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I have an idea that a few of you will dislike but seem a good agreement from Advantage/Disadvantage. All that idea can be divided in 2 steps: 1) Improve the shop 2) Internationalization of Advertising 3) Increase the density of population per server 4) Interactive tutorial Step 1: Problem:Compared to other similar game, our shop is currently overaged and obsolete. Solution:Add other options, not only prem or prem + coins, but also special offers to open in specific time of the year. Or add bundle like Deed (11x11) + Full Chain armor + 1 month prem ... Problem:the Web Interface is difficult to use. Too many buttons, too height, difficult to found the right way you want. Solution:Create a new interface (to merge Xsolla and Paypal) and use the API of Xsolla if avaiable or change system Step 2: Problem:In my country all people know Minecraft, but no one know or heard of Wurm Online Solution:Pay more for that!!! Don't limit the adv to mmorpg.com, but extend to all countries. Facebook can provide you a good way, Google adwords too. Another solution can be Ask to the player to promote in their country sending them the flyers, posters, etc.. to print and attach Note about Challenge server: Well, that is a good idea to gain a different target of player I like that, but new potential players should know of that. Step 3: Problem:There are too many Servers and too few players. New Wurmians < Wurmians quitting Solution:A lot of you will dislike that but I suggest to wipe some server and shut down it. The servers are Exodus and Celebration. Merge them in only one (without increase the size) The same for Pristine and Release. Step 4: Problem:Current tutorial doesn't learn things like it should. And players get lost there. Too many pop up windows and 0 iteractions. Solution:I like the current idea, but I think a good way is Use the current system but with the iteration like in the previous one. Please comment it with costructive opinion.