give back what I can. Also willing to join JK settlements on chaos. Edit: Got all my stuff back, still looking for a village
Hello there Wurmians First off, I would like to say that many may frown upon this idea because it may make things a little harder in some situations. Although, hear me out. Weather is one thing about Wurm that really stands out to me, it's randomness with some predictability while looking at the clouds makes it very dynamic and interesting to watch. Although, other then cosmetic value and sailing. Weather does not really affect much else. My idea is pretty much to give weather more of an effect on the player's Avatar. I had a few ideas related to something like this; Anything such as locking 2 hours of sleep bonus while outdoors (During a storm), or a slightly higher chance of contracting a disease while outside in a storm. Anything that will encourage players to seek/build shelter during a storm of some sort. I would not go so far to say that these effects would be instant. Perhaps a specific amount of time outside while it is raining will begin to cause these effects. Any idea that makes weather actually alter the way we play the game, not enough to be a dramatic change, but something that could affect the way Wurmians live their lives. As I said, this is merely an idea I would like to discuss. ADDITIONAL IDEAS: Fur coats to protect from any weather affects. Slower stamina regain during bad weather. Speeds up farm growth slightly. Action induction takes a bit longer in the rain "Thirst" bar slows down decay rate. Feel free to provide more ideas if you have any! Thanks, ~Necrorave