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Hello, Recently I've started a new deed deep in a pine forest. I have some lamps and they are great for adding ambience to the deed at night. However, once they turn off for the day/night cycle, its still very dark in the deed/buildings because of shadows from the trees. Eventually the sun comes up higher and lights the deed nicely, but in the morning or evening when there's lots of shadows from trees, its very dark, and the lamps don't turn on. (Right now I'll have to turn the ones on manually that I want.) I'd like to be able to keep lamps/torches on all the time or even better have more control of the cycle that they follow for turning on and off. Its my understanding that a GM can change a lamp to "Always Lit" and would love to have this option as a player. I'm not looking for no fuel required, I'm happy for it to burn fuel. Just more control so I'm not in the dark during the day. If something like this exists, I'd love to be directed towards it. It sounds like it may have to be server-side rather than client side. Also I'd like to hear what other players do to combat being in the dark, on deed, outside of lantern on/off cycle. Thanks for reading.
We encountered this today, and it happened without any changes made to permissions. A champ wildcat on deed with no branding and no cared for, was charmed by a fo priest with full permissions on the deed. The fo is mayor of an allied deed to the deed where the cat was located. The cat was charmed successfully (priest has done this many, many times before as the priest is the char used to breed the champ animals and hellhorses). After being charmed on the deed, the cat pet was handed to another char, not allianced. The other char is the mayor of a deed not in alliance with either the fo priest's deed or the deed where the cat was located. The pet was successfully given to the other char. This char then took the cat off deed to care for it, brought it back, and untamed it. The deed's mayor then tamed the cat, branded it, and untamed it. The original fo priest then tried to charm the cat again. It was "illegal". A support ticket was lodged. Ticket #142605. GM Prawn attended and we tried different things namely Removing the fo priest's role on the deed, removing all alliance permissions on the deed, then making a role specifically for the fo priest and ticked ALL boxes, (it was still illegal for the fo to charm on deed), then allowing alliance to cast deity spells on deed (still illegal for the fo to charm on deed), then making animal specific permission allowing the fo priest all permissions for the specific cat (still illegal to charm the animal). Prawn the teleported the fo priest and the cat off deed, at which point the fo priest was able to charm the animal. Teleporting them back, it was once again illegal to charm the animal on deed, for this fo priest. While off deed, the animal was still branded for the original deed, but the priest was able to charm it, but ON deed the priest could no longer cast charm on the animal. The fo was also not able to charm any other branded animal on this deed which was branded to this specific deed, despite being able to charm all other animals on this deed which were branded to either another deed (for which the exact same permissions were granted), or not branded. It was only "illegal" to charm the animals branded to this specific deed while actually on this deed. Also, the priest can actually TAME this wildcat, just no longer charm them. GM suggested I make this forum post as neither of us knew what went wrong and had no further ideas to try resolve it. Please help resolve this before the cats die Want champ wildcat babies. Thanks