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  1. Another busy week in the world of Wurm, with most of the focus being on the movement fixes. We made the decision to avoid adding in updates that could compound the issue, allowing us to spend as much time as possible on the tweaking of the system. The majority of issues have been resolved server side, but if you continue to experience these issues, please post on the forums and share all information you can. We also decided that the graphics update would delayed slightly to avoid issues with the multiple restarts. With the majority of the movement issues resolved the new graphics pack with .wom models has now gone live, so expect your next update to be a little longer, and plan accordingly. Patch notes: Wurm Unlimited Everybody needs good Neigh-bours! That's right! Long discussed, long anticipated, and slightly leaked, the beautiful new horse types designed by our very own Wurmian Malena are live! You will see Blood bays, Jet blacks, and Piebald pintos as foals and spawning in the wild on super rare chances. I personally cannot wait for my next mount, I think ill go Jet black... or maybe blood bay.... or maybe piebald pinto.... Lead the way! And other things. Despite the majority of updates and features being placed on hold this week, one or two did sneak in. A big change is removing the loss of leading when embarking on a mount, or on a vehicle as the captain. No longer will embarking cause those bison to scatter, or sailing around trying to line up those horses in the sea! There was also an update that went live with the client that allows you to deselect something in a window by double clicking on empty space within the same window, this removes the blue highlight bar, but keeps any activated items. The plan! I know things have been quiet since our plan for a plan post and the following Q&A, but rest assured, work continues! A lot of the items in the list are very delicate, or expansive changes and additions, so it's important that we discuss as much of it as possible between us, before presenting the fleshed out information to you all. Work progresses steadily, and I know that while not much has come out as of now, there is plenty to come in the next month or two. Weekly Question Weekly artwork! This weeks screenshot is a a throwback to the old "Good Idea/Bad Idea" from Animaniacs (I loved that show), again by NESgamepro (Does he play the game or just make weird art for it?) We'd love to see your "Good Idea Bad Idea"s for Wurm too! That's it for this week folks, I hope you all enjoy the beautiful weather, find your favourite new horse colour, and as always, keep on Wurming! - Retrograde and the Wurm team