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Found 6 results

  1. Just curious how many folk are hoping to be able to travel or transfer between the clusters - if/when this becomes an option! Please let me know your opinions below, or if I've missed anything.
  2. Currently many alliances have members all over the map so to speak.. We have pvp portals to go to the pvp server.. My idea , hopefully community endorsed, is to have "Alliance Portals" Purpose is to help rapid travel across the map to other alliance members.. Here are a few examples of immediate benefit. 1. many sermons occur with in an alliance., in this case many would be able to attend without a hour or longer trip to and from for those who live far away. Myself for example is over 4k from our alliance's usual sermon location. 2. fast travel to aid other alliance members , whether it be a hunting party, assistant labor, or to help with a skill that the other may not possess at the level needed to achieve their goal.. 3. for new members and perhaps newbies with deeds in remote areas, this allows alliance member to come and provide aid and other services. I would suggest that it would act similar to a waystone routing .. . if a deed in the alliance , leaves, or disbands, then the portal would have to be reattuned. (24hr delay) and to add more to the importance of the portal. QL would matter.. 10 ql to operate to one other alliance deed and each increment of 10 adds to one additional deed accessiable.. if an alliance many other deeds. then multiple portals would be needed.. or you would have to be selective or create their own system network to reach their destination.. It should be doable as you have some of the programming already in use.. . such as the portal in use now only difference is the destination is the same server... .. and one thing that i just realized .. it could be used at rifts since many do an elaborate base of operations anyway.. for their alliance and friends. . i would say only the character and his gear may travel thru the portal. allowing animals which would be nice, but some restrictions should be considered to prevent the normal hwy system from lowering its importance
  3. The new 'kick portal' feature for portals is really great. Previously moving graphics were crashing my machine when I went close to a portal. Now I can 'kick' the portal and switch them off - it's a life saver! Unfortunately the particles from beehives and fountains are still causing the same problem. Please can we have the kick option added to beehives and fountains? Thanks very much.
  4. Windowed resizable. Would like to hear from anyone else who suffers this: Shortly after my view looks on an Epic Portal, my whole PC system freezes and hangs, and has to be restarted. This seems to happen more often at night time, and I've had to start turning around and looking behind me and averting my 'gaze' when I know I have to pass an Epic Portal, so that I do not look at them directly. I believe this has only happened since the portals have had the new transparency with the 'glow' in the centre. I am wondering if it is the combined load of transparency and lighting causing an overload on my system. Any ideas on which settings I could change to alleviate this would be great. In the meantime I've developed the neck of an owl and sometimes turn 270 degrees to avoid looking at the portals!
  5. Question to Portals

    Hi I need a litle help here to figure out whats wrong in my portal settings. I have used the regular Wurm portal. Have set data1 to the worldid on the other server. On the other server i have builded a deed, set it as permanent hometown and in the settings changed all the spawn points to the location of the token in the town. Restarted the whole cluster and when i use the portal it drops me on the other server as it shall do but at the corner of the map X, Y 0 have tried to build the portal first and the hometown after and nothing changes at all. is there something here i have missed or doing wrong ? the only thing im trying to do is to be able to teleport from my hometown at the loginserver to the hometown on my other server.
  6. Has anyone been able to work at all with default portals or know how to set them up? I imagine it might have something to do with the information in the set data section, but I can't find any documentation on it anyplace. Any ideas?