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Found 5 results

  1. Please for the love of Vynora make it so when you put a log and a saw in the crafting window it defaults to make a plank. Not a yoke. I have more accidental yokes then anyone could ever want. Thanks very much for your time and consideration.
  2. Rolf's been spyin on me i know it Logging started 2015-07-04 ... [09:33:07] <Jock> if they ever release wurm on steam, i think they'd need to make more servers bc of the influx of players [09:33:15] <Jock> like maybe multiple instances of the epic cluster or something [09:33:25] <Jock> Epic US East, Epic US West, etc [09:33:37] <Nio> possibly [09:33:56] <Nio> i think you'd just end up with more player run servers faster, smaller scale [09:34:13] <Nio> that woudl reset all the time and [09:34:26] <Jock> wurms more of a community type thing tho [09:34:26] <Nio> which could be pretty fun lol [09:34:40] <Jock> like having a private server for just you and your friends would be cool [09:34:43] <Jock> but restarting wouldnt be [09:34:48] <Jock> id think you'd play it pretty permanently [09:35:09] <Jock> and it would lose the whole aspect of shaping the world with the rest of the server and all [09:35:12] <Nio> idk man imagine if you were hitting 90 stats ina week, resetting after a month or two would be ok i think [09:35:13] <Jock> idk [09:35:17] <Nio> bit like challenge [09:35:26] <Jock> yea i guess if you could customize your server [09:35:29] <Jock> like skill rates and stuff [09:35:33] <Nio> yeah [09:35:42] <Jock> wurm's more of an mmo tho i think [09:36:10] <Nio> well maybe some bigger groups would run big servers like 500 man ones or something if they got the money [09:36:55] <Nio> each server becomes a new map that you can sail between [09:37:05] <Nio> fkn maze of interconnecting servers [09:37:37] <Jock> yea the whole sailing to another server thing could be problematic maybe [09:37:51] <Jock> especially if theyre hosted by different groups or something [09:38:21] <Jock> like if MR clan hosted an mrh server, jk clan, bl clan, or w/e and they decided they wanted to make a pvp cluster [09:38:21] <Nio> yeah would have to be official servers only or some with same configs shared db's and [09:38:36] <Jock> like maybe they could make some way for server admins to conenct their servers [09:38:51] <Jock> and they could make big complex clusters with lots of individual home servers hosted by separate pvp clans or something [09:39:15] <Nio> yeah like guilds could host their own server and that becomes their home server [09:39:23] <Nio> thsi idea is actually pretty sick lol [09:39:36] <Nio> i'd like to see this happen one day [09:40:03] <Jock> the whole looting and raiding aspect of wurm reminds me a lot of dayz or arma2 wasteland [09:40:18] <Jock> but the whole host your own server thing and shape it how you want w/e is like minecraft sorta [09:40:40] <Jock> theres potential in this but i doubt it would ever happen [09:40:50] <Jock> would be a much different game but it could really cause it to blow up in popularity [09:42:14] <Jock> drama and server admins wanting to disconnect from their cluster might be an issue [09:42:31] <Jock> bc say theres 5 other servers connected east of jkh [09:42:38] <Jock> and jkh doesnt want to be in the cluster anymore [09:44:42] <Nio> hmm [09:47:07] <Nio> what if we had like official servers ( ele, jk/mr/bl home servers) that players could have their home servers connect to if they pay like a gold but then make it [09:47:34] <Nio> so the only way to disconnect that home server fromt he cluster is by disbanding it with like a 24hour timer like deeds have [09:47:56] <Jock> but then they could grind and build everything up in complete safety [09:47:58] <Jock> and then connect [09:48:17] <Jock> like you should have to connect with a freshly generated map and new characters probably [09:48:32] <Nio> well it'll be an offical server so settings will be the same as official servers so no difference in gains and [09:48:41] <Jock> yeah but say they disconnect [09:48:45] <Nio> ah sorry i mis read [09:48:48] <Jock> play like freedom no risk of raiders for 2 years [09:48:56] <Jock> everything is like dsc x 1000 [09:49:03] <Nio> players wil be able to go to their home server to raid it [09:49:10] <Jock> if they disconnect tho [09:49:12] <Nio> would kinda be liek epic now [09:49:14] <Jock> then its just a lone server [09:49:23] <Nio> not sure im following [09:49:26] <Jock> like say while not connected to the cluster [09:49:28] <Nio> disconnect? [09:49:29] <Jock> they build everything [09:49:37] <Jock> and then they connect [09:49:47] <Nio> there wouldn't be a server until they have connected [09:49:58] <Jock> and what happens when they disconnect from the cluster [09:50:00] <Jock> server deleted? [09:50:02] <Nio> ok i see what you mean [09:50:23] <Nio> when they join, they get a randomly generated map like any new server [09:50:32] <Nio> maybe they can have 3 and pick one them [09:50:38] <Jock> so they cant attach their prebuilt map to it [09:50:41] <Nio> no [09:50:45] <Nio> that would suck lol [09:50:54] <Jock> so if you ever disconnect, you cant connect to any cluster with that map ever again? or only the official one? [09:51:24] <Jock> bc if they get sick of the official cluster and dont want to play there anymore, u either quit or disconnect from it [09:51:31] <Nio> hmm maybe, what if when you disconnect it saves the map as of that moment [09:51:37] <Nio> then if you ever want to reconnect [09:51:42] <Nio> it uses that saved map [09:51:42] <Jock> but then if u cant connect again with that map, theyre left to either play solo, or connect to maybe private custom clusters [09:51:52] <Jock> good idea [09:51:56] <Jock> what about the chatacters [09:52:03] <Jock> rollback the stats to when they disconnected or what [09:52:26] <Nio> maybe have an official skills db that onyl gains while on official servers [09:52:34] <Jock> kk yea [09:53:02] <Nio> now we just need to convince vale to buy rolf out [09:53:06] <Jock> lol [09:53:08] <Nio> valve* [09:53:27] <Jock> kinda like rust how everyone has their own server with their own rates and stuff [09:53:32] <Jock> like x8 harvest or w.e [09:53:41] <Jock> people could have private wurm servers with like 20x like challenge
  3. Map Link : Permanent Link If you want to report aditions,disbands,old disbands that i missed or whatever else,you can reply here,on forum pm to me or ingame pm to tpikol.when adding or changing roads,canals or tunnels a little sketch usually make it much easier for me to get it right. i recreated the map from scratch and its not yet finished but im opening this now to start getting feedback. feel free to report any roads,deeds,old disbands,public traders,or whatever else that its not on the map, My current plan for this is to update the map as much as posible for some time and then look for someone else to take over,who will get the source files from me,which i can just make public in case that person eventually disappears the full psd files will be there and there will be no need to recreate from scratch again.
  4. Hello I am selling my old deed called Montcastra. Its located at x32 y15 on Release. Its 23x41 and has no additional perimeter. Two guards are hired, less than a month upkeep ist left (see pictures below) On the deed are a few unfinished house (townhall just needs last floor, a church with only the firstfloor built... ). The "downtown" is nearly complete fenced (just some tall walls are missing where a unfinished house used to be). Sadly there is only a gold vein ondeed but zinc, copper, iron, lead, silver and more gold is close. pen/farm (horses are most likely not included) View from the upper part of Montcastra View from north Village info (further informations can be provide via PM) The deed is coming with all the writs and some additional bulk stuff but not much. Selling it for just 10s as the structures have minor damage on it Higher offers are kindly accepted.
  5. I found that besides Nimbleness, CoC, and Blood thirst, bows are kind of left a bit blank. Just thought it might be worth allowing Demise spells to work on bows? I.e: Shooting out horses you would rather use animals demise Plinking in PvP would be Humans demise Dragonslaying.. and all the other ones which might be used dependent on situation. This is rather than having to enchant all of your arrows up with them xD I would say damage enchants but then bows would be overpowered.