Search the Community

Showing results for tags 'pick up'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official Buildings
    • GM Hall
    • City Hall
    • Website News
    • Public Test Board
  • Back Streets
    • Town Square
    • Community Assistance
    • Village Recruitment Center
    • Suggestions & Ideas
    • The Creative Commons
    • Wood Scraps
  • Wurm Unlimited
    • Unlimited Discussion
    • Server Listings & Advertisement
    • Unlimited Modding
    • Technical Issues
  • Freedom Isles
    • Celebration
    • Deliverance
    • Exodus
    • Independence
    • Pristine
    • Release
    • Xanadu
    • Freedom Isles Market
  • Maintenance Buildings
    • Technical Issues
    • Server Bugs
    • Client Bugs
    • Model and Sound Bugs
    • Other Bugs and Issues
    • Wurmpedia / Wiki Maintenance

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gmail


Facebook


Twitter


Discord


Skype


Instagram


Snapchat


LinkedIn


Reddit


YouTube


Yahoo


MSN


Website URL


Location


Interests


Chaos


Independence


Deliverance


Exodus


Celebration


Xanadu


Release


Pristine


Epic


Acc1


Acc2


Acc3

Found 6 results

  1. Lamps and destroyed bridges

    Lamps that were on destroyed bridges that were not removed before taking down the bridge are still bound to the former bridge and cannot be picked up. "[04:56:16] You need to be on the same bridge in order to do that. "
  2. Bridges and picking up...

    I have made 3 bridges, 1 of which has 3 sections. Every single bridge and section is now saying [04:59:09] You need to be on the same bridge in order to do that. when something is dropped on them. Other issues on all of them. 1) I was unable to reembark on my cart and also my wagon on one of them. A friend also got stuck on the same bridge. 2) Building them, I had to use an alt as a driver for the cart that had the materials and that driver had to keep the builder in range because once the access to the cart was lost, it could not be reacquired while on the bridge. Same message. You need to be on the same bridge in order to do that. 3) Lead animals drop off where the bridges meet a structure.
  3. I have 3 different staves to sell for 4s each on Deliverance at the starter town Green Dog for pick up only. 1 Ruby Staff QL 10.26 [16:22:34] A long, well polished staff with a fantastic ruby attached. It is made from willow. It can not be improved. 1 Opal Staff QL 23.84 [16:22:04] A long, well polished staff with a fantastic opal attached. It is made from willow. It can not be improved. 1 Emerald Staff QL 7.74 [16:21:33] A long, well polished staff with a fantastic emerald attached. It is made from willow. It can not be improved. If you want more info please feel free to ask.
  4. WTS 5k Dirt

    Hello everyone i have to sell 5k dirt. 90c=1k PICK up only!! I'm Celebration Cords: X:40 Y:42 Pm me on forum or ingame DrQsman!
  5. close

    Stone Ridge Keep is Located Y:34 X:15. Going fast almost out of males contact me ingame to get current stock usealy 4pm est-9pm 23 head in all as it stand now {not sure current number} all Females bred {bouness 5 spd?} birthed foals will be included if there also 5 spd in game Booskii
  6. Copied from Wiki Description A settlement, or deed, is an area of land owned by a player or group of players: a mayor and optional citizens Advantages Control of who is allowed which actions within the settlement area Allies Allies can pick up items on the ground, even if they're on deed and your permissions would otherwise not allow people to do so Items and creatures This allows anyone to pick up items and tame animals within the settlement (but not inside buildings). Allies are always able to pick up items, to let them tame animals this permission still needs to be checked. .......................................................................................................................................................................................................................... The advantages isnt true Missunderstand me right Since allies are allways able to pick up items on there allies deeds, the control of who is allowed which actions within the settlement area is gone. Is it very hard to change so allies have same settings as rest of players ? Why not let us that own the deed decide who can pick up items or not . I would love to join a alliance, but this rule set me off Reson to change is that you can join a really nice and good alliance and next day some deed in that alliance let someone new join. It only take one bad apple from one of the new ( or old ones ) to ruin the game, couse we aint able to decide who can pick up items or not . Since you have been able to set it so allies need permission to tame animals, I cant understand why it should be hard to change so allies need permission to pick up items, ofcourse except those items that already belong to them like rest of players. Next the question: Did you miss something here or its working as intended??? Also copied from Wiki: Mine rock and ore Mining. Terraform Dig, pack, pave and flatten Cultivate land.....I cant find anywhere in settings how to alloud it or not alloud it. Shouldnt it belong with Terraform Dig, pack, pave and flatten???