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Showing results for tags 'piles'.
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Hours of sitting on a cold hard cart or wagon picking up foraged items day after day? - I was bound to suffer from this malady eventually... Yes, you've guessed it - Mis-labelled piles. I had been foraging grass tiles in the middle of the steppe, with not a single tree nearby. Two of the dropped piles were labelled "Pile of birchwood sprout", but there were absolutely no birchwood sprouts in the piles. "Birchwood" seems to be a generic label for a collection of different sprouts, and as the piles contained a predominantly large number of different sprouts, this name was chosen for the pile name, which is a little misleading. This issue was mentioned by a player back in 2010, but didn't receive a response:
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I noticed when mining zinc just now that the minimum number of zinc ore that will form a pile is 7. I also mined copper and that needs 3 ores to form a pile as expected. I was mining the zinc off deed in a one tile mine. Dirk
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This thread doesn't have anything to do with rare functionality, only about the way they pile up. One thing that I've been thinking about for a while now is how inconsistent rare items behave. For example: - Long bows are stacked together. The rare one ends up in the sime pile as the normal ones - Pendulums become split into two groups: Rare and normal It would be easier (and cleaner) if all rare items behaved the same way when stacked. Personally I prefer it when they are separated into two groups. Also it becomes hard to tell where you have rare shards/logs if you're mining/cutting a lot since they don't change the pile of shards/logs to a pile of items. They're based on the same template but technically they're a different kind of item due to their special properties, so it would help if they stacked up as a pile of items when mixed with normal ones.
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Hello Since the server move, it is no longer possible to create piles on some tiles (on my deed). It does not matter how much I drop. Whether it are at the number 5 or 50 (50 are not funny). There are only certain tiles affected. I can reproduce it at any time. Are not created Piles. No matter what and how much... Thanks and greetings