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Found 2 results

  1. Guys, I know Wurm isn't about graphics. I know most of the action happens in the Events window. But at the same time, can we do something about what's on the screen? For example shadows: at the moment during sunset or sunrise walls inside the structures are lit just like they would be outside. Can we add an option to shadow them correctly? Some objects do cast shadows, why can't walls too? C'mon guys - modern graphics cards are sitting idle while playing Wurm. And I don't buy that the game is using Java so it can't be done: Minecraft was written in Java and have beautiful Shader mods. Rather than creating another chair skin, can we get real graphics improvements? Make my RX6750XT sweat! ...and give option to disable advanced shaders for other players too.
  2. Coloured chairs - Kasumi Hi Everyone! A quick news this week while we do an update today covering a few of the issues raised with the recent update, our next major update is a few weeks away, but there's a bit to touch on here, so let's get into it! but first.. Patch Notes: Wurm Valentines! Love is in the air, and it's not just for the ability to dye chairs, it's valentines! This year we're giving out some valentines pottery to give to your valentine, or keep it for yourself and place it in just the right spot! The valentines can be redeemed by typing "/redeemkey XDH94OUQA4UL-ABZIM4ESSVSY" without the quotation marks into your chat window ingame, but you do need to be premium, so don't forget that! WU Beta We're looking at a huge beta coming to Wurm Unlimited, with everything from 1.6 until today's update. This of course includes Archaeology, Restoration, the wood shaders and everything in between. It's been a long time coming, but we hope to have the beta ready either this weekend or early next week, barring any major issues that arise. Preview client! As mentioned before we now have a public release of the preview client. This client includes the new rendering library (LWJGL 3) which may not mean much for players, but opens up a huge amount of potential for us and allows us greater steps in improving performance. To play with this client, use this link here: http://www.wurmonline.com/client/wurmclient_preview.jnlp Do bear in mind this is not yet considered a live release and may include crash issues. One known issue is common crashing on startup with linux, we're investigating the causes but it does launch eventually! As usual, if you encounter any crashes post the logs to our client bug reports section along with the preview tag and our client developer Samool will look into them. Shader feedback Having wood colours back and everywhere is a pretty big adjustment, and we've been monitoring the feedback thread over the past two weeks, discussing all feedback and identifying areas we can address. From this, we will be testing out a few tweaks to the shading colours, with cedar being nudged a touch redder to start, and will continue to tweak where we feel is necessary moving forward. Community Content This weeks community content is a village tour by samusen on his deed Alexandria, on Celebration. It's a huge project and looks awesome, I don't know if it's still for sale, but check it out below! That's it for this edition, next edition we should be post WU beta, and also have a brand new thing to tease and show, I'm looking forward to it, and so should you all be! Until then though, keep on wurming! Retrograde & the Wurm team.