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Showing results for tags 'select'.
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This has been suggested several times before, but I couldn't find the thread with a quick search. Currently the only way to add something to your select window is to left click it, without moving your mouse at all. This will allow you to easily archer the mob by clicking the shoot button on the select window. Problem: Sometimes it can be difficult to get a single left click without mouse movement on a mob in order to use select window archery. This can be especially problematic in pvp. Many people use target binds to add creatures to their target windows, without needing to stop their mouse entirely. Simply mousing over the mob and pressing your target bind will work. This is useful, but there is no archery option on the target window, and there is no equivalent select bind that can be used to add things to the select window. You can right click the target window, navigate down to bow, and click shoot, but this can be difficult and tedious to do during the rush of pvp. Suggestion: There are a few potential solutions to improve quality of life in these situations. 1. Add the archery and other options to the target window: 2. Add a select keybind to make it easier to add things to the select window, regardless of cursor movement. (similar to the target bind) 3. Allow us to click on the mob in the target window to add it to the select window: Please consider one of these options. This issue is very annoying in pvp and would be a QoL improvement overall.
And in light of the recent drama, i suggest a system that will at least partially prevent any more butthurt drama: tldr first cus you people dont read: a voting system ON TOP of what we have for emperor or king or whatever, you need a certain minimum support from the faction to even be able to do the emperor thing. Full suggestion: a command used to make it obvious who you would support most as your emperor /support [name] you can support max 3 names, they dont have to be unique (so you can support 1 person x3 if you really like him or her, or spread your vote evenly over 3 names if you cant decide) you have to have minimum 5% of the faction's total support before you can do the thing to become the emperor. only count the people that used the command as upper bound, so if only 5 people use the command on themselves in the entire faction, each has 20% support even tho hundereds of people are in the faction. on deed token you can see who has how much support, who gave them the support is anonymous. even if an emperor is selected the support ###### stays active, so emperor can see his constituances etc evolve if needed. This for all kingdoms, including pmk's, all just on top of what they already have.
I think large items like Boats,Catapults, Carts and Towers need to be divided in a subansample of elements that you can interact with separately so you do not need to clip into them to get in interaction range. An example would be that large ships could have Ladders on the side that you could interact with to board it, instead of needing to go trough it to get close to interact with the whole object. You could alos functionalize the sails and cargo hold this way to make things easier to use. Another examle would be that it would make it usefull for changing positions on the ship, you could rightclick the crow's nest and select climb, same can be done with towers that feature ladders or Individual passanger slots on a vehicle.