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So, with the new look of merchants and traders, I've developed a problem: Everytime I go to buy something, the entire time I envy their robes! Now I agree Wurm does have many different armors, but this would be different. Would not be armor Would be purely for looks(Similar to how players wear cloth armor now) Not worn for protection Allows fast movement speed Nice with the addition of the new sorcery ability!(sorcery robes/mage's robes) Clothing and robes would not be considered armor. It would provide little protection in combat, if any at all. There could be many different models, and each model would be dyable. Armor should not be dyable as many of the materials are undyable in the real world(chainmail, plate armor, and dragonhide dying would defeat the purpose of the colored dragons.) Clothing could allow some of the more casual players(players not entirely interested in combat) more freedom to express themselves in their wealth and interests. There could even be clothing that is trade-specific! This has been brought up many times before, but I'm curious what Wurmians think about the way I've proposed it. .