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Anabel posted a topic in Merchant AdsConstruction materials 2k stone bricks 8k sandstone bricks 2s/k 2k mortar 2s/k 7k slate bricks 2s/k 2k Colossus bricks 2s/k 1k rounded stone 2s/k 2k marble bricks 2s/k 2k pottery bricks 3s/k For shingles of any type i only make them by order and the prices are slate shingles 1.5s/k (currently 1k in stock) pottery shingles 2s/k Please for any order pm me ingame on Analice or pm me in the forums!
The ever growing supply list of Jellyfish Incorporated, drop a message here or contact me ingame: Need something you don't see in the list? Just ask, we got a lot more than is listed! VERY HIGH COC & WOA casted TOOLS (almost all 90+casts): For the full available list, look here: https://docs.google.com/spreadsheets/d/15UHloWZnGTw8Nw_bSFm08G6mTncqGxxutnaUk1meTHQ/edit?usp=sharing Support Beams, Dirt, Mortar, Bricks, Concrete, Meat, Animal parts, Hides, Sprouts: RARES/SUPREMES/SPECIALS: Birdcage 75c Adamantine Great helm 75ql 96AosP 14s 2025kg of 50ql Lye (45 small barrels full!) 30c per small barrel Marble planters 15c Large Amphoras 10C Rare needle 2s Rare chain gauntlet 1.5s Rare Fine High Chair 2s Rare small barrel 2s Rare sign 1.5s Rare oakenwood loom 6s Rare Unfinished Fireplace 2.5s Rare Unfinished Kiln 6s Rare Marble planter 2s Supreme Unfinished Fireplace 6s Supreme red squire wool cap 5s Supreme Winebarrel rack 12s Rare Saccables: 5c each (37 available) SERYLL, ADAMANTINE AND GLIMMER LUMPS: POTIONS & OINTMENTS: RIFT DROPS: COC casted materials: Runes: NEW PRICING SYSTEM!! (lower pricing) Prices are based on a formula) (more runes will comes soon) NEW! Runing service! Got low Souldepth and tired of too many attaching failures? We offer a guaranteed runing service on all mailable items for just 75 copper! (for all runes except for the moonmetal ones) Simply mail your item, renamed to your name + desired rune to: Macoofer and we rune it and cod it back for 75 copper Magranon Runes: Vynora Runes: Fo Runes: Libila Runes: Jackal Runes:
over the years, I've been hard at work, erasing abandoned mines that were a mess of chaos, with drops and traps. Mostly on deeds I have, but sometimes in the wild when they really bother me. I map all my on deed mines and have kept track of how many strongwalls I've cast over the years and it is well over 1000. In all that time, I've never spawned a vein of anything. Recently, I came back to Wurm, to enjoy all the new features and restarted a strongwalling project. I've cast it maybe 20 times since returning last week and last night produced a Sandstone vein. Was my lack of veins previously just bad RNG? Is strongwall supposed to produce veins with the same odds of a cave in? Is this a bug with the new Sandstone tile? Thought it might be worth mentioning.