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Found 12 results

  1. Hi, I have a Macbook with a M2 max chip. Running all setting on full but the water from the sea looks really bad, no reflections and a greenish colour that is half transparent all the way to the bottom. I've set FBO support is currently set to Extension under compatibility options, but when I try and switch this setting to core, it switches itself back to Extension. Choosing disabled makes the game crash on log in everytime. GLSL Support and VBO Support are both set to Core with no issues. I've tried setting all features to the low setting to check, but no change on the what the water looks like. The rest of the textures are looking great even shadows. I doubt that it is a performance issue either as my framerates tend to range between 150 - 200 fps I'm hoping someone knows of a magic set of settings that can fix this issue.
  2. Hello everyone, so here's a not really original idea but a different way of looking at it. So you're going out fishing and on your way you merrily pick bark/twigs and search for bait and after getting down to the water and fishing for a bit you have a nice haul of fish... but what about all of those smaller fish we keep throwing back in! Id much rather take them home with me and put them on display! Wouldn't it be nice to have something decorative but is also actually unique to the player other than just say changing a color with dye? This being said an aquarium could be an interesting addition to the game and would complement the amazing changes to the fishing system. This would most likely have to be made from glass. This brings me to the other less unique suggestion of adding glass to the game. This could be used for decorative reasons only, so possibly add two more skills such as Glassmaking and the other Glassblowing, consider this as carpentry and fine carpentry. This could also be used to fill in those drafty windows! These additions if even applicable should for for mid-game to end-game skill progressions e.g. 50-70. Thanks for reading.
  3. Please could we make it so that we can tame the sea creatures? If we could tame dolphins, octopi, whales and sharks, and dominate sea serpents, that would be awesome. Also can we tame spiders and lava spiders? They're the only animals that spawn as champions that you can't tame or dominate, and I'd really like to see that change. While we're at it, we may as well make anacondas tameable as well. I don't see why there should be some animals that can't be tamed - let us tame them all!
  4. Hello! I'm Synchronosis and I run a new deed named Grey Run on the Northwest coastal region of Pristine. I'm looking for new and old players alike to who want a friendly and active place to expand their Wurm experience. The deed is ocean-side. A water strip of tiles is on the deed for safe storage. There is a mine, expanded daily. 3 minute walk from Blossom Market. Friendly alliance included! PM me here or find me in game at Synchronosis to join today :)!
  5. We need to travel by ship to Pristine along the East coast of Release and then along the East coast of Pristine, can anyone please tell me if you have spotted any sea serpents on that route? Thanks!
  6. Spotted this one near the exit to Maes Knoll Canal to the northeast. Enjoy!
  7. Lurker in the Deep Pendulum for Auction Details: Quality: 59.99 Damage: 0 Cast: Lurker in the Deep (74) Delivery: Only SW of Xanadu Pickup: Xanadu (R10 - East) Can be send COD Auction: Starting Bid: 1 Silver Increment: 1 Silver Buyout: None No private/PM bids 30 Minutes Snipe Protection Regular Auction Time:
  8. Seaside Desert Big village for sale! Seaside Desert is a village on Exodus server, part of Exodus Republic (former Freedom and Cheese) alliance, designed to be a "main" deed focused on both aesthetics and practicality, located at coordinates: Ingame map: g22 Community map (link): 40x 13y Screenshots What are the advantages of living in Seaside Desert? List of the most important things: almost limitless possibilities to expand village in any directionproximity of the desert - ideal place to hunt and gain FSproximity of the forest - good place for ship building and other labors which require a lot of woodproximity of the sea - good place for trade, large port with trading post which can contain up to 27 BSB'stwo guard towers and closed center of the village to provide security while crafting outdoorsmine which contain many iron and slate veins and some lead veinspublic forge connected with small iron mine, farmhouse and village storage3 on-deed farms: 13X12 main farm and pen, 12X4 secondary farm and 6X4 underwater farmvineyard, many tree farms5 houses including one huge which can support 2 or more playersAuction details Starting bid: 30s Increments: 1s Buyout: 45s No reserve Sniper protection: 2h I can also accept Euro payment, 1s=1E ratio If someone want to see village from player perspective, please send me PM.
  9. Edit would you like more Sea monster's
  10. Hello, Valaheim,NE island,(https://dl.dropboxusercontent.com/u/4715727/releaseatram.png) is recruiting a few experienced players. You just need to follow a few conditions to apply: 1) Already premium or going to be premium in a month's time 2) Experienced or willing to learn. 3) Able to work together with other villagers for development. 4) Hardworking 5) Pick up a trade/priest 6) Able to understand and type at least simple English. 7) Timezone between Asia and Central USA Pretty simple eh, just apply now. Free transport to deed from anywhere coastal or Sloping Sands.
  11. Hi everyone, I've been playing Wurm online on the Release server for a few days and am looking for a place to settle. I've really taken to the area near Salem/Howth's forest, but when I was there, there was no one online. I'd really like to have some neighbours, so are there any players from that area who can tell me something about it, to help me make up my mind? Maevre
  12. Ah the fun part, naming stuff. As with previous maps there are a few ground rules. Most importantly however, is to remember that the names on the map are simply the names on the map; you may call your island/mountain/bay whatever the hell you like. I do recognise that a map name tends to stick, which is why I have the ground rules. So; This thread is for naming the listed bodies of water only. Islanders should be consulted for the islands, hence we are not voting on those here. Naming features after deeds or alliances is not accepted. Arguments over names by residents for any feature will likely negate any names suggested. I will not be changing the names of things just because new people move in and want it changed. I will not consider or accept any suggestions that contain 'Oak', 'Birch', 'Pine' or any tree type. Preferably, we will avoid naming things after spiders or other unoriginal claptrap. Decisions are final. Further complaining won't do you any favours. I'm not nice, so don't make that mistake. I will take suggestions here for the next two weeks, judging winners by popularity here and by asking kchat at various occasions. If you haven't participated you have no right to complain about not having a say. Suggestions so far; #1: Needle Point Lake; Fang Point Lake; Heart Lake; Corda Mare (Sea of Hearts); Crab Claw Lake; Moon Lake [uNNAMED] #2: Left Turn Lake; Tailfin Tarn; Northwall Lake; Black Dog Lake; Sharkfin Lake; Lake Pythagoras [NAMED] #3: Spawn Lake [NAMED] #4:Hand Lake; Fingers Lake; Key Lake; Rorshach Lake; Amoeba Lake; Smog Lake [NAMED] #5: Fiordland Bay; Southern Fjords; Erosion Inlet; Erosion Fjords [NAMED] #6: Southwind Harbour [NAMED] #7: Anaconda Anchorage; Slipknot Bay; Poseidon's Birth [uNAMED] #8: Bag Lake; Bay of Aegis; Bulwark Bay; Warden Bay; Bigfoot Bay [NAMED] And now, the locations; The NE Lake The huge lake in the north The lake just south of SS The long western lake The south-western inlet The other south-western inlet The massive southern coastal bay The large sea-linked lake of the east