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Found 4 results

  1. Hours of sitting on a cold hard cart or wagon picking up foraged items day after day? - I was bound to suffer from this malady eventually... Yes, you've guessed it - Mis-labelled piles. I had been foraging grass tiles in the middle of the steppe, with not a single tree nearby. Two of the dropped piles were labelled "Pile of birchwood sprout", but there were absolutely no birchwood sprouts in the piles. "Birchwood" seems to be a generic label for a collection of different sprouts, and as the piles contained a predominantly large number of different sprouts, this name was chosen for the pile name, which is a little misleading. This issue was mentioned by a player back in 2010, but didn't receive a response:
  2. I noticed when mining zinc just now that the minimum number of zinc ore that will form a pile is 7. I also mined copper and that needs 3 ores to form a pile as expected. I was mining the zinc off deed in a one tile mine. Dirk
  3. This thread doesn't have anything to do with rare functionality, only about the way they pile up. One thing that I've been thinking about for a while now is how inconsistent rare items behave. For example: - Long bows are stacked together. The rare one ends up in the sime pile as the normal ones - Pendulums become split into two groups: Rare and normal It would be easier (and cleaner) if all rare items behaved the same way when stacked. Personally I prefer it when they are separated into two groups. Also it becomes hard to tell where you have rare shards/logs if you're mining/cutting a lot since they don't change the pile of shards/logs to a pile of items. They're based on the same template but technically they're a different kind of item due to their special properties, so it would help if they stacked up as a pile of items when mixed with normal ones.
  4. Hello Since the server move, it is no longer possible to create piles on some tiles (on my deed). It does not matter how much I drop. Whether it are at the number 5 or 50 (50 are not funny). There are only certain tiles affected. I can reproduce it at any time. Are not created Piles. No matter what and how much... Thanks and greetings