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Showing results for tags 'reach'.
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There are several threads that all talk about range issues in one way or another. I thought I would lump them together a bit. 1. Please increase our pickup/load/access container range while mounted on carts & wagons. Currently it is noticeably less than when on foot. 2. Please increase (even more) the ranges while mounted on boats/ships. 3. Please allow us to open cargo on carts, wagons and ships, if near any part of the vehicle. Not have to run over to the captains seat to access. 4. Please increase our range on felled trees, to chop and pickup (mounted or not). If not, just "Wurm logic" then down to a tiny 1 tile sized graphic, once they are chopped down. Of all of these, the mounted range to pickup items or access containers is what bugs me the most. With vehicles no longer following slopes, it can be frustrating when on a steep slope and you have to turn this way and that way, just to try getting the item viewable under your cart, to pick up through the cracks of your floor boards. If there is some really important reason why not, please let us know, so we can make suggestions on fixing that issue too.
Since I've been playing again, I've noticed it is a lot harder to reach things from on my cart. I almost have to be right on top of a log to pick it up, or on top of a BSB to open it. Is this because we sit now? What I would love to see is full reach from anywhere on one tile to anywhere on an adjoining tile. Sitting on vehicles makes our visibility much worse, so we need more range to balance it out. Either that, or let me choose if I want to sit or stand. I'd choose standing every time. When riding a cart or ship to battle, it does seem a bit silly to see people sitting and swinging weapons.