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  1. Another day, another task in Wurm and many suggestions coming from it. Some have been mentionned in others threads, raised by others or even myself, but lets go through them again and lets hope they will get some traction. Flattening : Currently flattening only allow to flatten a tile toward the lowest point. Sometimes you want to instead use the higher one. So dual option for both flatten higher / flatten lower. Ceiling levelling: Currently, you cannot level a ceiling down, it can only be up (and currently bugged as well). Lets use some concrete for that task shall we. Ceiling flattening: Same as the floor flattening suggestion. Ceiling lowering: Well, with cave buildings, the land shapping of the ceiling is almost as important as the land shapping of the floors. We have options to raise them. Why are we still unable to lower them with concrete. Mining and random directions change: When you mine forward on a flat tile... why does it go up and down randomly specially when your skill is above 90... one can understand that you might mistake your feet for a rock when mining at low skill and weirdly change the slope... but at high one, those silly mistakes shouldn't happen. Lets change that and allow our mines to be straight. Side mention: Concrete. Most needed tools for our mine smoothness and more painfull one to obtain. Not only the fail rate is horrible, but the ash creation is the worst part of it. Most of our fire sources do not create ash, though, that by-product is still highly needed. Ash trays for all forges, ovens, smelters and others kilns, allowing the fuel we use to be transformed into ash over time.