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So it took me a while to understand how to enable the ability to use Trader Contracts, then it took me a little longer to realize I didn't need to do this just to place a Trader in my Dedicated Server's world. What I'm struggling with now, is editing the inventory of my Trader. I'm sure it can be done, to allow a customization of what the Trader will initially sell or not sell. I figured out that I can 'Give' an item to my Trader, but not how to remove or alter the existing items on my Trader. Also as a side question, how do you rotate NPCs? I cannot for the life of me figure out how to rotate my Bartender!
I was playing round with zones the other day and the idea of making a zone where you walk in and a mob or a group of mobs spawns came to me, kind of like a popup but instead of a message(or even as well as a message) you get creatures spawn. For example on entering a grave yard and skeletons spawn that kind of thing, perhaps with a timer for resetting the zone once the mobs are killed. A few other ideas that could go with that could be treasure chests and loot (kill the mob and a treasure chest appears) and a control on the mobs and NPC's to keep them confined to the zone would be good too.